2013-03-12 17:18:53 +00:00
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require "ui/widget/base"
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--[[
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WidgetContainer is a container for another Widget
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--]]
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WidgetContainer = Widget:new()
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function WidgetContainer:getSize()
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if self.dimen then
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-- fixed size
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return self.dimen
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elseif self[1] then
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-- return size of first child widget
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return self[1]:getSize()
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else
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return Geom:new{ w = 0, h = 0 }
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end
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end
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--[[
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delete all child widgets
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--]]
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function WidgetContainer:clear()
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while table.remove(self) do end
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end
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function WidgetContainer:paintTo(bb, x, y)
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-- default to pass request to first child widget
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if self[1] then
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return self[1]:paintTo(bb, x, y)
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end
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end
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function WidgetContainer:propagateEvent(event)
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-- propagate to children
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for _, widget in ipairs(self) do
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if widget:handleEvent(event) then
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-- stop propagating when an event handler returns true
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return true
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end
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end
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return false
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end
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--[[
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Containers will pass events to children or react on them themselves
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--]]
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function WidgetContainer:handleEvent(event)
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if not self:propagateEvent(event) then
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-- call our own standard event handler
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return Widget.handleEvent(self, event)
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else
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return true
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end
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end
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function WidgetContainer:free()
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for _, widget in ipairs(self) do
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if widget.free then widget:free() end
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end
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end
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--[[
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BottomContainer contains its content (1 widget) at the bottom of its own
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dimensions
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--]]
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BottomContainer = WidgetContainer:new()
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function BottomContainer:paintTo(bb, x, y)
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local contentSize = self[1]:getSize()
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if contentSize.w > self.dimen.w or contentSize.h > self.dimen.h then
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-- throw error? paint to scrap buffer and blit partially?
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-- for now, we ignore this
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end
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self[1]:paintTo(bb,
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x + (self.dimen.w - contentSize.w)/2,
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y + (self.dimen.h - contentSize.h))
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end
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--[[
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CenterContainer centers its content (1 widget) within its own dimensions
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--]]
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CenterContainer = WidgetContainer:new()
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function CenterContainer:paintTo(bb, x, y)
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local contentSize = self[1]:getSize()
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if contentSize.w > self.dimen.w or contentSize.h > self.dimen.h then
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-- throw error? paint to scrap buffer and blit partially?
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-- for now, we ignore this
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end
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local x_pos = x
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local y_pos = y
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if self.ignore ~= "height" then
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y_pos = y + (self.dimen.h - contentSize.h)/2
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end
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if self.ignore ~= "width" then
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x_pos = x + (self.dimen.w - contentSize.w)/2
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end
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self[1]:paintTo(bb, x_pos, y_pos)
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end
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--[[
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LeftContainer aligns its content (1 widget) at the left of its own dimensions
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--]]
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LeftContainer = WidgetContainer:new()
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function LeftContainer:paintTo(bb, x, y)
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local contentSize = self[1]:getSize()
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if contentSize.w > self.dimen.w or contentSize.h > self.dimen.h then
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-- throw error? paint to scrap buffer and blit partially?
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-- for now, we ignore this
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end
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self[1]:paintTo(bb, x , y + (self.dimen.h - contentSize.h)/2)
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end
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--[[
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RightContainer aligns its content (1 widget) at the right of its own dimensions
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--]]
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RightContainer = WidgetContainer:new()
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function RightContainer:paintTo(bb, x, y)
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local contentSize = self[1]:getSize()
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if contentSize.w > self.dimen.w or contentSize.h > self.dimen.h then
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-- throw error? paint to scrap buffer and blit partially?
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-- for now, we ignore this
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end
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self[1]:paintTo(bb,
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x + (self.dimen.w - contentSize.w),
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y + (self.dimen.h - contentSize.h)/2)
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end
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--[[
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A FrameContainer is some graphics content (1 widget) that is surrounded by a
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frame
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--]]
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FrameContainer = WidgetContainer:new{
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background = nil,
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color = 15,
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margin = 0,
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radius = 0,
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bordersize = 2,
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padding = 5,
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2013-03-13 04:41:36 +00:00
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width = nil,
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height = nil,
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invert = false,
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2013-03-12 17:18:53 +00:00
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}
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function FrameContainer:getSize()
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local content_size = self[1]:getSize()
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return Geom:new{
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w = content_size.w + ( self.margin + self.bordersize + self.padding ) * 2,
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h = content_size.h + ( self.margin + self.bordersize + self.padding ) * 2
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}
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end
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function FrameContainer:paintTo(bb, x, y)
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local my_size = self:getSize()
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2013-03-13 04:41:36 +00:00
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local container_width = self.width or my_size.w
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local container_height = self.height or my_size.h
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2013-03-12 17:18:53 +00:00
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2013-03-13 04:41:36 +00:00
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--@TODO get rid of margin here? 13.03 2013 (houqp)
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2013-03-12 17:18:53 +00:00
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if self.background then
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2013-03-13 04:41:36 +00:00
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bb:paintRoundedRect(x, y, container_width, container_height,
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self.background, self.radius)
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2013-03-12 17:18:53 +00:00
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end
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if self.bordersize > 0 then
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bb:paintBorder(x + self.margin, y + self.margin,
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2013-03-13 04:41:36 +00:00
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container_width - self.margin * 2,
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container_height - self.margin * 2,
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2013-03-12 17:18:53 +00:00
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self.bordersize, self.color, self.radius)
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end
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if self[1] then
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self[1]:paintTo(bb,
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x + self.margin + self.bordersize + self.padding,
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y + self.margin + self.bordersize + self.padding)
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end
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2013-03-13 04:41:36 +00:00
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if self.invert then
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bb:invertRect(x, y, container_width, container_height)
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end
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2013-03-12 17:18:53 +00:00
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end
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--[[
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an UnderlineContainer is a WidgetContainer that is able to paint
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a line under its child node
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--]]
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UnderlineContainer = WidgetContainer:new{
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linesize = 2,
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padding = 1,
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color = 0,
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2013-03-13 03:18:29 +00:00
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vertical_align = "top",
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2013-03-12 17:18:53 +00:00
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}
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function UnderlineContainer:getSize()
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if self.dimen then
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return { w = self.dimen.w, h = self.dimen.h }
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else
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2013-03-13 03:18:29 +00:00
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return self:getContentSize()
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2013-03-12 17:18:53 +00:00
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end
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end
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2013-03-13 03:18:29 +00:00
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function UnderlineContainer:getContentSize()
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local contentSize = self[1]:getSize()
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return {
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w = contentSize.w,
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h = contentSize.h + self.linesize + self.padding
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}
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end
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2013-03-12 17:18:53 +00:00
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function UnderlineContainer:paintTo(bb, x, y)
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2013-03-13 03:18:29 +00:00
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local container_size = self:getSize()
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local content_size = self:getContentSize()
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local p_y = y
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if self.vertical_align == "center" then
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p_y = (container_size.h - content_size.h) / 2 + y
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elseif self.vertical_align == "bottom" then
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p_y = (container_size.h - content_size.h) + y
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end
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self[1]:paintTo(bb, x, p_y)
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bb:paintRect(x, y + container_size.h - self.linesize,
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container_size.w, self.linesize, self.color)
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2013-03-12 17:18:53 +00:00
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end
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--[[
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an InputContainer is an WidgetContainer that handles input events
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an example for a key_event is this:
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PanBy20 = {
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{ "Shift", Input.group.Cursor },
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seqtext = "Shift+Cursor",
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doc = "pan by 20px",
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event = "Pan", args = 20, is_inactive = true,
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},
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PanNormal = {
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{ Input.group.Cursor },
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seqtext = "Cursor",
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doc = "pan by 10 px", event = "Pan", args = 10,
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},
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Quit = { {"Home"} },
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it is suggested to reference configurable sequences from another table
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and store that table as configuration setting
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--]]
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2013-03-13 04:41:36 +00:00
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InputContainer = WidgetContainer:new{
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vertical_align = "top",
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}
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2013-03-12 17:18:53 +00:00
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function InputContainer:_init()
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-- we need to do deep copy here
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local new_key_events = {}
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if self.key_events then
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for k,v in pairs(self.key_events) do
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new_key_events[k] = v
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end
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end
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self.key_events = new_key_events
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local new_ges_events = {}
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if self.ges_events then
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for k,v in pairs(self.ges_events) do
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new_ges_events[k] = v
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end
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end
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self.ges_events = new_ges_events
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if not self.dimen then
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self.dimen = Geom:new{}
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end
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end
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function InputContainer:paintTo(bb, x, y)
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self.dimen.x = x
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self.dimen.y = y
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if self[1] then
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2013-03-13 04:41:36 +00:00
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if self.vertical_align == "center" then
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local content_size = self[1]:getSize()
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self[1]:paintTo(bb, x, y + (self.dimen.h - content_size.h)/2)
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else
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self[1]:paintTo(bb, x, y)
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end
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2013-03-12 17:18:53 +00:00
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end
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end
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--[[
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the following handler handles keypresses and checks if they lead to a command.
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if this is the case, we retransmit another event within ourselves
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--]]
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function InputContainer:onKeyPress(key)
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for name, seq in pairs(self.key_events) do
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if not seq.is_inactive then
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for _, oneseq in ipairs(seq) do
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if key:match(oneseq) then
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local eventname = seq.event or name
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return self:handleEvent(Event:new(eventname, seq.args, key))
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end
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end
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end
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end
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end
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function InputContainer:onGesture(ev)
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for name, gsseq in pairs(self.ges_events) do
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for _, gs_range in ipairs(gsseq) do
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--DEBUG("gs_range", gs_range)
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if gs_range:match(ev) then
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local eventname = gsseq.event or name
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return self:handleEvent(Event:new(eventname, gsseq.args, ev))
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end
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end
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end
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end
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