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@ -2241,7 +2241,7 @@ function UniReader:addAllCommands()
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max = max / step
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if max > #keys then max = #keys end
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local face = Font:getFace("cfont", 10)
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local face = Font:getFace("hpkfont", 11)
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for i = 1, max, 1 do
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local key = keys[i]
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@ -2256,7 +2256,7 @@ function UniReader:addAllCommands()
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end
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if x_direction < 0 then tick = tick - step end
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tick = tick - step * x_direction / 2
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renderUtf8Text(fb.bb, x_s+tick+3, y_s+3, face, key)
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renderUtf8Text(fb.bb, x_s+tick+2, y_s+4, face, key)
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else
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local tick = i * step * y_direction
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debug("y tick",i,tick,key)
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@ -2267,7 +2267,7 @@ function UniReader:addAllCommands()
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end
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if y_direction > 0 then tick = tick + step end
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tick = tick - step * y_direction / 2
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renderUtf8Text(fb.bb, x_s-3, y_s+tick-3, face, key)
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renderUtf8Text(fb.bb, x_s-3, y_s+tick-1, face, key)
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end
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end
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end
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@ -2287,8 +2287,8 @@ function UniReader:addAllCommands()
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x,y,w,h = unireader:getRectInScreen( new_bbox["x0"], new_bbox["y0"], new_bbox["x1"], new_bbox["y1"] )
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fb.bb:invertRect( x,y, w,h )
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--fb.bb:invertRect( x+1,y+1, w-2,h-2 ) -- just border?
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InfoMessage:show("new page bbox");
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fb:refresh(1)
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showInfoMsgWithDelay("new page bbox", 2000, 1);
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self:redrawCurrentPage()
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self.rcount = self.rcountmax -- force next full refresh
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