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bump base (#3803)
Includes: * [fix] ffi/framebuffer_android: separate invert blitbuffer https://github.com/koreader/koreader-base/pull/625 Fixes #3529. * SDL2: handle SDL_WINDOWEVENT_EXPOSED https://github.com/koreader/koreader-base/pull/624 The next buffer might always contain garbage, and on X11 without compositing the buffers will be damaged just by moving the window partly offscreen, minimizing it, or putting another window (partially) on top of it. Handling `SDL_WINDOWEVENT_EXPOSED` is the only way to deal with this without sending regular updates.
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Subproject commit 3a0401f953bfca1ef5dfb1ed7c2b5406a78ae2e7
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Subproject commit 7cb11c4f52787207264d2284213240b4c065e27b
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