Merge pull request #65 from chrox/pan_scroll

add panning of page in scroll mode
pull/66/merge
{Qingping,Dave} Hou 11 years ago
commit 75b1096a65

@ -7,6 +7,7 @@ ReaderPaging = InputContainer:new{
page_area = nil,
show_overlap_enable = true,
overlap = scaleByDPI(20),
flip_steps = {0,1,2,5,10,20,50,100}
}
function ReaderPaging:init()
@ -169,15 +170,14 @@ function ReaderPaging:updateFlippingPage(page)
end
function ReaderPaging:flipping(flipping_page, flipping_ges)
local read = flipping_page - 1
local unread = self.number_of_pages - flipping_page
local whole = self.number_of_pages
local rel_proportion = flipping_ges.distance / Screen:getWidth()
local steps = #self.flip_steps
local stp_proportion = flipping_ges.distance / Screen:getWidth()
local abs_proportion = flipping_ges.distance / Screen:getHeight()
if flipping_ges.direction == "east" then
self:gotoPage(flipping_page - math.floor(read*rel_proportion))
self:gotoPage(flipping_page - self.flip_steps[math.ceil(steps*stp_proportion)])
elseif flipping_ges.direction == "west" then
self:gotoPage(flipping_page + math.floor(unread*rel_proportion))
self:gotoPage(flipping_page + self.flip_steps[math.ceil(steps*stp_proportion)])
elseif flipping_ges.direction == "south" then
self:gotoPage(flipping_page - math.floor(whole*abs_proportion))
elseif flipping_ges.direction == "north" then
@ -190,9 +190,9 @@ function ReaderPaging:onSwipe(arg, ges)
if self.flipping_mode then
self:flipping(self.flipping_page, ges)
self:updateFlippingPage(self.current_page)
elseif ges.direction == "west" or ges.direction == "north" then
elseif ges.direction == "west" then
self:onPagingRel(1)
elseif ges.direction == "east" or ges.direction == "south" then
elseif ges.direction == "east" then
self:onPagingRel(-1)
end
return true
@ -207,6 +207,10 @@ end
function ReaderPaging:onPan(arg, ges)
if self.flipping_mode then
self:flipping(self.flipping_page, ges)
elseif ges.direction == "north" then
self:onPanningRel(ges.distance)
elseif ges.direction == "south" then
self:onPanningRel(-ges.distance)
end
return true
end
@ -255,6 +259,13 @@ function ReaderPaging:onPagingRel(diff)
return true
end
function ReaderPaging:onPanningRel(diff)
if self.view.page_scroll then
self:onScrollPanRel(diff)
end
return true
end
function ReaderPaging:onInitScrollPageStates(orig)
DEBUG("init scroll page states")
if self.view.page_scroll then
@ -337,7 +348,7 @@ function ReaderPaging:getPrevPageState(blank_area, offset)
}
end
function ReaderPaging:updateLastPageState(state, blank_area, offset)
function ReaderPaging:updateTopPageState(state, blank_area, offset)
local visible_area = Geom:new{x = 0, y = 0}
visible_area.w, visible_area.h = blank_area.w, blank_area.h
visible_area.x, visible_area.y = state.visible_area.x, state.visible_area.y
@ -352,7 +363,7 @@ function ReaderPaging:updateLastPageState(state, blank_area, offset)
return state
end
function ReaderPaging:updateFirstPageState(state, blank_area, offset)
function ReaderPaging:updateBottomPageState(state, blank_area, offset)
local visible_area = Geom:new{x = 0, y = 0}
visible_area.w, visible_area.h = blank_area.w, blank_area.h
visible_area.x = state.page_area.x
@ -368,6 +379,85 @@ function ReaderPaging:updateFirstPageState(state, blank_area, offset)
return state
end
function ReaderPaging:genPageStatesFromTop(top_page_state, blank_area, offset)
-- Offset should always be greater than 0
-- otherwise if offset is less than 0 the height of blank area will be
-- larger than 0 even if page area is much larger than visible area,
-- which will trigger the drawing of next page leaving part of current
-- page undrawn. This should also be true for generating from bottom.
if offset.y < 0 then offset.y = 0 end
local state = self:updateTopPageState(top_page_state, blank_area, offset)
--DEBUG("updated state", state)
local page_states = {}
if state.visible_area.h > 0 then
table.insert(page_states, state)
end
--DEBUG("blank area", blank_area)
local current_page = state.page
while blank_area.h > 0 do
blank_area.h = blank_area.h - self.view.page_gap.height
if blank_area.h > 0 then
if self.current_page == self.number_of_pages then break end
self:gotoPage(current_page + 1, "scrolling")
current_page = current_page + 1
local state = self:getNextPageState(blank_area, Geom:new{})
--DEBUG("new state", state)
table.insert(page_states, state)
end
end
return page_states
end
function ReaderPaging:genPageStatesFromBottom(bottom_page_state, blank_area, offset)
-- scroll up offset should always be less than 0
if offset.y > 0 then offset.y = 0 end
local state = self:updateBottomPageState(bottom_page_state, blank_area, offset)
--DEBUG("updated state", state)
local page_states = {}
if state.visible_area.h > 0 then
table.insert(page_states, state)
end
--DEBUG("blank area", blank_area)
local current_page = state.page
while blank_area.h > 0 do
blank_area.h = blank_area.h - self.view.page_gap.height
if blank_area.h > 0 then
if self.current_page == 1 then break end
self:gotoPage(current_page - 1, "scrolling")
current_page = current_page - 1
local state = self:getPrevPageState(blank_area, Geom:new{})
--DEBUG("new state", state)
table.insert(page_states, 1, state)
end
end
return page_states
end
function ReaderPaging:onScrollPanRel(diff)
DEBUG("pan relative height:", diff)
local blank_area = Geom:new{}
blank_area:setSizeTo(self.view.dimen)
if diff > 0 then
local first_page_state = table.remove(self.view.page_states, 1)
local offset = Geom:new{
x = 0,
y = diff,
}
self.view.page_states = self:genPageStatesFromTop(first_page_state, blank_area, offset)
end
if diff < 0 then
local last_page_state = table.remove(self.view.page_states)
local offset = Geom:new{
x = 0,
y = diff
}
self.view.page_states = self:genPageStatesFromBottom(last_page_state, blank_area, offset)
end
-- update current pageno to the very last part in current view
self:gotoPage(self.view.page_states[#self.view.page_states].page, "scrolling")
UIManager:setDirty(self.view.dialog)
end
function ReaderPaging:onScrollPageRel(diff)
DEBUG("scroll relative page:", diff)
local blank_area = Geom:new{}
@ -378,31 +468,7 @@ function ReaderPaging:onScrollPageRel(diff)
x = 0,
y = last_page_state.visible_area.h - self.overlap
}
-- Scroll down offset should always be greater than 0
-- otherwise if offset is less than 0 the height of blank area will be
-- larger than 0 even if page area is much larger than visible area,
-- which will trigger the drawing of next page leaving part of current
-- page undrawn. This should also be true for scroll up offset.
if offset.y < 0 then offset.y = 0 end
local state = self:updateLastPageState(last_page_state, blank_area, offset)
--DEBUG("updated state", state)
self.view.page_states = {}
if state.visible_area.h > 0 then
table.insert(self.view.page_states, state)
end
--DEBUG("blank area", blank_area)
local current_page = state.page
while blank_area.h > 0 do
blank_area.h = blank_area.h - self.view.page_gap.height
if blank_area.h > 0 then
if self.current_page == self.number_of_pages then break end
self:gotoPage(current_page + 1, "scrolling")
current_page = current_page + 1
local state = self:getNextPageState(blank_area, Geom:new{})
--DEBUG("new state", state)
table.insert(self.view.page_states, state)
end
end
self.view.page_states = self:genPageStatesFromTop(last_page_state, blank_area, offset)
end
if diff < 0 then
local first_page_state = table.remove(self.view.page_states, 1)
@ -410,27 +476,7 @@ function ReaderPaging:onScrollPageRel(diff)
x = 0,
y = -first_page_state.visible_area.h + self.overlap
}
-- scroll up offset should always be less than 0
if offset.y > 0 then offset.y = 0 end
local state = self:updateFirstPageState(first_page_state, blank_area, offset)
--DEBUG("updated state", state)
self.view.page_states = {}
if state.visible_area.h > 0 then
table.insert(self.view.page_states, state)
end
--DEBUG("blank area", blank_area)
local current_page = state.page
while blank_area.h > 0 do
blank_area.h = blank_area.h - self.view.page_gap.height
if blank_area.h > 0 then
if self.current_page == 1 then break end
self:gotoPage(current_page - 1, "scrolling")
current_page = current_page - 1
local state = self:getPrevPageState(blank_area, Geom:new{})
--DEBUG("new state", state)
table.insert(self.view.page_states, 1, state)
end
end
self.view.page_states = self:genPageStatesFromBottom(first_page_state, blank_area, offset)
end
-- update current pageno to the very last part in current view
self:gotoPage(self.view.page_states[#self.view.page_states].page, "scrolling")

@ -88,7 +88,17 @@ function ReaderRolling:initGesListener()
h = 5*Screen:getHeight()/8,
}
}
}
},
Swipe = {
GestureRange:new{
ges = "swipe",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
},
}
end
@ -149,6 +159,15 @@ function ReaderRolling:onTapBackward()
return true
end
function ReaderRolling:onSwipe(arg, ges)
if ges.direction == "west" or ges.direction == "north" then
self:onGotoViewRel(1)
elseif ges.direction == "east" or ges.direction == "south" then
self:onGotoViewRel(-1)
end
return true
end
function ReaderRolling:onPosUpdate(new_pos)
self.current_pos = new_pos
end

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