Dispatcher:removeAction()

Gestures: use sub_item_table_func to allow the menu to refresh on change
reviewable/pr8212/r1
yparitcher 3 years ago
parent f5dc7b4539
commit 1f8574cf7e

@ -36,6 +36,7 @@ local Notification = require("ui/widget/notification")
local ReaderZooming = require("apps/reader/modules/readerzooming")
local Screen = require("device").screen
local UIManager = require("ui/uimanager")
local util = require("util")
local _ = require("gettext")
local C_ = _.pgettext
local T = require("ffi/util").template
@ -440,6 +441,20 @@ function Dispatcher:registerAction(name, value)
return true
end
--[[--
Removes settings at runtime.
@param name the key to use in the table
--]]--
function Dispatcher:removeAction(name)
local k = util.arrayContains(dispatcher_menu_order, name)
if k then
table.remove(dispatcher_menu_order, k)
settingsList[name] = nil
end
return true
end
-- Returns a display name for the item.
function Dispatcher:getNameFromItem(item, location, settings)
if settingsList[item] == nil then
@ -631,7 +646,7 @@ arguments are:
3) the object (table) in which the settings table is found
4) the name of the settings table
example usage:
Dispatcher.addSubMenu(self, sub_items, self.data, "profile1")
Dispatcher:addSubMenu(self, sub_items, self.data, "profile1")
--]]--
function Dispatcher:addSubMenu(caller, menu, location, settings)
Dispatcher:init()

@ -240,7 +240,7 @@ function Gestures:genSubItem(ges, separator, hold_callback)
return {
text_func = function() return self:gestureTitleFunc(ges) end,
enabled_func = enabled_func,
sub_item_table = self:genMenu(ges),
sub_item_table_func = function() return self:genMenu(ges) end,
separator = separator,
hold_callback = hold_callback,
}

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