From 79881cdef9ef5b6b32a11784e60b2b668ccd38d2 Mon Sep 17 00:00:00 2001 From: Frans de Jonge Date: Fri, 30 Mar 2018 13:00:12 +0200 Subject: [PATCH] [feat] bump base for SDL2: update parts of window like a real device (#3812) https://github.com/koreader/koreader-base/pull/626 This commit uses a viewport to draw only a subset of the blitbuffer onto the rectangle to be updated in the SDL texture. Without this, there are cases where a full screen (or at least bigger) refresh is required that will not be obvious without first testing on a real device. See https://github.com/koreader/koreader/pull/3804 Also fixes `EMULATE_READER_FLASH`, which was accidentally broken in https://github.com/koreader/koreader-base/commit/981bd40e1ca1c1152b702590fd85ae2d7cbf0ea6 Also includes: [fix] SDL2: apply night mode on window resize (https://github.com/koreader/koreader-base/pull/627) --- base | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/base b/base index 7cb11c4f5..2ecc6d113 160000 --- a/base +++ b/base @@ -1 +1 @@ -Subproject commit 7cb11c4f52787207264d2284213240b4c065e27b +Subproject commit 2ecc6d1134ae94053653924648d7a04945428616