Navigating the TOC, viewing a full screen image, browsing
reading stats... would call paintTo() on ReaderUI (so, asking
the engine to render the page) or FileManager (so, rendering cover
images) even though their content is hidden.
Widgets registering to UIManager have to explicitely states
they cover the full screen (UIManager can't know, parts of their
dimen may be transparent, e.g. if it is a CenterContainer).
Made the onHold buttons table similar to the one of File browser.
Added "Purge .sdr" and "Delete" to these buttons.
Moved the purgeSettings and removeFileFromHistoryIfWanted
logic into filemanagerutil functions.
Stay on the same page when manipulating history (previously, we were
always put back on first page).
Really keep deleted files in history (unless setting says otherwise).
Show deleted files in grey or dimmed in classic History and all
CoverBrowser display modes.
- Factored out duplicate code from filemanager.lua and filemanagerhistory.lua
to new filemanagerbookinfo.lua (and other common code to filemanagerutil.lua).
- Uses sidecar files' new doc_props and doc_pages settings, or fallback to
old 'stats' settings, or to opening document.
- Shows filename, filetype and directory.
- Shows description (Hold to see whole truncated text), keywords, and
cover image (tap to extract image from document and display it if available).
- Book information now available from reader menu, to display info about
the currently opened book.
- Convert possibly HTML description to plain text via added
util.htmlToPlainTextIfHtml() (for simple HTML conversion).
Currently only tested on Ubuntu-touch emulator with framework
ubuntu-sdk-14.10 for armhf.
The ubuntu-touch port is binary compatible with the Kobo port
major changes in this PR are:
1. rename the emulator device to sdl device since both the emulator
and the ubuntu-touch target use libsdl to handle input/output.
2. ubuntu-touch app has no write access to the installation dir so
all write-outs should be in a seperate dir definded in `datastorage`.
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.
- Refactor FileDialog and HightlightDialog into ButtonDialog
- Create a new ButtonDialog when a file in the History dialog is hold,
offering an option to delete the history entry.
This should finish the work to make all globals to local variables.
That allows LuaJIT to properly compile things by interning the
references to the relevant parts (rather than looking up globals
all the time which stops a trace).