More closely matches native behavior on REAGL devices.
Closing those widgets should still trigger a partial refresh though,
because we usually get back to the reader, and text, so we want REAGL
;).
Don't do regional footer refreshes when we're in flipping mode.
There's probably a more elegant/correct way to handle this, but this
does the job ;).
Fix#1140
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.
As well as the width of the toc notches
Lower the default value of the container size a bit to avoid eating into
the last line on small borders setup (I checked on 167 & 212 DPI
devices, Feel free to revert to the previous value (19) if that causes
trouble).