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local BD = require ( " ui/bidi " )
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local Blitbuffer = require ( " ffi/blitbuffer " )
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local ButtonDialog = require ( " ui/widget/buttondialog " )
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local CenterContainer = require ( " ui/widget/container/centercontainer " )
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local CheckButton = require ( " ui/widget/checkbutton " )
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local ConfirmBox = require ( " ui/widget/confirmbox " )
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local Device = require ( " device " )
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local DeviceListener = require ( " device/devicelistener " )
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local DocSettings = require ( " docsettings " )
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local DocumentRegistry = require ( " document/documentregistry " )
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local Event = require ( " ui/event " )
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local FileChooser = require ( " ui/widget/filechooser " )
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local FileManagerCollection = require ( " apps/filemanager/filemanagercollection " )
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local FileManagerConverter = require ( " apps/filemanager/filemanagerconverter " )
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local FileManagerFileSearcher = require ( " apps/filemanager/filemanagerfilesearcher " )
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local FileManagerHistory = require ( " apps/filemanager/filemanagerhistory " )
local FileManagerMenu = require ( " apps/filemanager/filemanagermenu " )
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local FileManagerShortcuts = require ( " apps/filemanager/filemanagershortcuts " )
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local FrameContainer = require ( " ui/widget/container/framecontainer " )
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local InfoMessage = require ( " ui/widget/infomessage " )
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local InputContainer = require ( " ui/widget/container/inputcontainer " )
local InputDialog = require ( " ui/widget/inputdialog " )
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local LanguageSupport = require ( " languagesupport " )
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local Menu = require ( " ui/widget/menu " )
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local MultiConfirmBox = require ( " ui/widget/multiconfirmbox " )
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local PluginLoader = require ( " pluginloader " )
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local ReadCollection = require ( " readcollection " )
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local ReaderDeviceStatus = require ( " apps/reader/modules/readerdevicestatus " )
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local ReaderDictionary = require ( " apps/reader/modules/readerdictionary " )
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local ReaderWikipedia = require ( " apps/reader/modules/readerwikipedia " )
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local ReadHistory = require ( " readhistory " )
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local Screenshoter = require ( " ui/widget/screenshoter " )
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local TitleBar = require ( " ui/widget/titlebar " )
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local VerticalGroup = require ( " ui/widget/verticalgroup " )
local UIManager = require ( " ui/uimanager " )
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local filemanagerutil = require ( " apps/filemanager/filemanagerutil " )
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local lfs = require ( " libs/libkoreader-lfs " )
local logger = require ( " logger " )
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local BaseUtil = require ( " ffi/util " )
local util = require ( " util " )
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local _ = require ( " gettext " )
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local C_ = _.pgettext
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local N_ = _.ngettext
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local Screen = Device.screen
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local T = BaseUtil.template
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local FileManager = InputContainer : extend {
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title = _ ( " KOReader " ) ,
Clarify our OOP semantics across the codebase (#9586)
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
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active_widgets = nil , -- array
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root_path = lfs.currentdir ( ) ,
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clipboard = nil , -- for single file operations
selected_files = nil , -- for group file operations
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mv_bin = Device : isAndroid ( ) and " /system/bin/mv " or " /bin/mv " ,
cp_bin = Device : isAndroid ( ) and " /system/bin/cp " or " /bin/cp " ,
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}
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function FileManager : onSetRotationMode ( rotation )
if rotation ~= nil and rotation ~= Screen : getRotationMode ( ) then
Screen : setRotationMode ( rotation )
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if FileManager.instance then
self : reinit ( self.path , self.focused_file )
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end
end
return true
end
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function FileManager : onPhysicalKeyboardConnected ( )
-- So that the key navigation shortcuts apply right away.
-- This will also naturally call registerKeyEvents
self : reinit ( self.path , self.focused_file )
end
FileManager.onPhysicalKeyboardDisconnected = FileManager.onPhysicalKeyboardConnected
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function FileManager : setRotationMode ( )
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local locked = G_reader_settings : isTrue ( " lock_rotation " )
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if not locked then
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local rotation_mode = G_reader_settings : readSetting ( " fm_rotation_mode " ) or Screen.DEVICE_ROTATED_UPRIGHT
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self : onSetRotationMode ( rotation_mode )
end
end
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function FileManager : initGesListener ( )
if not Device : isTouchDevice ( ) then
return
end
self : registerTouchZones ( {
{
id = " filemanager_swipe " ,
ges = " swipe " ,
screen_zone = {
ratio_x = 0 , ratio_y = 0 ,
ratio_w = Screen : getWidth ( ) , ratio_h = Screen : getHeight ( ) ,
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} ,
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handler = function ( ges )
self : onSwipeFM ( ges )
end ,
} ,
} )
end
function FileManager : onSetDimensions ( dimen )
-- update listening according to new screen dimen
if Device : isTouchDevice ( ) then
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self : updateTouchZonesOnScreenResize ( dimen )
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end
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end
function FileManager : setupLayout ( )
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self.show_parent = self.show_parent or self
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self.title_bar = TitleBar : new {
fullscreen = " true " ,
align = " center " ,
title = self.title ,
title_top_padding = Screen : scaleBySize ( 6 ) ,
subtitle = BD.directory ( filemanagerutil.abbreviate ( self.root_path ) ) ,
subtitle_truncate_left = true ,
subtitle_fullwidth = true ,
button_padding = Screen : scaleBySize ( 5 ) ,
left_icon = " home " ,
left_icon_size_ratio = 1 ,
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left_icon_tap_callback = function ( ) self : goHome ( ) end ,
left_icon_hold_callback = function ( ) self : onShowFolderMenu ( ) end ,
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right_icon = " plus " ,
right_icon_size_ratio = 1 ,
right_icon_tap_callback = function ( ) self : onShowPlusMenu ( ) end ,
right_icon_hold_callback = false , -- propagate long-press to dispatcher
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}
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local file_chooser = FileChooser : new {
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-- remember to adjust the height when new item is added to the group
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path = self.root_path ,
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focused_path = self.focused_file ,
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show_parent = self.show_parent ,
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height = Screen : getHeight ( ) - self.title_bar : getHeight ( ) ,
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is_popout = false ,
is_borderless = true ,
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file_filter = function ( filename ) return DocumentRegistry : hasProvider ( filename ) end ,
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close_callback = function ( ) return self : onClose ( ) end ,
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-- allow left bottom tap gesture, otherwise it is eaten by hidden return button
return_arrow_propagation = true ,
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-- allow Menu widget to delegate handling of some gestures to GestureManager
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filemanager = self ,
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-- let Menu widget merge our title_bar into its own TitleBar's FocusManager layout
outer_title_bar = self.title_bar ,
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}
self.file_chooser = file_chooser
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self.focused_file = nil -- use it only once
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local file_manager = self
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function file_chooser : onPathChanged ( path ) -- luacheck: ignore
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file_manager.title_bar : setSubTitle ( BD.directory ( filemanagerutil.abbreviate ( path ) ) )
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return true
end
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function file_chooser : onFileSelect ( file ) -- luacheck: ignore
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if file_manager.select_mode then
if file_manager.selected_files [ file ] then
file_manager.selected_files [ file ] = nil
else
file_manager.selected_files [ file ] = true
end
self : refreshPath ( )
else
local ReaderUI = require ( " apps/reader/readerui " )
ReaderUI : showReader ( file )
end
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return true
end
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function file_chooser : onFileHold ( file )
if file_manager.select_mode then
file_manager : tapPlus ( )
else
self : showFileDialog ( file )
end
end
function file_chooser : showFileDialog ( file ) -- luacheck: ignore
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local is_file = lfs.attributes ( file , " mode " ) == " file "
local is_folder = lfs.attributes ( file , " mode " ) == " directory "
local is_not_parent_folder = BaseUtil.basename ( file ) ~= " .. "
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local buttons = {
{
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{
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text = C_ ( " File " , " Copy " ) ,
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enabled = is_not_parent_folder ,
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callback = function ( )
UIManager : close ( self.file_dialog )
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file_manager : copyFile ( file )
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end ,
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} ,
{
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text = C_ ( " File " , " Paste " ) ,
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enabled = file_manager.clipboard and true or false ,
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callback = function ( )
UIManager : close ( self.file_dialog )
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file_manager : pasteHere ( file )
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end ,
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} ,
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{
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text = _ ( " Select " ) ,
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callback = function ( )
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UIManager : close ( self.file_dialog )
file_manager : onToggleSelectMode ( true ) -- no full screen refresh
if is_file then
file_manager.selected_files [ file ] = true
self : refreshPath ( )
end
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end ,
} ,
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} ,
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{
{
text = _ ( " Cut " ) ,
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enabled = is_not_parent_folder ,
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callback = function ( )
UIManager : close ( self.file_dialog )
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file_manager : cutFile ( file )
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end ,
} ,
{
text = _ ( " Delete " ) ,
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enabled = is_not_parent_folder ,
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callback = function ( )
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UIManager : close ( self.file_dialog )
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local function post_delete_callback ( )
self : refreshPath ( )
end
file_manager : showDeleteFileDialog ( file , post_delete_callback )
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end ,
} ,
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{
text = _ ( " Rename " ) ,
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enabled = is_not_parent_folder ,
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callback = function ( )
UIManager : close ( self.file_dialog )
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file_manager : showRenameFileDialog ( file , is_file )
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end ,
}
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} ,
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{ } , -- separator
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}
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if is_file then
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local function close_dialog_callback ( )
UIManager : close ( self.file_dialog )
end
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local function status_button_callback ( )
UIManager : close ( self.file_dialog )
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self : refreshPath ( ) -- sidecar folder may be created/deleted
end
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local has_provider = DocumentRegistry : hasProvider ( file )
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if has_provider or DocSettings : hasSidecarFile ( file ) then
table.insert ( buttons , filemanagerutil.genStatusButtonsRow ( file , status_button_callback ) )
table.insert ( buttons , { } ) -- separator
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table.insert ( buttons , {
filemanagerutil.genResetSettingsButton ( file , status_button_callback ) ,
filemanagerutil.genAddRemoveFavoritesButton ( file , close_dialog_callback ) ,
} )
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end
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table.insert ( buttons , {
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{
text = _ ( " Open with… " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
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local one_time_providers = { }
if DocumentRegistry : isImageFile ( file ) then
table.insert ( one_time_providers , {
provider_name = _ ( " Image viewer " ) ,
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callback = function ( )
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local ImageViewer = require ( " ui/widget/imageviewer " )
UIManager : show ( ImageViewer : new {
file = file ,
fullscreen = true ,
with_title_bar = false ,
} )
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end ,
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} )
end
table.insert ( one_time_providers , {
provider_name = _ ( " Text viewer " ) ,
callback = function ( )
file_manager : openTextViewer ( file )
end ,
} )
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if file_manager.texteditor then
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table.insert ( one_time_providers , {
provider_name = _ ( " Text editor " ) ,
callback = function ( )
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file_manager.texteditor : checkEditFile ( file )
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end ,
} )
end
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if file_manager.archiveviewer and file_manager.archiveviewer : isSupported ( file ) then
table.insert ( one_time_providers , {
provider_name = _ ( " Archive viewer " ) ,
callback = function ( )
file_manager.archiveviewer : openArchiveViewer ( file )
end ,
} )
end
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self : showSetProviderButtons ( file , one_time_providers )
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end ,
} ,
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filemanagerutil.genBookInformationButton ( file , close_dialog_callback ) ,
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} )
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if has_provider then
table.insert ( buttons , {
filemanagerutil.genBookCoverButton ( file , close_dialog_callback ) ,
filemanagerutil.genBookDescriptionButton ( file , close_dialog_callback ) ,
} )
end
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if Device : canExecuteScript ( file ) then
table.insert ( buttons , {
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filemanagerutil.genExecuteScriptButton ( file , close_dialog_callback ) ,
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} )
end
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if FileManagerConverter : isSupported ( file ) then
table.insert ( buttons , {
{
text = _ ( " Convert " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
FileManagerConverter : showConvertButtons ( file , self )
end ,
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} ,
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} )
end
end
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if is_folder then
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table.insert ( buttons , {
{
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text = _ ( " Set as HOME folder " ) ,
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callback = function ( )
UIManager : close ( self.file_dialog )
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file_manager : setHome ( BaseUtil.realpath ( file ) )
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end
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} ,
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} )
end
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self.file_dialog = ButtonDialog : new {
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title = is_file and BD.filename ( file : match ( " ([^/]+)$ " ) ) or BD.directory ( file : match ( " ([^/]+)$ " ) ) ,
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title_align = " center " ,
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buttons = buttons ,
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}
UIManager : show ( self.file_dialog )
return true
end
self.layout = VerticalGroup : new {
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self.title_bar ,
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file_chooser ,
}
local fm_ui = FrameContainer : new {
padding = 0 ,
bordersize = 0 ,
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background = Blitbuffer.COLOR_WHITE ,
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self.layout ,
}
self [ 1 ] = fm_ui
self.menu = FileManagerMenu : new {
ui = self
}
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self : registerKeyEvents ( )
end
function FileManager : registerKeyEvents ( )
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-- NOTE: We need to be surgical here, because this is called through reinit at runtime.
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if Device : hasKeys ( ) then
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self.key_events . Home = { { " Home " } }
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-- Override the menu.lua way of handling the back key
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self.file_chooser . key_events.Back = { { Device.input . group.Back } }
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if not Device : hasFewKeys ( ) then
-- Also remove the handler assigned to the "Back" key by menu.lua
self.file_chooser . key_events.Close = nil
end
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else
self.key_events . Home = nil
self.file_chooser . key_events.Back = nil
self.file_chooser . key_events.Close = nil
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end
end
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function FileManager : registerModule ( name , ui_module , always_active )
if name then
self [ name ] = ui_module
ui_module.name = " filemanager " .. name
end
table.insert ( self , ui_module )
if always_active then
-- to get events even when hidden
table.insert ( self.active_widgets , ui_module )
end
end
ReaderUI: Saner FM/RD lifecycle
* Ensure that going from one to the other tears down the former and
its plugins before instantiating the latter and its plugins.
UIManager: Unify Event sending & broadcasting
* Make the two behave the same way (walk the widget stack from top to
bottom), and properly handle the window stack shrinking shrinking
*and* growing.
Previously, broadcasting happened bottom-to-top and didn't really
handle the list shrinking/growing, while sending only handled the list
shrinking by a single element, and hopefully that element being the one
the event was just sent to.
These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.
Plugins: Allow optimizing Menu refresh with custom menus, too.
Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
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-- NOTE: The only thing that will *ever* instantiate a new FileManager object is our very own showFiles below!
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function FileManager : init ( )
self : setupLayout ( )
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self.active_widgets = { }
self : registerModule ( " screenshot " , Screenshoter : new {
prefix = ' FileManager ' ,
ui = self ,
} , true )
self : registerModule ( " menu " , self.menu )
self : registerModule ( " history " , FileManagerHistory : new { ui = self } )
self : registerModule ( " collections " , FileManagerCollection : new { ui = self } )
self : registerModule ( " filesearcher " , FileManagerFileSearcher : new { ui = self } )
self : registerModule ( " folder_shortcuts " , FileManagerShortcuts : new { ui = self } )
self : registerModule ( " languagesupport " , LanguageSupport : new { ui = self } )
self : registerModule ( " dictionary " , ReaderDictionary : new { ui = self } )
self : registerModule ( " wikipedia " , ReaderWikipedia : new { ui = self } )
self : registerModule ( " devicestatus " , ReaderDeviceStatus : new { ui = self } )
self : registerModule ( " devicelistener " , DeviceListener : new { ui = self } )
2014-03-13 13:52:43 +00:00
2016-12-20 07:19:54 +00:00
-- koreader plugins
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for _ , plugin_module in ipairs ( PluginLoader : loadPlugins ( ) ) do
if not plugin_module.is_doc_only then
local ok , plugin_or_err = PluginLoader : createPluginInstance (
plugin_module , { ui = self , } )
-- Keep references to the modules which do not register into menu.
if ok then
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self : registerModule ( plugin_module.name , plugin_or_err )
logger.dbg ( " FM loaded plugin " , plugin_module.name ,
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" at " , plugin_module.path )
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end
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end
end
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2020-07-12 18:47:49 +00:00
if Device : hasWifiToggle ( ) then
local NetworkListener = require ( " ui/network/networklistener " )
table.insert ( self , NetworkListener : new { ui = self } )
end
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self : initGesListener ( )
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self : handleEvent ( Event : new ( " SetDimensions " , self.dimen ) )
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if FileManager.instance == nil then
logger.dbg ( " Spinning up new FileManager instance " , tostring ( self ) )
else
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-- Should never happen, given what we did in showFiles...
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logger.err ( " FileManager instance mismatch! Opened " , tostring ( self ) , " while we still have an existing instance: " , tostring ( FileManager.instance ) , debug.traceback ( ) )
end
FileManager.instance = self
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end
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function FileChooser : onBack ( )
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local back_to_exit = G_reader_settings : readSetting ( " back_to_exit " , " prompt " )
local back_in_filemanager = G_reader_settings : readSetting ( " back_in_filemanager " , " default " )
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if back_in_filemanager == " default " then
if back_to_exit == " always " then
return self : onClose ( )
elseif back_to_exit == " disable " then
return true
elseif back_to_exit == " prompt " then
UIManager : show ( ConfirmBox : new {
text = _ ( " Exit KOReader? " ) ,
ok_text = _ ( " Exit " ) ,
ok_callback = function ( )
self : onClose ( )
end
} )
return true
end
elseif back_in_filemanager == " parent_folder " then
self : changeToPath ( string.format ( " %s/.. " , self.path ) )
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return true
end
end
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function FileManager : onSwipeFM ( ges )
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local direction = BD.flipDirectionIfMirroredUILayout ( ges.direction )
if direction == " west " then
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self.file_chooser : onNextPage ( )
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elseif direction == " east " then
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self.file_chooser : onPrevPage ( )
end
return true
end
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function FileManager : onShowPlusMenu ( )
self : tapPlus ( )
return true
end
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function FileManager : onToggleSelectMode ( no_refresh )
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logger.dbg ( " toggle select mode " )
self.select_mode = not self.select_mode
self.selected_files = self.select_mode and { } or nil
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self.title_bar : setRightIcon ( self.select_mode and " check " or " plus " )
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if not no_refresh then
self : onRefresh ( )
end
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end
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function FileManager : tapPlus ( )
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local title , buttons
if self.select_mode then
local select_count = util.tableSize ( self.selected_files )
local actions_enabled = select_count > 0
title = actions_enabled and T ( N_ ( " 1 file selected " , " %1 files selected " , select_count ) , select_count )
or _ ( " No files selected " )
buttons = {
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{
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{
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text = _ ( " Show selected files list " ) ,
enabled = actions_enabled ,
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callback = function ( )
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UIManager : close ( self.file_dialog )
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self : showSelectedFilesList ( )
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end ,
} ,
{
text = _ ( " Copy " ) ,
enabled = actions_enabled ,
callback = function ( )
UIManager : show ( ConfirmBox : new {
text = _ ( " Copy selected files to the current folder? " ) ,
ok_text = _ ( " Copy " ) ,
ok_callback = function ( )
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UIManager : close ( self.file_dialog )
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self.cutfile = false
for file in pairs ( self.selected_files ) do
self.clipboard = file
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self : pasteHere ( )
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end
self : onToggleSelectMode ( )
end ,
} )
end
} ,
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} ,
{
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{
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text = _ ( " Select all files in folder " ) ,
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callback = function ( )
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UIManager : close ( self.file_dialog )
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self.file_chooser : selectAllFilesInFolder ( )
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self : onRefresh ( )
end ,
} ,
{
text = _ ( " Move " ) ,
enabled = actions_enabled ,
callback = function ( )
UIManager : show ( ConfirmBox : new {
text = _ ( " Move selected files to the current folder? " ) ,
ok_text = _ ( " Move " ) ,
ok_callback = function ( )
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UIManager : close ( self.file_dialog )
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self.cutfile = true
for file in pairs ( self.selected_files ) do
self.clipboard = file
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self : pasteHere ( )
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end
self : onToggleSelectMode ( )
end ,
} )
end
} ,
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} ,
{
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{
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text = _ ( " Deselect all " ) ,
enabled = actions_enabled ,
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callback = function ( )
UIManager : close ( self.file_dialog )
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self.selected_files = { }
self : onRefresh ( )
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end ,
} ,
{
text = _ ( " Delete " ) ,
enabled = actions_enabled ,
callback = function ( )
UIManager : show ( ConfirmBox : new {
text = _ ( " Delete selected files? \n If you delete a file, it is permanently lost. " ) ,
ok_text = _ ( " Delete " ) ,
ok_callback = function ( )
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UIManager : close ( self.file_dialog )
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for file in pairs ( self.selected_files ) do
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self : deleteFile ( file , true ) -- only files can be selected
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end
self : onToggleSelectMode ( )
end ,
} )
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end ,
} ,
} ,
{
{
text = _ ( " Exit select mode " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
self : onToggleSelectMode ( )
end ,
} ,
{
text = _ ( " Export highlights " ) ,
enabled = ( actions_enabled and self.exporter ) and true or false ,
callback = function ( )
self.exporter : exportFilesNotes ( self.selected_files )
end ,
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} ,
} ,
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{ } , -- separator
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{
{
text = _ ( " New folder " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
self : createFolder ( )
end ,
} ,
{
text = _ ( " Folder shortcuts " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
self : handleEvent ( Event : new ( " ShowFolderShortcutsDialog " ) )
end
} ,
} ,
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}
else
title = BD.dirpath ( filemanagerutil.abbreviate ( self.file_chooser . path ) )
buttons = {
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{
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{
text = _ ( " Select files " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
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self : onToggleSelectMode ( true ) -- no full screen refresh
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end ,
} ,
} ,
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{
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{
text = _ ( " New folder " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
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self : createFolder ( )
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end ,
} ,
} ,
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{
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{
text = _ ( " Paste " ) ,
enabled = self.clipboard and true or false ,
callback = function ( )
UIManager : close ( self.file_dialog )
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self : pasteHere ( )
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end ,
} ,
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} ,
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{
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{
text = _ ( " Set as HOME folder " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
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self : setHome ( self.file_chooser . path )
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end
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}
} ,
{
{
text = _ ( " Go to HOME folder " ) ,
callback = function ( )
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UIManager : close ( self.file_dialog )
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self : goHome ( )
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end
}
} ,
{
{
text = _ ( " Open random document " ) ,
callback = function ( )
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UIManager : close ( self.file_dialog )
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self : openRandomFile ( self.file_chooser . path )
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end
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}
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} ,
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{
{
text = _ ( " Folder shortcuts " ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
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self : handleEvent ( Event : new ( " ShowFolderShortcutsDialog " ) )
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end
}
}
}
if Device : hasExternalSD ( ) then
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table.insert ( buttons , 4 , { -- after "Paste" or "Import files here" button
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{
text_func = function ( )
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return Device : isValidPath ( self.file_chooser . path )
and _ ( " Switch to SDCard " ) or _ ( " Switch to internal storage " )
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end ,
callback = function ( )
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UIManager : close ( self.file_dialog )
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if Device : isValidPath ( self.file_chooser . path ) then
local ok , sd_path = Device : hasExternalSD ( )
if ok then
self.file_chooser : changeToPath ( sd_path )
end
else
self.file_chooser : changeToPath ( Device.home_dir )
end
end ,
} ,
} )
end
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if Device : canImportFiles ( ) then
table.insert ( buttons , 4 , { -- always after "Paste" button
{
text = _ ( " Import files here " ) ,
enabled = Device : isValidPath ( self.file_chooser . path ) ,
callback = function ( )
UIManager : close ( self.file_dialog )
Device.importFile ( self.file_chooser . path )
end ,
} ,
} )
end
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end
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self.file_dialog = ButtonDialog : new {
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title = title ,
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title_align = " center " ,
buttons = buttons ,
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select_mode = self.select_mode , -- for coverbrowser
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}
UIManager : show ( self.file_dialog )
end
2017-10-13 16:43:02 +00:00
function FileManager : reinit ( path , focused_file )
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UIManager : flushSettings ( )
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self.dimen = Screen : getSize ( )
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-- backup the root path and path items
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self.root_path = path or self.file_chooser . path
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local path_items_backup = { }
for k , v in pairs ( self.file_chooser . path_items ) do
path_items_backup [ k ] = v
end
-- reinit filemanager
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self.focused_file = focused_file
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self : setupLayout ( )
self : handleEvent ( Event : new ( " SetDimensions " , self.dimen ) )
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self.file_chooser . path_items = path_items_backup
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-- self:init() has already done file_chooser:refreshPath()
-- (by virtue of rebuilding file_chooser), so this one
-- looks unnecessary (cheap with classic mode, less cheap with
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-- CoverBrowser plugin's cover image renderings)
-- self:onRefresh()
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if self.select_mode then
self.title_bar : setRightIcon ( " check " )
end
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end
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function FileManager : getCurrentDir ( )
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return FileManager.instance and FileManager.instance . file_chooser.path
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end
2013-08-14 09:29:05 +00:00
function FileManager : onClose ( )
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logger.dbg ( " close filemanager " )
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PluginLoader : finalize ( )
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self : handleEvent ( Event : new ( " SaveSettings " ) )
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G_reader_settings : flush ( )
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UIManager : close ( self )
return true
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end
2013-10-18 20:38:07 +00:00
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function FileManager : onCloseWidget ( )
if FileManager.instance == self then
logger.dbg ( " Tearing down FileManager " , tostring ( self ) )
else
logger.warn ( " FileManager instance mismatch! Closed " , tostring ( self ) , " while the active one is supposed to be " , tostring ( FileManager.instance ) )
end
FileManager.instance = nil
end
ReaderUI: Saner FM/RD lifecycle
* Ensure that going from one to the other tears down the former and
its plugins before instantiating the latter and its plugins.
UIManager: Unify Event sending & broadcasting
* Make the two behave the same way (walk the widget stack from top to
bottom), and properly handle the window stack shrinking shrinking
*and* growing.
Previously, broadcasting happened bottom-to-top and didn't really
handle the list shrinking/growing, while sending only handled the list
shrinking by a single element, and hopefully that element being the one
the event was just sent to.
These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.
Plugins: Allow optimizing Menu refresh with custom menus, too.
Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
2021-05-01 16:53:04 +00:00
function FileManager : onShowingReader ( )
-- Allows us to optimize out a few useless refreshes in various CloseWidgets handlers...
self.tearing_down = true
-- Clear the dither flag to prevent it from infecting the queue and re-inserting a full-screen refresh...
self.dithered = nil
self : onClose ( )
end
-- Same as above, except we don't close it yet. Useful for plugins that need to close custom Menus before calling showReader.
function FileManager : onSetupShowReader ( )
self.tearing_down = true
self.dithered = nil
end
2014-09-10 04:21:07 +00:00
function FileManager : onRefresh ( )
self.file_chooser : refreshPath ( )
return true
end
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function FileManager : goHome ( )
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if not self.file_chooser : goHome ( ) then
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self : setHome ( )
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end
return true
end
function FileManager : setHome ( path )
path = path or self.file_chooser . path
UIManager : show ( ConfirmBox : new {
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text = T ( _ ( " Set '%1' as HOME folder? " ) , BD.dirpath ( path ) ) ,
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ok_text = _ ( " Set as HOME " ) ,
ok_callback = function ( )
G_reader_settings : saveSetting ( " home_dir " , path )
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if G_reader_settings : isTrue ( " lock_home_folder " ) then
self : onRefresh ( )
end
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end ,
} )
return true
end
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function FileManager : openRandomFile ( dir )
local random_file = DocumentRegistry : getRandomFile ( dir , false )
if random_file then
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UIManager : show ( MultiConfirmBox : new {
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text = T ( _ ( " Do you want to open %1? " ) , BD.filename ( BaseUtil.basename ( random_file ) ) ) ,
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choice1_text = _ ( " Open " ) ,
choice1_callback = function ( )
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local ReaderUI = require ( " apps/reader/readerui " )
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ReaderUI : showReader ( random_file )
end ,
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-- @translators Another file. This is a button on the open random file dialog. It presents a file with the choices Open/Another.
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choice2_text = _ ( " Another " ) ,
choice2_callback = function ( )
self : openRandomFile ( dir )
end ,
} )
else
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UIManager : show ( InfoMessage : new {
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text = _ ( " File not found " ) ,
} )
end
end
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function FileManager : copyFile ( file )
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self.cutfile = false
self.clipboard = file
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end
function FileManager : cutFile ( file )
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self.cutfile = true
self.clipboard = file
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end
function FileManager : pasteHere ( file )
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local orig_file = BaseUtil.realpath ( self.clipboard )
local orig_name = BaseUtil.basename ( self.clipboard )
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local dest_path = BaseUtil.realpath ( file or self.file_chooser . path )
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dest_path = lfs.attributes ( dest_path , " mode " ) == " directory " and dest_path or dest_path : match ( " (.*/) " )
local dest_file = BaseUtil.joinPath ( dest_path , orig_name )
local is_file = lfs.attributes ( orig_file , " mode " ) == " file "
local function infoCopyFile ( )
if self : copyRecursive ( orig_file , dest_path ) then
if is_file then
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DocSettings : updateLocation ( orig_file , dest_file , true )
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end
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return true
else
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UIManager : show ( InfoMessage : new {
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text = T ( _ ( " Failed to copy: \n %1 \n to: \n %2 " ) , BD.filepath ( orig_name ) , BD.dirpath ( dest_path ) ) ,
icon = " notice-warning " ,
} )
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end
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end
2018-01-02 15:21:00 +00:00
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local function infoMoveFile ( )
if self : moveFile ( orig_file , dest_path ) then
if is_file then
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DocSettings : updateLocation ( orig_file , dest_file )
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ReadHistory : updateItemByPath ( orig_file , dest_file ) -- (will update "lastfile" if needed)
else
ReadHistory : updateItemsByPath ( orig_file , dest_file )
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end
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ReadCollection : updateItemByPath ( orig_file , dest_file )
return true
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else
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UIManager : show ( InfoMessage : new {
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text = T ( _ ( " Failed to move: \n %1 \n to: \n %2 " ) , BD.filepath ( orig_name ) , BD.dirpath ( dest_path ) ) ,
icon = " notice-warning " ,
} )
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end
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end
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local function doPaste ( )
local ok = self.cutfile and infoMoveFile ( ) or infoCopyFile ( )
if ok then
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self : onRefresh ( )
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self.clipboard = nil
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end
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end
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local mode = lfs.attributes ( dest_file , " mode " )
if mode then
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UIManager : show ( ConfirmBox : new {
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text = mode == " file " and T ( _ ( " File already exists: \n %1 \n Overwrite file? " ) , BD.filename ( orig_name ) )
or T ( _ ( " Folder already exists: \n %1 \n Overwrite folder? " ) , BD.directory ( orig_name ) ) ,
ok_text = _ ( " Overwrite " ) ,
ok_callback = function ( )
doPaste ( )
end ,
} )
else
doPaste ( )
end
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end
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function FileManager : createFolder ( )
local input_dialog , check_button_enter_folder
input_dialog = InputDialog : new {
title = _ ( " New folder " ) ,
buttons = {
{
{
text = _ ( " Cancel " ) ,
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id = " close " ,
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callback = function ( )
UIManager : close ( input_dialog )
end ,
} ,
{
text = _ ( " Create " ) ,
is_enter_default = true ,
callback = function ( )
local new_folder_name = input_dialog : getInputText ( )
if new_folder_name == " " then return end
UIManager : close ( input_dialog )
local new_folder = string.format ( " %s/%s " , self.file_chooser . path , new_folder_name )
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if util.makePath ( new_folder ) then
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if check_button_enter_folder.checked then
self.file_chooser : changeToPath ( new_folder )
else
self.file_chooser : refreshPath ( )
end
else
UIManager : show ( InfoMessage : new {
text = T ( _ ( " Failed to create folder: \n %1 " ) , BD.directory ( new_folder_name ) ) ,
icon = " notice-warning " ,
} )
end
end ,
} ,
}
} ,
}
check_button_enter_folder = CheckButton : new {
text = _ ( " Enter folder after creation " ) ,
checked = false ,
parent = input_dialog ,
}
input_dialog : addWidget ( check_button_enter_folder )
UIManager : show ( input_dialog )
input_dialog : onShowKeyboard ( )
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end
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function FileManager : showDeleteFileDialog ( file , post_delete_callback , pre_delete_callback )
local file_abs_path = BaseUtil.realpath ( file )
local is_file = lfs.attributes ( file_abs_path , " mode " ) == " file "
local text = ( is_file and _ ( " Delete file permanently? " ) or _ ( " Delete folder permanently? " ) ) .. " \n \n " .. BD.filepath ( file )
if is_file and DocSettings : hasSidecarFile ( file_abs_path ) then
text = text .. " \n \n " .. _ ( " Book settings, highlights and notes will be deleted. " )
end
UIManager : show ( ConfirmBox : new {
text = text ,
ok_text = _ ( " Delete " ) ,
ok_callback = function ( )
if pre_delete_callback then
pre_delete_callback ( )
end
if self : deleteFile ( file , is_file ) and post_delete_callback then
post_delete_callback ( )
end
end ,
} )
end
function FileManager : deleteFile ( file , is_file )
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local file_abs_path = BaseUtil.realpath ( file )
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if file_abs_path == nil then
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UIManager : show ( InfoMessage : new {
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text = T ( _ ( " File not found: \n %1 " ) , BD.filepath ( file ) ) ,
icon = " notice-warning " ,
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} )
return
end
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local ok , err
if is_file then
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ok , err = os.remove ( file_abs_path )
else
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ok , err = BaseUtil.purgeDir ( file_abs_path )
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end
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if ok and not err then
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if is_file then
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DocSettings : updateLocation ( file )
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ReadHistory : fileDeleted ( file )
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end
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ReadCollection : removeItemByPath ( file , not is_file )
return true
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else
UIManager : show ( InfoMessage : new {
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text = T ( _ ( " Failed to delete: \n %1 " ) , BD.filepath ( file ) ) ,
icon = " notice-warning " ,
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} )
end
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end
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function FileManager : showRenameFileDialog ( file , is_file )
local dialog
dialog = InputDialog : new {
title = is_file and _ ( " Rename file " ) or _ ( " Rename folder " ) ,
input = BaseUtil.basename ( file ) ,
buttons = { {
{
text = _ ( " Cancel " ) ,
id = " close " ,
callback = function ( )
UIManager : close ( dialog )
end ,
} ,
{
text = _ ( " Rename " ) ,
callback = function ( )
local new_name = dialog : getInputText ( )
if new_name ~= " " then
UIManager : close ( dialog )
self : renameFile ( file , new_name , is_file )
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end
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end ,
} ,
} } ,
}
UIManager : show ( dialog )
dialog : onShowKeyboard ( )
end
function FileManager : renameFile ( file , basename , is_file )
if BaseUtil.basename ( file ) == basename then return end
local dest = BaseUtil.joinPath ( BaseUtil.dirname ( file ) , basename )
local function doRenameFile ( )
if self : moveFile ( file , dest ) then
if is_file then
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DocSettings : updateLocation ( file , dest )
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ReadHistory : updateItemByPath ( file , dest ) -- (will update "lastfile" if needed)
else
ReadHistory : updateItemsByPath ( file , dest )
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end
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ReadCollection : updateItemByPath ( file , dest )
self : onRefresh ( )
else
UIManager : show ( InfoMessage : new {
text = T ( _ ( " Failed to rename: \n %1 \n to: \n %2 " ) , BD.filepath ( file ) , BD.filepath ( dest ) ) ,
icon = " notice-warning " ,
} )
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end
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end
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local mode_dest = lfs.attributes ( dest , " mode " )
if mode_dest then
local text , ok_text
if ( mode_dest == " file " ) ~= is_file then
if is_file then
text = T ( _ ( " Folder already exists: \n %1 \n File cannot be renamed. " ) , BD.directory ( basename ) )
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else
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text = T ( _ ( " File already exists: \n %1 \n Folder cannot be renamed. " ) , BD.filename ( basename ) )
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end
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UIManager : show ( InfoMessage : new {
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text = text ,
icon = " notice-warning " ,
} )
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else
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if is_file then
text = T ( _ ( " File already exists: \n %1 \n Overwrite file? " ) , BD.filename ( basename ) )
ok_text = _ ( " Overwrite " )
else
text = T ( _ ( " Folder already exists: \n %1 \n Move the folder inside it? " ) , BD.directory ( basename ) )
ok_text = _ ( " Move " )
end
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UIManager : show ( ConfirmBox : new {
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text = text ,
ok_text = ok_text ,
ok_callback = function ( )
doRenameFile ( )
end ,
} )
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end
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else
doRenameFile ( )
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end
end
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--- @note: This is the *only* safe way to instantiate a new FileManager instance!
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function FileManager : showFiles ( path , focused_file )
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-- Warn about and close any pre-existing FM instances first...
if FileManager.instance then
logger.warn ( " FileManager instance mismatch! Tried to spin up a new instance, while we still have an existing one: " , tostring ( FileManager.instance ) )
-- Close the old one first!
FileManager.instance : onClose ( )
end
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path = path or G_reader_settings : readSetting ( " lastdir " ) or filemanagerutil.getDefaultDir ( )
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G_reader_settings : saveSetting ( " lastdir " , path )
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self : setRotationMode ( )
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local file_manager = FileManager : new {
dimen = Screen : getSize ( ) ,
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covers_fullscreen = true , -- hint for UIManager:_repaint()
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root_path = path ,
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focused_file = focused_file ,
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}
UIManager : show ( file_manager )
end
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function FileManager : openTextViewer ( file_path )
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local function _openTextViewer ( filepath )
local file = io.open ( filepath , " rb " )
if not file then return end
local file_content = file : read ( " *all " )
file : close ( )
UIManager : show ( require ( " ui/widget/textviewer " ) : new {
title = filepath ,
title_multilines = true ,
justified = false ,
text = file_content ,
} )
end
local attr = lfs.attributes ( file_path )
if attr then
if attr.size > 400000 then
UIManager : show ( ConfirmBox : new {
text = T ( _ ( " This file is %2: \n \n %1 \n \n Are you sure you want to open it? \n \n Opening big files may take some time. " ) ,
BD.filepath ( file_path ) , util.getFriendlySize ( attr.size ) ) ,
ok_text = _ ( " Open " ) ,
ok_callback = function ( )
_openTextViewer ( file_path )
end ,
} )
else
_openTextViewer ( file_path )
end
end
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end
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--- A shortcut to execute mv.
-- @treturn boolean result of mv command
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function FileManager : moveFile ( from , to )
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return BaseUtil.execute ( self.mv_bin , from , to ) == 0
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end
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--- A shortcut to execute cp.
-- @treturn boolean result of cp command
function FileManager : copyFileFromTo ( from , to )
return BaseUtil.execute ( self.cp_bin , from , to ) == 0
end
--- A shortcut to execute cp recursively.
-- @treturn boolean result of cp command
function FileManager : copyRecursive ( from , to )
return BaseUtil.execute ( self.cp_bin , " -r " , from , to ) == 0
end
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function FileManager : onHome ( )
return self : goHome ( )
end
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function FileManager : onRefreshContent ( )
self : onRefresh ( )
end
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function FileManager : onBookMetadataChanged ( )
self : onRefresh ( )
end
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function FileManager : onShowFolderMenu ( )
local button_dialog
local function genButton ( button_text , button_path )
return { {
text = button_text ,
align = " left " ,
font_face = " smallinfofont " ,
font_size = 22 ,
font_bold = false ,
avoid_text_truncation = false ,
callback = function ( )
UIManager : close ( button_dialog )
self.file_chooser : changeToPath ( button_path )
end ,
hold_callback = function ( )
return true -- do not move the menu
end ,
} }
end
local home_dir = G_reader_settings : readSetting ( " home_dir " ) or filemanagerutil.getDefaultDir ( )
local home_dir_shortened = G_reader_settings : nilOrTrue ( " shorten_home_dir " )
local home_dir_not_locked = G_reader_settings : nilOrFalse ( " lock_home_folder " )
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local home_dir_suffix = " \u{f015} " -- "home" character
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local buttons = { }
-- root folder
local text
local path = " / "
local is_home = path == home_dir
local home_found = is_home or home_dir_not_locked
if home_found then
text = path
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert ( buttons , genButton ( text , path ) )
end
-- other folders
local indent = " "
for part in self.file_chooser . path : gmatch ( " ([^/]+) " ) do
text = ( # buttons == 0 and path or indent .. " └ " ) .. part
path = path .. part .. " / "
is_home = path == home_dir or path == home_dir .. " / "
if not home_found and is_home then
home_found = true
end
if home_found then
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert ( buttons , genButton ( text , path ) )
indent = indent .. " "
end
end
button_dialog = ButtonDialog : new {
shrink_unneeded_width = true ,
buttons = buttons ,
anchor = function ( )
return self.title_bar . left_button.image . dimen
end ,
}
UIManager : show ( button_dialog )
end
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function FileManager : showSelectedFilesList ( )
local selected_files = { }
for file in pairs ( self.selected_files ) do
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table.insert ( selected_files , {
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text = filemanagerutil.abbreviate ( file ) ,
filepath = file ,
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bidi_wrap_func = BD.filepath ,
} )
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end
local function sorting ( a , b )
local a_path , a_name = util.splitFilePathName ( a.text )
local b_path , b_name = util.splitFilePathName ( b.text )
if a_path == b_path then
return BaseUtil.strcoll ( a_name , b_name )
end
return BaseUtil.strcoll ( a_path , b_path )
end
table.sort ( selected_files , sorting )
local menu_container = CenterContainer : new {
dimen = Screen : getSize ( ) ,
}
local menu = Menu : new {
is_borderless = true ,
is_popout = false ,
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truncate_left = true ,
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show_parent = menu_container ,
onMenuSelect = function ( _ , item )
UIManager : close ( menu_container )
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self.file_chooser : changeToPath ( util.splitFilePathName ( item.filepath ) , item.filepath )
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end ,
close_callback = function ( )
UIManager : close ( menu_container )
end ,
}
table.insert ( menu_container , menu )
menu : switchItemTable ( T ( _ ( " Selected files (%1) " ) , # selected_files ) , selected_files )
UIManager : show ( menu_container )
end
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return FileManager