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koreader/frontend/ui/widget/horizontalgroup.lua

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--[[--
A layout widget that puts objects besides each other.
--]]
local BD = require("ui/bidi")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
local util = require("util")
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local HorizontalGroup = WidgetContainer:new{
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align = "center",
allow_mirroring = true,
_mirroredUI = BD.mirroredUILayout(),
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_size = nil,
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}
function HorizontalGroup:getSize()
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if not self._size then
self._size = { w = 0, h = 0 }
self._offsets = { }
if self._mirroredUI and self.allow_mirroring then
util.arrayReverse(self)
end
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for i, widget in ipairs(self) do
local w_size = widget:getSize()
self._offsets[i] = {
x = self._size.w,
y = w_size.h
}
self._size.w = self._size.w + w_size.w
if w_size.h > self._size.h then
self._size.h = w_size.h
end
end
if self._mirroredUI and self.allow_mirroring then
util.arrayReverse(self)
end
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end
return self._size
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end
function HorizontalGroup:paintTo(bb, x, y)
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local size = self:getSize()
if self._mirroredUI and self.allow_mirroring then
util.arrayReverse(self)
end
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for i, widget in ipairs(self) do
if self.align == "center" then
widget:paintTo(bb,
x + self._offsets[i].x,
y + math.floor((size.h - self._offsets[i].y) / 2))
elseif self.align == "top" then
widget:paintTo(bb, x + self._offsets[i].x, y)
elseif self.align == "bottom" then
widget:paintTo(bb, x + self._offsets[i].x, y + size.h - self._offsets[i].y)
else
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io.stderr:write("[!] invalid alignment for HorizontalGroup: ",
self.align)
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end
end
if self._mirroredUI and self.allow_mirroring then
util.arrayReverse(self)
end
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end
function HorizontalGroup:clear()
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self:free()
WidgetContainer.clear(self)
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end
function HorizontalGroup:resetLayout()
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self._size = nil
self._offsets = {}
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end
function HorizontalGroup:free()
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self:resetLayout()
WidgetContainer.free(self)
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end
return HorizontalGroup