2018-01-29 20:27:24 +00:00
|
|
|
--[[--
|
|
|
|
A MovableContainer can have its content moved on screen
|
|
|
|
with Swipe/Hold/Pan.
|
|
|
|
Can optionally apply alpha transparency to its content.
|
|
|
|
|
|
|
|
With Swipe: the widget will be constrained to screen borders.
|
|
|
|
With Hold and pan, the widget can overflow the borders.
|
|
|
|
|
|
|
|
Hold with no move will reset the widget to its original position.
|
|
|
|
If the widget has not been moved or is already at its original
|
|
|
|
position, Hold will toggle between full opacity and 0.7 transparency.
|
|
|
|
|
|
|
|
This container's content is expected to not change its width and height.
|
|
|
|
]]
|
|
|
|
|
2020-12-19 11:18:30 +00:00
|
|
|
local Blitbuffer = require("ffi/blitbuffer")
|
2018-01-29 20:27:24 +00:00
|
|
|
local Device = require("device")
|
|
|
|
local Geom = require("ui/geometry")
|
|
|
|
local GestureRange = require("ui/gesturerange")
|
|
|
|
local InputContainer = require("ui/widget/container/inputcontainer")
|
|
|
|
local Math = require("optmath")
|
|
|
|
local UIManager = require("ui/uimanager")
|
|
|
|
local Screen = Device.screen
|
|
|
|
local logger = require("logger")
|
|
|
|
|
|
|
|
local MovableContainer = InputContainer:new{
|
|
|
|
-- Alpha value for subwidget transparency
|
|
|
|
-- 0 = fully invisible, 1 = fully opaque (0.6 / 0.7 / 0.8 are some interesting values)
|
|
|
|
alpha = nil,
|
|
|
|
|
|
|
|
-- Move threshold (if move distance less than that, considered as a Hold
|
|
|
|
-- with no movement, used for reseting move to original position)
|
|
|
|
move_threshold = Screen:scaleBySize(5),
|
|
|
|
|
|
|
|
-- Events to ignore (ie: ignore_events={"hold", "hold_release"})
|
|
|
|
ignore_events = nil,
|
|
|
|
|
|
|
|
-- Current move offset (use getMovedOffset()/setMovedOffset() to access them)
|
|
|
|
_moved_offset_x = 0,
|
|
|
|
_moved_offset_y = 0,
|
|
|
|
-- Internal state between events
|
|
|
|
_touch_pre_pan_was_inside = false,
|
2018-03-05 20:27:55 +00:00
|
|
|
_moving = false,
|
2018-01-29 20:27:24 +00:00
|
|
|
_move_relative_x = nil,
|
|
|
|
_move_relative_y = nil,
|
|
|
|
-- Original painting position from outer widget
|
|
|
|
_orig_x = nil,
|
|
|
|
_orig_y = nil,
|
|
|
|
}
|
|
|
|
|
|
|
|
function MovableContainer:init()
|
|
|
|
if Device:isTouchDevice() then
|
|
|
|
local range = Geom:new{
|
|
|
|
x = 0, y = 0,
|
|
|
|
w = Screen:getWidth(),
|
|
|
|
h = Screen:getHeight(),
|
|
|
|
}
|
|
|
|
-- Unflatten self.ignore_events to table keys for cleaner code below
|
|
|
|
local ignore = {}
|
|
|
|
if self.ignore_events then
|
|
|
|
for _, evname in pairs(self.ignore_events) do
|
|
|
|
ignore[evname] = true
|
|
|
|
end
|
|
|
|
end
|
|
|
|
-- The following gestures need to be supported, depending on the
|
|
|
|
-- ways a user can move things:
|
|
|
|
-- Hold happens if he holds at start
|
|
|
|
-- Pan happens if he doesn't hold at start, but holds at end
|
|
|
|
-- Swipe happens if he doesn't hold at any moment
|
|
|
|
-- Note that Swipe is tied to 0/45/90/135 degree... directions,
|
|
|
|
-- which is somehow nice and gives a kind of magnetic move that
|
|
|
|
-- stick the widget to some invisible rulers.
|
|
|
|
-- (Touch is needed for accurate pan)
|
|
|
|
self.ges_events = {}
|
|
|
|
self.ges_events.MovableTouch = not ignore.touch and { GestureRange:new{ ges = "touch", range = range } } or nil
|
|
|
|
self.ges_events.MovableSwipe = not ignore.swipe and { GestureRange:new{ ges = "swipe", range = range } } or nil
|
|
|
|
self.ges_events.MovableHold = not ignore.hold and { GestureRange:new{ ges = "hold", range = range } } or nil
|
|
|
|
self.ges_events.MovableHoldPan = not ignore.hold_pan and { GestureRange:new{ ges = "hold_pan", range = range } } or nil
|
|
|
|
self.ges_events.MovableHoldRelease = not ignore.hold_release and { GestureRange:new{ ges = "hold_release", range = range } } or nil
|
|
|
|
self.ges_events.MovablePan = not ignore.pan and { GestureRange:new{ ges = "pan", range = range } } or nil
|
|
|
|
self.ges_events.MovablePanRelease = not ignore.pan_release and { GestureRange:new{ ges = "pan_release", range = range } } or nil
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:getMovedOffset()
|
|
|
|
return Geom:new{
|
|
|
|
x = self._moved_offset_x,
|
|
|
|
y = self._moved_offset_y,
|
|
|
|
}
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:setMovedOffset(offset_point)
|
|
|
|
if offset_point and offset_point.x and offset_point.y then
|
|
|
|
self._moved_offset_x = offset_point.x
|
|
|
|
self._moved_offset_y = offset_point.y
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:paintTo(bb, x, y)
|
|
|
|
if self[1] == nil then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local content_size = self[1]:getSize()
|
|
|
|
if not self.dimen then
|
|
|
|
self.dimen = Geom:new{w = content_size.w, h = content_size.h}
|
|
|
|
end
|
|
|
|
|
|
|
|
self._orig_x = x
|
|
|
|
self._orig_y = y
|
|
|
|
-- We just need to shift painting by our _moved_offset_x/y
|
|
|
|
self.dimen.x = x + self._moved_offset_x
|
|
|
|
self.dimen.y = y + self._moved_offset_y
|
|
|
|
|
|
|
|
if self.alpha then
|
|
|
|
-- Create private blitbuffer for our child widget to paint to
|
2020-12-19 11:18:30 +00:00
|
|
|
local private_bb = Blitbuffer.new(bb:getWidth(), bb:getHeight(), bb:getType())
|
|
|
|
private_bb:fill(Blitbuffer.COLOR_WHITE) -- for round corners' outside to not stay black
|
2018-01-29 20:27:24 +00:00
|
|
|
self[1]:paintTo(private_bb, self.dimen.x, self.dimen.y)
|
|
|
|
-- And blend our private blitbuffer over the original bb
|
|
|
|
bb:addblitFrom(private_bb, self.dimen.x, self.dimen.y, self.dimen.x, self.dimen.y,
|
|
|
|
self.dimen.w, self.dimen.h, self.alpha)
|
|
|
|
private_bb:free()
|
|
|
|
else
|
|
|
|
-- No alpha, just paint
|
|
|
|
self[1]:paintTo(bb, self.dimen.x, self.dimen.y)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:_moveBy(dx, dy, restrict_to_screen)
|
|
|
|
logger.dbg("MovableContainer:_moveBy:", dx, dy)
|
|
|
|
if dx and dy then
|
|
|
|
self._moved_offset_x = self._moved_offset_x + Math.round(dx)
|
|
|
|
self._moved_offset_y = self._moved_offset_y + Math.round(dy)
|
|
|
|
if restrict_to_screen then
|
|
|
|
local screen_w, screen_h = Screen:getWidth(), Screen:getHeight()
|
|
|
|
if self._orig_x + self._moved_offset_x < 0 then
|
|
|
|
self._moved_offset_x = - self._orig_x
|
|
|
|
end
|
|
|
|
if self._orig_y + self._moved_offset_y < 0 then
|
|
|
|
self._moved_offset_y = - self._orig_y
|
|
|
|
end
|
|
|
|
if self._orig_x + self._moved_offset_x + self.dimen.w > screen_w then
|
|
|
|
self._moved_offset_x = screen_w - self._orig_x - self.dimen.w
|
|
|
|
end
|
|
|
|
if self._orig_y + self._moved_offset_y + self.dimen.h > screen_h then
|
|
|
|
self._moved_offset_y = screen_h - self._orig_y - self.dimen.h
|
|
|
|
end
|
|
|
|
end
|
2019-06-26 11:48:02 +00:00
|
|
|
-- Ensure the offsets are integers, to avoid refresh area glitches
|
|
|
|
self._moved_offset_x = Math.round(self._moved_offset_x)
|
|
|
|
self._moved_offset_y = Math.round(self._moved_offset_y)
|
2018-01-29 20:27:24 +00:00
|
|
|
-- if not restrict_to_screen, we don't need to check anything:
|
|
|
|
-- we trust gestures' position and distances: if we started with our
|
|
|
|
-- finger on widget, and moved our finger to screen border, a part
|
|
|
|
-- of the widget should always be on the screen.
|
|
|
|
else
|
|
|
|
-- Not-moving Hold can be used to revert to original position
|
|
|
|
if self._moved_offset_x == 0 and self._moved_offset_y == 0 then
|
|
|
|
-- If we hold while already in initial position, take that
|
|
|
|
-- as a wish to toggle between alpha or no-alpha
|
|
|
|
if self.alpha then
|
|
|
|
self.orig_alpha = self.alpha
|
|
|
|
self.alpha = nil
|
|
|
|
else
|
|
|
|
self.alpha = self.orig_alpha or 0.7
|
|
|
|
-- For testing: to visually see how different alpha
|
|
|
|
-- values look: loop thru decreasing alpha values
|
|
|
|
-- self.alpha = self.orig_alpha or 1.0
|
|
|
|
-- if self.alpha > 0.55 then -- below 0.5 are too transparent
|
|
|
|
-- self.alpha = self.alpha - 0.1
|
|
|
|
-- else
|
|
|
|
-- self.alpha = 0.9
|
|
|
|
-- end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
self._moved_offset_x = 0
|
|
|
|
self._moved_offset_y = 0
|
|
|
|
end
|
|
|
|
-- We need to have all widgets in the area between orig and move position
|
|
|
|
-- redraw themselves
|
|
|
|
local orig_dimen = self.dimen:copy() -- dimen before move/paintTo
|
|
|
|
UIManager:setDirty("all", function()
|
|
|
|
local update_region = orig_dimen:combine(self.dimen)
|
|
|
|
logger.dbg("MovableContainer refresh region", update_region)
|
|
|
|
return "ui", update_region
|
|
|
|
end)
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovableSwipe(_, ges)
|
|
|
|
logger.dbg("MovableContainer:onMovableSwipe", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
if not ges.pos:intersectWith(self.dimen) then
|
|
|
|
-- with swipe, ges.pos is swipe's start position, which should
|
|
|
|
-- be on us to consider it
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
self._moving = false -- could have been set by "pan" event received before "swipe"
|
|
|
|
local direction = ges.direction
|
|
|
|
local distance = ges.distance
|
|
|
|
local sq_distance = math.floor(math.sqrt(distance*distance/2))
|
|
|
|
-- Use restrict_to_screen for all move with Swipe for easy push to screen
|
|
|
|
-- borders (user can Hold and pan if he wants them outside)
|
|
|
|
if direction == "north" then self:_moveBy(0, -distance, true)
|
|
|
|
elseif direction == "south" then self:_moveBy(0, distance, true)
|
|
|
|
elseif direction == "east" then self:_moveBy(distance, 0, true)
|
|
|
|
elseif direction == "west" then self:_moveBy(-distance, 0, true)
|
|
|
|
elseif direction == "northeast" then self:_moveBy(sq_distance, -sq_distance, true)
|
|
|
|
elseif direction == "northwest" then self:_moveBy(-sq_distance, -sq_distance, true)
|
|
|
|
elseif direction == "southeast" then self:_moveBy(sq_distance, sq_distance, true)
|
|
|
|
elseif direction == "southwest" then self:_moveBy(-sq_distance, sq_distance, true)
|
|
|
|
end
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovableTouch(_, ges)
|
|
|
|
-- First "pan" event may already be outsise us, we need to
|
|
|
|
-- remember any "touch" event on us prior to "pan"
|
|
|
|
logger.dbg("MovableContainer:onMovableTouch", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
if ges.pos:intersectWith(self.dimen) then
|
|
|
|
self._touch_pre_pan_was_inside = true
|
|
|
|
self._move_relative_x = ges.pos.x
|
|
|
|
self._move_relative_y = ges.pos.y
|
|
|
|
else
|
|
|
|
self._touch_pre_pan_was_inside = false
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovableHold(_, ges)
|
|
|
|
logger.dbg("MovableContainer:onMovableHold", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
if ges.pos:intersectWith(self.dimen) then
|
|
|
|
self._moving = true -- start of pan
|
|
|
|
self._move_relative_x = ges.pos.x
|
|
|
|
self._move_relative_y = ges.pos.y
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovableHoldPan(_, ges)
|
|
|
|
logger.dbg("MovableContainer:onMovableHoldPan", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
-- we may sometimes not see the "hold" event
|
|
|
|
if ges.pos:intersectWith(self.dimen) or self._moving or self._touch_pre_pan_was_inside then
|
|
|
|
self._touch_pre_pan_was_inside = false -- reset it
|
|
|
|
self._moving = true
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovableHoldRelease(_, ges)
|
|
|
|
logger.dbg("MovableContainer:onMovableHoldRelease", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
if self._moving or self._touch_pre_pan_was_inside then
|
|
|
|
self._moving = false
|
|
|
|
if not self._move_relative_x or not self._move_relative_y then
|
|
|
|
-- no previous event gave us accurate move info, ignore it
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
self._move_relative_x = ges.pos.x - self._move_relative_x
|
|
|
|
self._move_relative_y = ges.pos.y - self._move_relative_y
|
|
|
|
if math.abs(self._move_relative_x) < self.move_threshold and math.abs(self._move_relative_y) < self.move_threshold then
|
|
|
|
-- Hold with no move (or less than self.move_threshold): use this to reposition to original position
|
|
|
|
self:_moveBy()
|
|
|
|
else
|
|
|
|
self:_moveBy(self._move_relative_x, self._move_relative_y)
|
|
|
|
self._move_relative_x = nil
|
|
|
|
self._move_relative_y = nil
|
|
|
|
end
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovablePan(_, ges)
|
|
|
|
logger.dbg("MovableContainer:onMovablePan", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
if ges.pos:intersectWith(self.dimen) or self._moving or self._touch_pre_pan_was_inside then
|
|
|
|
self._touch_pre_pan_was_inside = false -- reset it
|
|
|
|
self._moving = true
|
|
|
|
self._move_relative_x = ges.relative.x
|
|
|
|
self._move_relative_y = ges.relative.y
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function MovableContainer:onMovablePanRelease(_, ges)
|
|
|
|
logger.dbg("MovableContainer:onMovablePanRelease", ges)
|
2020-12-22 17:45:29 +00:00
|
|
|
if not self.dimen then -- not yet painted
|
|
|
|
return false
|
|
|
|
end
|
2018-01-29 20:27:24 +00:00
|
|
|
if self._moving then
|
|
|
|
self:_moveBy(self._move_relative_x, self._move_relative_y)
|
|
|
|
self._moving = false
|
|
|
|
self._move_relative_x = nil
|
|
|
|
self._move_relative_y = nil
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
return MovableContainer
|