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@ -15,7 +15,6 @@
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/mman.h>
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@ -24,6 +23,11 @@
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#include "einkfb.h"
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#include "einkfb.h"
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#ifdef EMULATE_READER
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int emu_w = EMULATE_READER_W;
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int emu_h = EMULATE_READER_H;
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#endif
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static int openFrameBuffer(lua_State *L) {
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static int openFrameBuffer(lua_State *L) {
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const char *fb_device = luaL_checkstring(L, 1);
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const char *fb_device = luaL_checkstring(L, 1);
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FBInfo *fb = (FBInfo*) lua_newuserdata(L, sizeof(FBInfo));
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FBInfo *fb = (FBInfo*) lua_newuserdata(L, sizeof(FBInfo));
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@ -114,14 +118,14 @@ static int openFrameBuffer(lua_State *L) {
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if(SDL_Init(SDL_INIT_VIDEO) < 0) {
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if(SDL_Init(SDL_INIT_VIDEO) < 0) {
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return luaL_error(L, "cannot initialize SDL.");
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return luaL_error(L, "cannot initialize SDL.");
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}
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}
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if(!(fb->screen = SDL_SetVideoMode(EMULATE_READER_W, EMULATE_READER_H, 32, SDL_HWSURFACE))) {
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if(!(fb->screen = SDL_SetVideoMode(emu_w, emu_h, 32, SDL_HWSURFACE))) {
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return luaL_error(L, "can't get video surface %dx%d for 32bpp.",
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return luaL_error(L, "can't get video surface %dx%d for 32bpp.",
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EMULATE_READER_W, EMULATE_READER_H);
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emu_w, emu_h);
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}
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}
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fb->vinfo.xres = EMULATE_READER_W;
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fb->vinfo.xres = emu_w;
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fb->vinfo.yres = EMULATE_READER_H;
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fb->vinfo.yres = emu_h;
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fb->buf->pitch = (EMULATE_READER_W + 1) / 2;
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fb->buf->pitch = (emu_w + 1) / 2;
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fb->buf->data = calloc(fb->buf->pitch * EMULATE_READER_H, sizeof(char));
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fb->buf->data = calloc(fb->buf->pitch * emu_h, sizeof(char));
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if(fb->buf->data == NULL) {
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if(fb->buf->data == NULL) {
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return luaL_error(L, "cannot get framebuffer emu memory");
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return luaL_error(L, "cannot get framebuffer emu memory");
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}
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}
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@ -342,7 +346,6 @@ static int einkUpdate(lua_State *L) {
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/* NOTICE!!! You must close and reopen framebuffer after called this method.
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/* NOTICE!!! You must close and reopen framebuffer after called this method.
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* Otherwise, screen resolution will not be updated! */
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* Otherwise, screen resolution will not be updated! */
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static int einkSetOrientation(lua_State *L) {
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static int einkSetOrientation(lua_State *L) {
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#ifndef EMULATE_READER
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FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
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FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
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int mode = luaL_optint(L, 2, 0);
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int mode = luaL_optint(L, 2, 0);
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@ -367,12 +370,22 @@ static int einkSetOrientation(lua_State *L) {
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* +--------------+
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* +--------------+
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* 0
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* 0
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* */
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* */
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#ifndef EMULATE_READER
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if (mode == 1)
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if (mode == 1)
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mode = 2;
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mode = 2;
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else if (mode == 2)
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else if (mode == 2)
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mode = 1;
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mode = 1;
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ioctl(fb->fd, FBIO_EINK_SET_DISPLAY_ORIENTATION, mode);
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ioctl(fb->fd, FBIO_EINK_SET_DISPLAY_ORIENTATION, mode);
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#else
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if (mode == 0 || mode == 2) {
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emu_w = EMULATE_READER_W;
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emu_h = EMULATE_READER_H;
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}
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else if (mode == 1 || mode == 3) {
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emu_w = EMULATE_READER_H;
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emu_h = EMULATE_READER_W;
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}
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#endif
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#endif
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return 0;
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return 0;
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}
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}
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@ -390,6 +403,9 @@ static int einkGetOrientation(lua_State *L) {
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mode = 1;
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mode = 1;
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else if (mode == 1)
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else if (mode == 1)
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mode = 2;
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mode = 2;
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#else
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if (emu_w == EMULATE_READER_H || emu_h == EMULATE_READER_W)
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mode = 1;
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#endif
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#endif
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lua_pushinteger(L, mode);
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lua_pushinteger(L, mode);
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return 1;
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return 1;
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