* Fix initial tap on the H2O
There's no slot 0, so make sure the initialState doesn't get confused by input's init data that otherwise assumes the main slot is 0
* When closing a widget, stop sending setDirty call for widgets lower on
the stack as soon as we hit a full-screen one.
This prevents inflated refresh regions when closing stuff on top of a
stack of multiple covers_fullscreen widgets (i.e., InfoMessages on top
of the Favorites page on top of the FM, for instance).
And, while we're there, also prevent getting infected by dithered
widgets when they're below a non dithered full-screen widget (the exact
same examples works, if the underlying FM page requires dithering).
* handle onDestroy
we need it if killed by the system (ie: battery optimizations or OOM)
we need it to exit the lua VM when we call finish() from Kotlin
This prevents us for being trapped into a zombie state
* Add a few IF (NOT) EXISTS guards to DB schema stuff
* Chunk DB migrations into each specific schema revision
And bump to 20201022 to pickup the changes from #6807
Always VACUUM at the end of a (set of) migration.
On pocketbook, update modes are not as clear cut due to overall
chipset and kernel version mess. Inkview solves this by always
using the slowest (and safe) GC16 waveform. We now do that too
by default.
Slow updates suck though, so there's now a menu entry to configure
it for speed (with mild artifacts at best, kernel panic at worst).
This is a generic interface (any eink Screen can announce support).
The driver may interpret the slow/fast range however they want.
Just by tweaking the SQL queries, and adding an index
on page_stat_data(start_time).
Also, in the hourly histogram, show at least a 1px bar
when there was any reading this hour.
On devices where the event time is the uptime (time since
boot), we don't need to trash it and use TimeVal:now()
and lose precision. We can still use these times for
relative delays and durations computations, which is
mostly all we use them for.
We just need a real clock time in GestureDetector for
two timers (long-press and double tap), where we do
the event time type detection on the first event, on
all devices.
This allows for better energy efficiency (no more 50Hz tick poll),
as well as lower input lag / higher precision - touch events are
native linux ones.
In addition, auto off/suspend plugin is used in this mode, as we need
to trigger (timed) sleep / poweroff on our own, since the OS ones
will no longer work whenever koreader has focus.
This is for rooted devices only, and possibly somewhat FW
specific, so enabled only on PB740-2 where it's reasonably tested.
* Update the data collection format & handler to make it much less tortuous
* Update the pagecount & resync the stats on document layout changes
* Update the database schema to allow doing most queries against a SQL view that rescales the collected data to be accurate regardless of document layout (thanks to @marek-g for the SQL magic ;)).
* Add a "reset stats for current book" entry in the list of reset options, one that won't horribly break stats in said book ;).
* Fixed a couple of resource (SQL connection) leaks (in ReaderStatistics:getCurrentBookStats & ReaderStatistics:getCurrentBookStats).
* Flush stats to the DB on periodical metadata saves.
* Minor cosmetic tweaks to the code
* PB Crash Screen:
* We don't actually support the "tap to restart now" behavior, it's a
plain sleep.
* Remove CBB toggling leftovers missed in #6696Fix#6780
* Enable AutoSuspend plugin on rM
Fix#6769
Re: #6028
* Use the PowerEvent handler on rM
It makes much more sense than the fire & forget & hope for the best
approach copied from the Kindle platform, because we *are* controlling
suspend ourselves (mostly), unlike on Kindle ;).
Fix#6676
* Enable HW inversion on the rM
I mean, we kinda forgot to ever test that, but I don't really see why it
wouldn't work ;).
Because @ezdiy has one (or more?) and is doing a great work with it.
I also have one (Touch HD3) which I don't use and I don't plan to use, so it's available for any contributor that wants to tinker with the platform. Thanks to @Cellaris for providing the device 😄
Includes:
- TextLang: German: loosen quotation marks handling
- Fonts: add LVFontManager::getFontFileNameAndFaceIndex()
- fb2.css: avoid break before footnote links
- FlowState: fix possible wrong baseline with nested inline-table
- Tables: fix possible layout issues with rowspan
- Table cells: minor refactoring of baseline handling
- getRenderedWidths(): better estimate table width
- lvstyles: allow for more than 64 styles
Also includes:
- cre.cpp: add getFontFaceFilenameAndFaceIndex().
- ffi/freetype.lua: add optional 'faceindex" parameter
to FT.newFace() so we can request a font other than
the first one from font collections (.ttc).
Previously items weren't actually moved, but swapped with the item
at their new position. That works well if you move an item for one position.
However, if you move an item over several positions, you won't get the
expected behaivor.
And to make it the screensaver image.
Done on two-finger large diagonal tap on multitouch
devices (like regular ScreenShoter) as long-diagonal
swipe is reserved for panning.
Fallback to tap in the bottom left corner on
non-multitouch devices.