* Use PluginShare to exchange data between plugins
* Remove legacy code in reader.lua and kobo/device.lua, and move KOBO_LIGHT_ON_START to kobo/powerd.lua
* A better sync config logic
* Consider kobo without hardware frontlight toggle
* update frontlight widget once toggle is tapped.
* Start battery stat plugin
* BatteryStat & kobolight
* Several minor improvements
* Remove a useless function
* flush settings
* Some review feedbacks
* Resolve review comments
* Remaining Minutes -> Remaining Hours
* Add dump_file
* typo
* realpath
* realpath on folder
* Remove useless os.time()
* Resolve review comments
* warning
* Add BatteryStat.debugging flag
* treat log as txt
* Minor improvement
* Charging hour should be positive
* Use warn instead of info
* onSuspend in Kobo
* Charging events for kobo and kindle
* More events
* dumpOrLog
* Warnings
* Typo
* More space
* Singleton
* slightly format change
* BatteryStat singleton
* Init
* Remove debugging flag
* sleeping percentage is still negative
* Read settings
* Do not need to change was_suspending and was_charging
* Typo
* Remove debugging flag
* Not charging should happen before suspend
* Resolve review comments
* was_suspend and was_charging should be updated each time in onCallback()
* Drops support for mocking the frontlight setting internally which may
cause incorrect in-memory values.
* Adds new supported value for `KOBO_LIGHT_ON_START` (-2), which sets
'Kobo eReader.conf' as the source to update `settings.reader.lua`'s
brightness setting on startup, thus using the value from it
indirectly.
* Adds the `KOBO_SYNC_BRIGHTNESS_WITH_NICKEL` configuration variable
which updates 'Kobo eReader.conf' every time the brightness setting is
changed within koreader.
* Fixes missing call to save brightness when modifying via two-finger
swipe.
Closes#1523.
Making sure to always show up to date info.
Also fix the battery polling cache invalidation logic to actually
work?
Should make it behave properly on devices where we handle resuming
ourselves.
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.