mirror of
https://github.com/koreader/koreader
synced 2024-10-31 21:20:20 +00:00
420 lines
17 KiB
Lua
420 lines
17 KiB
Lua
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local Device = require("device")
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local Event = require("ui/event")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local TimeVal = require("ui/timeval")
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local UIManager = require("ui/uimanager")
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local logger = require("logger")
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local _ = require("gettext")
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local T = require("ffi/util").template
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local Screen = Device.screen
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-- This module exposes Scrolling settings, and additionnally
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-- handles inertial scrolling on non-eInk devices.
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local SCROLL_METHOD_CLASSIC = "classic"
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local SCROLL_METHOD_TURBO = "turbo"
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local SCROLL_METHOD_ON_RELEASE = "on_release"
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local ReaderScrolling = InputContainer:new{
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-- Available scrolling methods (make them available to other reader modules)
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SCROLL_METHOD_CLASSIC = SCROLL_METHOD_CLASSIC,
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SCROLL_METHOD_TURBO = SCROLL_METHOD_TURBO,
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SCROLL_METHOD_ON_RELEASE = SCROLL_METHOD_ON_RELEASE,
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scroll_method = SCROLL_METHOD_CLASSIC,
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scroll_activation_delay = 0, -- 0 ms
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inertial_scroll = false,
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pan_rate = 30, -- default 30 ops, will be adjusted in readerui
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scroll_friction = 0.2, -- the lower, the sooner inertial scrolling stops
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-- go at ending scrolling soon when we reach steps smaller than this
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end_scroll_dist = Screen:scaleBySize(10),
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-- no inertial scrolling if 300ms pause without any movement before release
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pause_before_release_cancel_duration = TimeVal:new{ sec = 0, usec = 300000 },
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-- Callbacks to be updated by readerrolling or readerpaging
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_do_scroll_callback = function(distance) return false end,
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_scroll_done_callback = function() end,
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_inertial_scroll_supported = false,
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_inertial_scroll_enabled = false,
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_inertial_scroll_interval = 1 / 30,
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_inertial_scroll_action_scheduled = false,
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_just_reschedule = false,
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_last_manual_scroll_dy = 0,
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_velocity = 0,
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}
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function ReaderScrolling:init()
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if not Device:isTouchDevice() then
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-- No scroll support, no menu
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return
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end
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-- The different scrolling methods are handled directly by readerpaging/readerrolling
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self.scroll_method = G_reader_settings:readSetting("scroll_method")
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-- Keep inertial scrolling available on the emulator (which advertizes itself as eInk)
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if not Device:hasEinkScreen() or Device:isEmulator() then
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self._inertial_scroll_supported = true
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end
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if self._inertial_scroll_supported then
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self.inertial_scroll = G_reader_settings:nilOrTrue("inertial_scroll")
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self._inertial_scroll_interval = 1 / self.pan_rate
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-- Set this so we don't have to check for nil, and in case
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-- we miss a first touch event.
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-- We can keep it obsolete, which will result in a long
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-- duration and a small/zero velocity that won't hurt.
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self._last_manual_scroll_timev = TimeVal.zero
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self:_setupAction()
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end
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self.ui.menu:registerToMainMenu(self)
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end
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function ReaderScrolling:getDefaultScrollActivationDelay()
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if (self.ui.gestures and self.ui.gestures.multiswipes_enabled)
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or G_reader_settings:readSetting("activate_menu") ~= "tap" then
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-- If swipes to show menu or multiswipes are enabled, higher default
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-- scroll activation delay to avoid scrolling and restoring when
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-- doing swipes
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return 500 -- 500ms
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end
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-- Otherwise, no need for any delay
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return 0
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end
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function ReaderScrolling:addToMainMenu(menu_items)
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menu_items.scrolling = {
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text = _("Scrolling"),
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enabled_func = function()
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-- Make it only enabled when in continuous/scroll mode
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-- (different setting in self.view whether rolling or paging document)
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if self.view and (self.view.page_scroll or self.view.view_mode == "scroll") then
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return true
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end
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return false
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end,
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sub_item_table = {
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{
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text = _("Classic scrolling"),
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help_text = _([[Classic scrolling will move the document with your finger.]]),
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checked_func = function()
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return self.scroll_method == self.SCROLL_METHOD_CLASSIC
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end,
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callback = function()
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if self.scroll_method ~= self.SCROLL_METHOD_CLASSIC then
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self.scroll_method = self.SCROLL_METHOD_CLASSIC
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self:applyScrollSettings()
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end
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end,
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},
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{
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text = _("Turbo scrolling"),
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help_text = _([[
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Turbo scrolling will scroll the document, at each step, by the distance from your initial finger position (rather than by the distance from your previous finger position).
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It allows for faster scrolling without the need to lift and reposition your finger.]]),
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checked_func = function()
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return self.scroll_method == self.SCROLL_METHOD_TURBO
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end,
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callback = function()
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if self.scroll_method ~= self.SCROLL_METHOD_TURBO then
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self.scroll_method = self.SCROLL_METHOD_TURBO
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self:applyScrollSettings()
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end
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end,
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},
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{
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text = _("On-release scrolling"),
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help_text = _([[
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On-release scrolling will scroll the document by the panned distance only on finger up.
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This is interesting on eInk if you only pan to better adjust page vertical position.]]),
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checked_func = function()
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return self.scroll_method == self.SCROLL_METHOD_ON_RELEASE
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end,
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callback = function()
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if self.scroll_method ~= self.SCROLL_METHOD_ON_RELEASE then
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self.scroll_method = self.SCROLL_METHOD_ON_RELEASE
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self:applyScrollSettings()
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end
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end,
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separator = true,
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},
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{
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text_func = function()
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return T(_("Activation delay: %1 ms"), self.scroll_activation_delay)
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end,
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keep_menu_open = true,
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callback = function(touchmenu_instance)
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local scroll_activation_delay_default = self:getDefaultScrollActivationDelay()
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local SpinWidget = require("ui/widget/spinwidget")
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local widget = SpinWidget:new{
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title_text = _("Scroll activation delay"),
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info_text = T(_([[
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A delay can be used to avoid scrolling when swipes or multiswipes are intended.
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The delay value is in milliseconds and can range from 0 to 2000 (2 seconds).
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Default value: %1 ms]]), scroll_activation_delay_default),
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width = math.floor(Screen:getWidth() * 0.75),
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value = self.scroll_activation_delay,
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value_min = 0,
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value_max = 2000,
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value_step = 100,
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value_hold_step = 500,
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ok_text = _("Set delay"),
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default_value = scroll_activation_delay_default,
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callback = function(spin)
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self.scroll_activation_delay = spin.value
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self:applyScrollSettings()
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if touchmenu_instance then touchmenu_instance:updateItems() end
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end
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}
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UIManager:show(widget)
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end,
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},
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}
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}
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if self._inertial_scroll_supported then
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-- Add it before "Activation delay" to keep checkboxes together
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table.insert(menu_items.scrolling.sub_item_table, 4, {
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text = _("Allow inertial scrolling"),
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enabled_func = function()
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return self.scroll_method == self.SCROLL_METHOD_CLASSIC
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end,
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checked_func = function()
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return self.scroll_method == self.SCROLL_METHOD_CLASSIC and self.inertial_scroll
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end,
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callback = function()
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self.inertial_scroll = not self.inertial_scroll
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self:applyScrollSettings()
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end,
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})
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end
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end
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function ReaderScrolling:onReaderReady()
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-- We don't know if the gestures plugin is loaded in :init(), but we know it here
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self.scroll_activation_delay = G_reader_settings:readSetting("scroll_activation_delay")
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or self:getDefaultScrollActivationDelay()
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self:applyScrollSettings()
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end
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function ReaderScrolling:applyScrollSettings()
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G_reader_settings:saveSetting("scroll_method", self.scroll_method)
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G_reader_settings:saveSetting("inertial_scroll", self.inertial_scroll)
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if self.scroll_activation_delay == self:getDefaultScrollActivationDelay() then
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G_reader_settings:delSetting("scroll_activation_delay")
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else
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G_reader_settings:saveSetting("scroll_activation_delay", self.scroll_activation_delay)
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end
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if self.scroll_method == self.SCROLL_METHOD_CLASSIC then
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self._inertial_scroll_enabled = self.inertial_scroll
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else
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self._inertial_scroll_enabled = false
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end
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self:setupTouchZones()
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self.ui:handleEvent(Event:new("ScrollSettingsUpdated", self.scroll_method,
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self._inertial_scroll_enabled, self.scroll_activation_delay))
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end
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function ReaderScrolling:setupTouchZones()
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self.ges_events = {}
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self.onGesture = nil
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local zones = {
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{
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id = "inertial_scrolling_touch",
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ges = "touch",
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screen_zone = {
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ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
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},
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handler = function(ges)
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-- A touch might set the start of the first pan event,
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-- that we need to compute its duration
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self._last_manual_scroll_timev = ges.time
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-- If we are scrolling, a touch cancels it.
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-- We want its release (which will trigger a tap) to not change pages.
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-- This also allows a pan following this touch to skip any scroll
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-- activation delay
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self._cancelled_by_touch = self._inertial_scroll_action
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and self._inertial_scroll_action(false)
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or false
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end,
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},
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{
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id = "inertial_scrolling_tap",
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ges = "tap",
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screen_zone = {
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ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
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},
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overrides = {
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"tap_forward",
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"tap_backward",
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"readermenu_tap",
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"readermenu_ext_tap",
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"readerconfigmenu_tap",
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"readerconfigmenu_ext_tap",
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"readerfooter_tap",
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"readerhighlight_tap",
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"tap_link",
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},
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handler = function()
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-- Ignore tap if cancelled by its initial touch
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if self._cancelled_by_touch then
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self._cancelled_by_touch = false
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return true
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end
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-- Otherwise, let it be handled by other tap handlers
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end,
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},
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}
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if self._inertial_scroll_enabled then
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self.ui:registerTouchZones(zones)
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else
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self.ui:unRegisterTouchZones(zones)
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end
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end
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function ReaderScrolling:isInertialScrollingEnabled()
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return self._inertial_scroll_enabled
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end
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function ReaderScrolling:setInertialScrollCallbacks(do_scroll_callback, scroll_done_callback)
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self._do_scroll_callback = do_scroll_callback
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self._scroll_done_callback = scroll_done_callback
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end
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function ReaderScrolling:startInertialScroll()
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if not self._inertial_scroll_enabled then
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return false
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end
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return self._inertial_scroll_action(true)
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end
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function ReaderScrolling:cancelInertialScroll()
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if not self._inertial_scroll_enabled then
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return
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end
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return self._inertial_scroll_action(false)
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end
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function ReaderScrolling:cancelledByTouch()
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return self._cancelled_by_touch
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end
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function ReaderScrolling:accountManualScroll(dy, timev)
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if not self._inertial_scroll_enabled then
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return
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end
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self._last_manual_scroll_dy = dy
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self._last_manual_scroll_duration = timev - self._last_manual_scroll_timev
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self._last_manual_scroll_timev = timev
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end
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function ReaderScrolling:_setupAction()
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self._inertial_scroll_action = function(action)
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-- action can be:
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-- - true: stop any previous ongoing inertial scroll, then start a new one
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-- (returns true if we started one)
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-- - false: just stop any previous ongoing inertial scroll
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-- (returns true if we did cancel one)
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if action ~= nil then
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local cancelled = false
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if self._inertial_scroll_action_scheduled then
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UIManager:unschedule(self._inertial_scroll_action)
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self._inertial_scroll_action_scheduled = false
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cancelled = true
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self._scroll_done_callback()
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logger.dbg("inertial scrolling cancelled")
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end
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if action == false then
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self._last_manual_scroll_dy = 0
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return cancelled
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end
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-- Initiate inertial scrolling (action=true), unless we should not
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if UIManager:getTime() - self._last_manual_scroll_timev >= self.pause_before_release_cancel_duration then
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-- but not if no finger move for 0.3s before finger up
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self._last_manual_scroll_dy = 0
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return false
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end
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if self._last_manual_scroll_duration:isZero() or self._last_manual_scroll_dy == 0 then
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return false
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end
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-- Initial velocity is the one of the last pan scroll given to accountManualScroll()
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local delay = self._last_manual_scroll_duration:tousecs()
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if delay < 1 then delay = 1 end -- safety check
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self._velocity = self._last_manual_scroll_dy * 1000000 / delay
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self._last_manual_scroll_dy = 0
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self._inertial_scroll_action_scheduled = true
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-- We'll keep re-scheduling this same action, which will do
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-- alternatively thanks to the _just_reschedule flag:
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-- * either, in _inertial_scroll_interval, do a scroll
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-- * or, then, at next tick, reschedule 1)
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-- This is needed as the first one will cause a repaint that
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-- may take more than _inertial_scroll_interval, which if we
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-- didn't do that could be run before we process any input,
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-- not allowing us to interrupt this inertial scrolling.
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self._just_reschedule = false
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UIManager:scheduleIn(self._inertial_scroll_interval, self._inertial_scroll_action)
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-- self._stats_scroll_iterations = 0
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-- self._stats_scroll_distance = 0
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logger.dbg("inertial scrolling started")
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return true
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end
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if not self._inertial_scroll_action_scheduled then
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-- Safety check, shouldn't happen
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return
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end
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if not self.ui.document then
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-- might happen if scheduled and run after document is closed
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return
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end
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if self._just_reschedule then
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-- just re-schedule this, so a real scrolling is done after the delay
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self._just_reschedule = false
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UIManager:scheduleIn(self._inertial_scroll_interval, self._inertial_scroll_action)
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return
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end
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-- Decrease velocity at each step
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self._velocity = self._velocity * math.pow(self.scroll_friction, self._inertial_scroll_interval)
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local dist = math.floor(self._velocity * self._inertial_scroll_interval)
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if math.abs(dist) < self.end_scroll_dist then
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-- Decrease it even more so scrolling stops sooner
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self._velocity = self._velocity / 1.5
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end
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-- self._stats_scroll_iterations = self._stats_scroll_iterations + 1
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-- self._stats_scroll_distance = self._stats_scroll_distance + dist
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logger.dbg("inertial scrolling by", dist)
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local did_scroll = self._do_scroll_callback(dist)
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if did_scroll and math.abs(dist) > 2 then
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-- Schedule at next tick the real re-scheduling
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self._just_reschedule = true
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UIManager:nextTick(self._inertial_scroll_action)
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return
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end
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-- We're done
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self._inertial_scroll_action_scheduled = false
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self._scroll_done_callback()
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logger.dbg("inertial scrolling ended")
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--[[
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local Notification = require("ui/widget/notification")
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UIManager:show(Notification:new{
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text = string.format("%d iterations, %d px scrolled",
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self._stats_scroll_iterations, self._stats_scroll_distance),
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})
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|
]]--
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return ReaderScrolling
|