bump luajit-launcher and remove frontlightwidget leftovers

reviewable/pr6481/r1
Martín Fdez 4 years ago committed by Martín Fernández
parent 627716db9c
commit 9037a1f4f2

@ -73,7 +73,6 @@ local Device = Generic:new{
hasColorScreen = function() return not android.isEink() end,
hasFrontlight = yes,
hasNaturalLight = android.isWarmthDevice,
hasLightLevelFallback = yes,
canRestart = no,
canSuspend = no,
firmware_rev = android.app.activity.sdkVersion,
@ -245,14 +244,6 @@ function Device:init()
android.setBackButtonIgnored(true)
end
--- @todo remove fl_last_level and revert hasLightFallback if frontlightwidget
-- check if we enable a custom light level for this activity
--local last_value = G_reader_settings:readSetting("fl_last_level")
--if type(last_value) == "number" and last_value >= 0 then
-- Device:setScreenBrightness(last_value)
--end
Generic.init(self)
end
@ -311,10 +302,6 @@ function Device:setViewport(x,y,w,h)
self.screen:setViewport(viewport)
end
function Device:setScreenBrightness(level)
android.setScreenBrightness(level)
end
function Device:toggleFullscreen()
local api = android.app.activity.sdkVersion
if api >= 19 then

@ -28,10 +28,6 @@ function DeviceListener:onSetNightMode(night_mode_on)
end
end
local function lightFrontlight()
return Device:hasLightLevelFallback() and G_reader_settings:nilOrTrue("light_fallback")
end
function DeviceListener:onShowIntensity()
if not Device:hasFrontlight() then return true end
local powerd = Device:getPowerDevice()
@ -142,15 +138,6 @@ if Device:hasFrontlight() then
-- direction +1 - increase frontlight warmth
-- direction -1 - decrease frontlight warmth
function DeviceListener:onChangeFlWarmth(ges, direction)
-- when using frontlight system settings
if lightFrontlight() then
UIManager:show(Notification:new{
text = _("Frontlight controlled by system settings."),
timeout = 2.5,
})
return true
end
local powerd = Device:getPowerDevice()
if powerd.fl_warmth == nil then return false end
@ -233,14 +220,6 @@ if Device:hasFrontlight() then
end
function DeviceListener:onToggleFrontlight()
-- when using frontlight system settings
if lightFrontlight() then
UIManager:show(Notification:new{
text = _("Frontlight controlled by system settings."),
timeout = 2.5,
})
return true
end
local powerd = Device:getPowerDevice()
powerd:toggleFrontlight()
local new_text
@ -258,9 +237,7 @@ if Device:hasFrontlight() then
function DeviceListener:onShowFlDialog()
local FrontLightWidget = require("ui/widget/frontlightwidget")
UIManager:show(FrontLightWidget:new{
use_system_fl = Device:hasLightLevelFallback()
})
UIManager:show(FrontLightWidget:new{})
end
end

@ -39,7 +39,6 @@ local Device = {
isHapticFeedbackEnabled = no,
isTouchDevice = no,
hasFrontlight = no,
hasLightLevelFallback = no,
hasNaturalLight = no, -- FL warmth implementation specific to NTX boards (Kobo, Cervantes)
hasNaturalLightMixer = no, -- Same, but only found on newer boards
needsTouchScreenProbe = no,
@ -368,9 +367,6 @@ function Device:lockGSensor(toggle)
end
end
-- Device specific method for set custom light levels
function Device:setScreenBrightness(level) end
--[[
prepare for application shutdown
--]]

@ -33,13 +33,11 @@ local FrontLightWidget = InputContainer:new{
height = nil,
-- This should stay active during natural light configuration
is_always_active = true,
use_system_fl = false,
rate = Screen.low_pan_rate and 3 or 30, -- Widget update rate.
last_time = TimeVal:new{}, -- Tracks last update time to prevent update spamming.
}
function FrontLightWidget:init()
self.light_fallback = self.use_system_fl and G_reader_settings:nilOrTrue("light_fallback")
self.medium_font_face = Font:getFace("ffont")
self.larger_font_face = Font:getFace("cfont")
self.light_bar = {}
@ -82,7 +80,7 @@ function FrontLightWidget:init()
margin = button_margin,
padding = button_padding,
bordersize = button_bordersize,
enabled = not self.light_fallback,
enabled = true,
width = self.button_width,
show_parent = self,
}
@ -132,7 +130,6 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
local button_group_down = HorizontalGroup:new{ align = "center" }
local button_group_up = HorizontalGroup:new{ align = "center" }
local vertical_group = VerticalGroup:new{ align = "center" }
self.fl_prog_button.enabled = not self.light_fallback
local enable_button_plus = true
local enable_button_minus = true
if self.natural_light then
@ -173,7 +170,7 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
text = "-1",
margin = Size.margin.small,
radius = 0,
enabled = enable_button_minus and not self.light_fallback,
enabled = enable_button_minus,
width = math.floor(self.screen_width * 0.2),
show_parent = self,
callback = function() self:setProgress(self.fl_cur - 1, step) end,
@ -182,7 +179,7 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
text = "+1",
margin = Size.margin.small,
radius = 0,
enabled = enable_button_plus and not self.light_fallback,
enabled = enable_button_plus,
width = math.floor(self.screen_width * 0.2),
show_parent = self,
callback = function() self:setProgress(self.fl_cur + 1, step) end,
@ -197,7 +194,7 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
text = _("Min"),
margin = Size.margin.small,
radius = 0,
enabled = not self.light_fallback,
enabled = true,
width = math.floor(self.screen_width * 0.2),
show_parent = self,
callback = function() self:setProgress(self.fl_min+1, step) end, -- min is 1 (use toggle for 0)
@ -206,7 +203,7 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
text = _("Max"),
margin = Size.margin.small,
radius = 0,
enabled = not self.light_fallback,
enabled = true,
width = math.floor(self.screen_width * 0.2),
show_parent = self,
callback = function() self:setProgress(self.fl_max, step) end,
@ -215,7 +212,7 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
text = _("Toggle"),
margin = Size.margin.small,
radius = 0,
enabled = not self.light_fallback,
enabled = true,
width = math.floor(self.screen_width * 0.2),
show_parent = self,
callback = function()
@ -244,20 +241,6 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
-- widgets below.
table.insert(vertical_group, text_br)
end
local system_level_checkbutton
system_level_checkbutton = CheckButton:new{
text = _("Use system settings"),
checked = self.light_fallback,
callback = function()
if system_level_checkbutton.checked then
self.light_fallback = false
else
self.light_fallback = true
end
G_reader_settings:saveSetting("light_fallback", self.light_fallback)
self:setProgress(self.fl_cur, step)
end,
}
table.insert(button_group_up, button_table_up)
table.insert(button_group_down, button_table_down)
table.insert(vertical_group, padding_span)
@ -267,10 +250,6 @@ function FrontLightWidget:setProgress(num, step, num_warmth)
table.insert(vertical_group, padding_span)
table.insert(vertical_group, button_group_down)
table.insert(vertical_group, padding_span)
if self.use_system_fl then
table.insert(vertical_group, system_level_checkbutton)
table.insert(vertical_group, padding_span)
end
if self.natural_light then
-- If the device supports natural light, add the widgets for 'warmth',
-- as well as a 'Configure' button for devices *without* a mixer
@ -520,13 +499,6 @@ function FrontLightWidget:setFrontLightIntensity(num)
self.powerd:setIntensity(set_fl)
end
if not self.light_fallback and self.fl_cur >= 0 then
G_reader_settings:saveSetting("fl_last_level", self.fl_cur * 10)
elseif self.light_fallback then
G_reader_settings:saveSetting("fl_last_level", nil)
Device:setScreenBrightness(-1)
end
-- get back the real level (different from set_fl if untoggle)
self.fl_cur = self.powerd:frontlightIntensity()
end

@ -1 +1 @@
Subproject commit e3d58c6432ba06d43bdd609c38e6315367825d7e
Subproject commit eaa5cff5a0b0162e870792489e70434c0541ee93
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