mod: add number keys in inputbox

pull/2/merge
Qingping Hou 12 years ago
parent e5769a4cc0
commit 91dd1a13c8

@ -12,6 +12,9 @@ InputBox = {
input_string = "",
shiftmode = false,
altmode = false,
-- font for displaying input content
face = freetype.newBuiltinFace("mono", 25),
fhash = "m25",
@ -96,9 +99,13 @@ function InputBox:input(ypos, height, title, d_text)
local ev = input.waitForEvent()
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
--print("key code:"..ev.code)
ev.code = adjustFWKey(ev.code)
if ev.code == KEY_FW_UP then
--local secs, usecs = util.gettime()
if ev.code == KEY_SHIFT then
self.shiftmode = true
elseif ev.code == KEY_ALT then
self.altmode = true
elseif ev.code == KEY_FW_UP then
elseif ev.code == KEY_FW_DOWN then
elseif ev.code == KEY_A then
self:addChar("a")
@ -152,6 +159,26 @@ function InputBox:input(ypos, height, title, d_text)
self:addChar("y")
elseif ev.code == KEY_Z then
self:addChar("z")
elseif ev.code == KEY_1 then
self:addChar("1")
elseif ev.code == KEY_2 then
self:addChar("2")
elseif ev.code == KEY_3 then
self:addChar("3")
elseif ev.code == KEY_4 then
self:addChar("4")
elseif ev.code == KEY_5 then
self:addChar("5")
elseif ev.code == KEY_6 then
self:addChar("6")
elseif ev.code == KEY_7 then
self:addChar("7")
elseif ev.code == KEY_8 then
self:addChar("8")
elseif ev.code == KEY_9 then
self:addChar("9")
elseif ev.code == KEY_0 then
self:addChar("0")
elseif ev.code == KEY_SPACE then
self:addChar(" ")
elseif ev.code == KEY_PGFWD then
@ -167,6 +194,16 @@ function InputBox:input(ypos, height, title, d_text)
elseif ev.code == KEY_BACK then
return nil
end
--local nsecs, nusecs = util.gettime()
--local dur = (nsecs - secs) * 1000000 + nusecs - usecs
--print("E: T="..ev.type.." V="..ev.value.." C="..ev.code.." DUR="..dur)
elseif ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_RELEASE
and ev.code == KEY_SHIFT then
self.shiftmode = false
elseif ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_RELEASE
and ev.code == KEY_ALT then
self.altmode = false
end
end
end

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