use coroutine to support ad-hoc callback in login button so that when
the username/password is incorrect it will retry automatically
currently tested with COPS on apache
This should fix#1001.
Allow one to go further in the FM's setting menu on legacy devices...
... and potentially shoot oneself in the foot because of the unusable
confirmdialogs (among other things ;p).
More closely matches native behavior on REAGL devices.
Closing those widgets should still trigger a partial refresh though,
because we usually get back to the reader, and text, so we want REAGL
;).
This is a larger clean-up of the refresh situation.
The general shift is that refreshes are now mainly triggered by
the (top-level) widgets when they get shown or closed via UIManager.
All refreshes for the widgets when they are in use were handled by
themselves before. This adds the case of showing/closing.
It is the desired result of not having UIManager:show()/:close()
do (full screen) refreshes on its own.
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.
without the height of the close button widget
This will make room for one more menu item entry and fix#355 and #394.
The larger tap zone for close button widget is still there.
This should finish the work to make all globals to local variables.
That allows LuaJIT to properly compile things by interning the
references to the relevant parts (rather than looking up globals
all the time which stops a trace).
The original menu layout needs manual dimension calculations
such as white padding for displaying page information in
footer as the title, all item contents and footer are stacked
in one VerticalGroup. Out-of-bound error(koreader/koreader-base#43)
will occur in some corner cases if we missed something in
the calculation. The patch sent in this PR invented a new
layout for menu widget in which no manual calculation is needed
for displaying the footer. And the footer will be placed well
inside the menu frame.
+--------------+
| +----------+ |
| |+--------+| |
| || Header || |
| |+--------+| |
| |+--------+| |
| || Item || |
| || Item || |
| |+--------+| |
| |(Vertical | |
| | Group) | |
| +----------+ |
| Footer |
|(OverlapGroup)|
+--------------+