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koreader/spec/unit/uimanager_spec.lua

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describe("UIManager spec", function()
local UIManager, util
local now, wait_until
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local noop = function() end
setup(function()
require("commonrequire")
util = require("ffi/util")
UIManager = require("ui/uimanager")
end)
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it("should consume due tasks", function()
now = { util.gettime() }
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local future = { now[1] + 60000, now[2] }
local future2 = {future[1] + 5, future[2]}
UIManager:quit()
UIManager._task_queue = {
{ time = {now[1] - 10, now[2] }, action = noop },
{ time = {now[1], now[2] - 5 }, action = noop },
{ time = now, action = noop },
{ time = future, action = noop },
{ time = future2, action = noop },
}
UIManager:_checkTasks()
assert.are.same(#UIManager._task_queue, 2)
assert.are.same(UIManager._task_queue[1].time, future)
assert.are.same(UIManager._task_queue[2].time, future2)
end)
it("should calcualte wait_until properly in checkTasks routine", function()
now = { util.gettime() }
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local future = { now[1] + 60000, now[2] }
UIManager:quit()
UIManager._task_queue = {
{ time = {now[1] - 10, now[2] }, action = noop },
{ time = {now[1], now[2] - 5 }, action = noop },
{ time = now, action = noop },
{ time = future, action = noop },
{ time = {future[1] + 5, future[2]}, action = noop },
}
wait_until, now = UIManager:_checkTasks()
assert.are.same(wait_until, future)
end)
it("should return nil wait_until properly in checkTasks routine", function()
now = { util.gettime() }
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UIManager:quit()
UIManager._task_queue = {
{ time = {now[1] - 10, now[2] }, action = noop },
{ time = {now[1], now[2] - 5 }, action = noop },
{ time = now, action = noop },
}
wait_until, now = UIManager:_checkTasks()
assert.are.same(wait_until, nil)
end)
it("should insert new task properly in empty task queue", function()
now = { util.gettime() }
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UIManager:quit()
UIManager._task_queue = {}
assert.are.same(0, #UIManager._task_queue)
UIManager:scheduleIn(50, 'foo')
assert.are.same(1, #UIManager._task_queue)
assert.are.same(UIManager._task_queue[1].action, 'foo')
end)
it("should insert new task properly in single task queue", function()
now = { util.gettime() }
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local future = { now[1]+10000, now[2] }
UIManager:quit()
UIManager._task_queue = {
{ time = future, action = '1' },
}
assert.are.same(1, #UIManager._task_queue)
UIManager:scheduleIn(150, 'quz')
assert.are.same(2, #UIManager._task_queue)
assert.are.same(UIManager._task_queue[1].action, 'quz')
UIManager:quit()
UIManager._task_queue = {
{ time = now, action = '1' },
}
assert.are.same(1, #UIManager._task_queue)
UIManager:scheduleIn(150, 'foo')
assert.are.same(2, #UIManager._task_queue)
assert.are.same(UIManager._task_queue[2].action, 'foo')
UIManager:scheduleIn(155, 'bar')
assert.are.same(3, #UIManager._task_queue)
assert.are.same(UIManager._task_queue[3].action, 'bar')
end)
it("should insert new task in ascendant order", function()
now = { util.gettime() }
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UIManager:quit()
UIManager._task_queue = {
{ time = {now[1] - 10, now[2] }, action = '1' },
{ time = {now[1], now[2] - 5 }, action = '2' },
{ time = now, action = '3' },
}
-- insert into the tail slot
UIManager:scheduleIn(10, 'foo')
assert.are.same('foo', UIManager._task_queue[4].action)
-- insert into the second slot
UIManager:schedule({now[1]-5, now[2]}, 'bar')
assert.are.same('bar', UIManager._task_queue[2].action)
-- insert into the head slot
UIManager:schedule({now[1]-15, now[2]}, 'baz')
assert.are.same('baz', UIManager._task_queue[1].action)
-- insert into the last second slot
UIManager:scheduleIn(5, 'qux')
assert.are.same('qux', UIManager._task_queue[6].action)
-- insert into the middle slot
UIManager:schedule({now[1], now[2]-1}, 'quux')
assert.are.same('quux', UIManager._task_queue[5].action)
end)
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it("should unschedule all the tasks with the same action", function()
now = { util.gettime() }
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UIManager:quit()
UIManager._task_queue = {
{ time = {now[1] - 15, now[2] }, action = '3' },
{ time = {now[1] - 10, now[2] }, action = '1' },
{ time = {now[1], now[2] - 6 }, action = '3' },
{ time = {now[1], now[2] - 5 }, action = '2' },
{ time = now, action = '3' },
}
-- insert into the tail slot
UIManager:unschedule('3')
assert.are.same({
{ time = {now[1] - 10, now[2] }, action = '1' },
{ time = {now[1], now[2] - 5 }, action = '2' },
}, UIManager._task_queue)
end)
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it("should not have race between unschedule and _checkTasks", function()
now = { util.gettime() }
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local run_count = 0
local task_to_remove = function()
run_count = run_count + 1
end
UIManager:quit()
UIManager._task_queue = {
{ time = { now[1], now[2]-5 }, action = task_to_remove },
{
time = { now[1]-10, now[2] },
action = function()
run_count = run_count + 1
UIManager:unschedule(task_to_remove)
end
},
{ time = now, action = task_to_remove },
}
UIManager:_checkTasks()
assert.are.same(run_count, 2)
end)
it("should clear _task_queue_dirty bit before looping", function()
UIManager:quit()
assert.is.not_true(UIManager._task_queue_dirty)
UIManager:nextTick(function() UIManager:nextTick(noop) end)
UIManager:_checkTasks()
assert.is_true(UIManager._task_queue_dirty)
end)
it("should check active widgets in order", function()
local call_signals = {false, false, false}
UIManager._window_stack = {
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[1] = true
return true
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[2] = true
return true
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[3] = true
return true
end
}
},
{widget = {handleEvent = function()end}},
}
UIManager:sendEvent("foo")
assert.falsy(call_signals[1])
assert.falsy(call_signals[2])
assert.truthy(call_signals[3])
end)
it("should handle stack change when checking for active widgets", function()
-- senario 1: 2nd widget removes the 3rd widget in the stack
local call_signals = {0, 0, 0}
UIManager._window_stack = {
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[1] = call_signals[1] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[2] = call_signals[2] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[3] = call_signals[3] + 1
table.remove(UIManager._window_stack, 2)
end
}
},
{widget = {handleEvent = function()end}},
}
UIManager:sendEvent("foo")
assert.is.same(call_signals[1], 1)
assert.is.same(call_signals[2], 0)
assert.is.same(call_signals[3], 1)
-- senario 2: top widget removes itself
call_signals = {0, 0, 0}
UIManager._window_stack = {
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[1] = call_signals[1] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[2] = call_signals[2] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[3] = call_signals[3] + 1
table.remove(UIManager._window_stack, 3)
end
}
},
}
UIManager:sendEvent("foo")
assert.is.same(call_signals[1], 1)
assert.is.same(call_signals[2], 1)
assert.is.same(call_signals[3], 1)
end)
it("should handle stack change when broadcasting events", function()
UIManager._window_stack = {
{
widget = {
handleEvent = function()
UIManager._window_stack[1] = nil
end
}
},
}
UIManager:broadcastEvent("foo")
assert.is.same(#UIManager._window_stack, 0)
UIManager._window_stack = {
{
widget = {
handleEvent = function()
UIManager._window_stack[1] = nil
UIManager._window_stack[2] = nil
UIManager._window_stack[3] = nil
end
}
},
{
widget = {
handleEvent = function()
assert.falsy(true);
end
}
},
{
widget = {
handleEvent = function()
assert.falsy(true);
end
}
},
}
UIManager:broadcastEvent("foo")
assert.is.same(#UIManager._window_stack, 0)
end)
it("should handle stack change when closing widgets", function()
local widget_1 = {handleEvent = function()end}
local widget_2 = {
handleEvent = function()
UIManager:close(widget_1)
end
}
local widget_3 = {handleEvent = function()end}
UIManager._window_stack = {
{widget = widget_1},
{widget = widget_2},
{widget = widget_3},
}
UIManager:close(widget_2)
assert.is.same(1, #UIManager._window_stack)
assert.is.same(widget_3, UIManager._window_stack[1].widget)
end)
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end)