* Persist: support serpent, and use by default over dump (as we assume consistency > readability in Persist).
* Logger/Dbg: Use serpent instead of dump to dump tables (it's slightly more compact, honors __tostring, and will tag tables with their ref, which can come in handy when debugging).
* Dbg: Don't duplicate Logger's log function, just use it directly.
* Fontlist/ConfigDialog: Use serpent for the debug dump.
* Call `os.setlocale(C, "numeric")` on startup instead of peppering it around dump calls. It's process-wide, so it didn't make much sense.
* Trapper: Use LuaJIT's serde facilities instead of dump. They're more reliable in the face of funky input, much faster, and in this case, the data never makes it to human eyes, so a human-readable format didn't gain us anything.
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
And do so only for the active layouts.
This prevents loading a potentially large amount of data without even having navigated to said menu (or having the layout enabled).
Allow associating a font to each of the generic
font-family names.
Bump crengine:
- CSS parsing: accept (and ignore) namesspaces
- isImage(): more checks for <object> as it can have inner content
- getFontFileNameAndFaceIndex(): returns if font has math support
- getFontFileNameAndFaceIndex(): returns if font has emojis
- CSS/Fonts: add support for font-family to font name mapping
* UIManager: Support more specialized update modes for corner-cases:
* A2, which we'll use for the VirtualKeyboards keys (they'd... inadvertently switched to UI with the highlight refactor).
* NO_MERGE variants of ui & partial (for sunxi). Use `[ui]` in ReaderHighlight's popup, because of a Sage kernel bug that could otherwise make it translucent, sometimes completely so (*sigh*).
* UIManager: Assorted code cleanups & simplifications.
* Logger & dbg: Unify logging style, and code cleanups.
* SDL: Unbreak suspend/resume outside of the emulator (fix#9567).
* NetworkMgr: Cache the network status, and allow it to be queried. (Used by AutoSuspend to avoid repeatedly poking the system when computing the standby schedule delay).
* OneTimeMigration: Don't forget about `NETWORK_PROXY` & `STARDICT_DATA_DIR` when migrating `defaults.persistent.lua` (fix#9573)
* WakeupMgr: Workaround an apparent limitation of the RTC found on i.MX5 Kobo devices, where setting a wakealarm further than UINT16_MAX seconds in the future would apparently overflow and wraparound... (fix#8039, many thanks to @yfede for the extensive deep-dive and for actually accurately pinpointing the issue!).
* Kobo: Handle standby transitions at full CPU clock speeds, in order to limit the latency hit.
* UIManager: Properly quit on reboot & exit. This ensures our exit code is preserved, as we exit on our own terms (instead of being killed by the init system). This is important on platforms where exit codes are semantically meaningful (e.g., Kobo).
* UIManager: Speaking of reboot & exit, make sure the Screensaver shows in all circumstances (e.g., autoshutdown, re: #9542)), and that there aren't any extraneous refreshes triggered. (Additionally, fix a minor regression since #9448 about tracking this very transient state on Kobo & Cervantes).
* Kindle: ID the upcoming Scribe.
* Bump base (https://github.com/koreader/koreader-base/pull/1524)
* Handle the power button input device
* Handle the charging LED properly
* Handle the new Wi-Fi chip properly
* Handle frontlight warmth adjustments
* Handle the battery gauge properly
* Bump base (a lot of third-party updates) [https://github.com/koreader/koreader-base/pull/1523]
* Bump android-luajit-launcher to match the LuaJIT update [https://github.com/koreader/android-luajit-launcher/pull/386]
Fix#9552 (many thanks to @Bartvelp for bearing with my stupid tests ;)).
* This removes support for the following deprecated constants: `DTAP_ZONE_FLIPPING`, `DTAP_ZONE_BOOKMARK`, `DCREREADER_CONFIG_DEFAULT_FONT_GAMMA`
* The "Advanced settings" panel now highlights modified values in bold (think about:config in Firefox ;)).
* LuaData: Isolate global table lookup shenanigans, and fix a few issues in unused-in-prod codepaths.
* CodeStyle: Require module locals for Lua/C modules, too.
* ScreenSaver: Actually garbage collect our widget on close (ScreenSaver itself is not an instantiated object).
* DateTimeWidget: Code cleanups to ensure child widgets can be GC'ed.
* ImageViewer: Minor code cleanups
* GestureDetector: Fix the `distance` field of `two_finger_pan` & `two_finger_swipe` gestures so that it's no longer the double of the actual distance traveled. Get rid of existing workarounds throughout the codebase that had to deal with this quirk.
Should avoid egregious values that would potentially alloc insanely large buffers (and likely fail to do so).
In the process, tweak the scale_factor computations when zooming so as to produce slightly less annoying behavior.
Since I never actually needed to look into that data ever until today, let's just get rid of the weird debug-specific behavior.
Instead, just add a dedicated "Developer options" entry that will dump it on demand (and it'll be sorted to boot, which makes it 500% more usable).
Plus, since yesterday's change, the cache format switch between debug or not miiiight actually be crashy, so re-trigger the migration ;p.
* Includes a couple of noteworthy base bumps:
https://github.com/koreader/koreader-base/pull/1516 (update to sdcv 0.5.4 + fixes pending upstream)
https://github.com/koreader/koreader-base/pull/1517 (fix ffiUtil.orderedPairs with keys of mixed types)
* Android: Make sure sdcv can find the STL
* DocCache: Be less greedy when serializing to disk, and only do that for the *current* document ;).
* CanvasContext: Explicitly document API quirks.
* Fontlist: Switch the on-disk Persist format to zstd (it's ever so slightly faster).
* Bump base for https://github.com/koreader/koreader-base/pull/1515 (fix#9506)
Mostly only used when rendering cover and wikipedia images.
Our SVG icons are still rendered with renderSVGImageFile()
and libkoreader-nnsvg.so (NanoSVG).
Get a Lua userdata wrapping a crengine LVSvgImageSource object
when long-press on a SVG image, and have crengine/LunaSVG render
it smoothly scaled to the requested size by ImageViewer.
Build crengine against LunaSVG instead of NanoSVG.
Includes:
- SerialBuf: allow serializing longer strings
- Support '<img src="data:image/svg+xml,<svg...', remove ;-cr-plain,
- CSS: attribute selectors: accept ' or " as the quote char
- Embedded fonts: fix ignored name when sharing same url
- LVImg: fix possible crash on GIF images
- Fonts: DrawTextString(): allow collecting glyphs as SVG paths
- Images parsing: cache native sizes
- SVG: enhanced SVG support with LunaSVG extended
- Add ldomNode::isImage(), handle <object> and <embed> as images
- Handle the <svg> element as an SVG image
- Support SVG images as first class documents
Make credocument the preferred engine for .svg files.