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koreader/frontend/device/android/device.lua

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local A, android = pcall(require, "android") -- luacheck: ignore
local Event = require("ui/event")
local Geom = require("ui/geometry")
local Generic = require("device/generic/device")
local UIManager
local ffi = require("ffi")
local C = ffi.C
local FFIUtil = require("ffi/util")
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local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local util = require("util")
local _ = require("gettext")
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local T = FFIUtil.template
local function yes() return true end
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local function no() return false end
local function getCodename()
local api = android.app.activity.sdkVersion
local codename = ""
if api > 30 then
codename = "S"
elseif api == 30 then
codename = "R"
elseif api == 29 then
codename = "Q"
elseif api == 28 then
codename = "Pie"
elseif api == 27 or api == 26 then
codename = "Oreo"
elseif api == 25 or api == 24 then
codename = "Nougat"
elseif api == 23 then
codename = "Marshmallow"
elseif api == 22 or api == 21 then
codename = "Lollipop"
elseif api == 19 then
codename = "KitKat"
elseif api < 19 and api >= 16 then
codename = "Jelly Bean"
elseif api < 16 and api >= 14 then
codename = "Ice Cream Sandwich"
end
return codename
end
-- thirdparty app support
local external = require("device/thirdparty"):new{
dicts = {
{ "Aard2", "Aard2", false, "itkach.aard2", "aard2" },
{ "Alpus", "Alpus", false, "com.ngcomputing.fora.android", "search" },
{ "ColorDict", "ColorDict", false, "com.socialnmobile.colordict", "send" },
{ "Eudic", "Eudic", false, "com.eusoft.eudic", "send" },
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{ "EudicPlay", "Eudic (Google Play)", false, "com.qianyan.eudic", "send" },
{ "Fora", "Fora Dict", false, "com.ngc.fora", "search" },
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{ "ForaPro", "Fora Dict Pro", false, "com.ngc.fora.android", "search" },
{ "GoldenFree", "GoldenDict Free", false, "mobi.goldendict.android.free", "send" },
{ "GoldenPro", "GoldenDict Pro", false, "mobi.goldendict.android", "send" },
{ "Kiwix", "Kiwix", false, "org.kiwix.kiwixmobile", "text" },
{ "LookUp", "Look Up", false, "gaurav.lookup", "send" },
{ "LookUpPro", "Look Up Pro", false, "gaurav.lookuppro", "send" },
{ "Mdict", "Mdict", false, "cn.mdict", "send" },
{ "QuickDic", "QuickDic", false, "de.reimardoeffinger.quickdic", "quickdic" },
},
check = function(self, app)
return android.isPackageEnabled(app)
end,
}
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
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local Device = Generic:extend{
isAndroid = yes,
model = android.prop.product,
hasKeys = yes,
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hasDPad = no,
NetworkMgr: Handle non-blocking turnOnWifi implementations better (#10863) * Device: Add a `hasSeamlessWifiToggle` devcap to complement `hasWifiToggle`, to denote platforms where we can toggle WiFi without losing focus, as this has obvious UX impacts, and less obvious technical impacts on some of the NetworkMgr innards... * Android: Mark as `!hasSeamlessWifiToggle`, as it requires losing focus to the system settings. Moreover, `turnOnWifi` returns *immediately* and we *still* run in the background during that time, for extra spiciness... * NetworkMgr: Ensure only *one* call to `turnOnWifi` will actually go on when stuff gets re-scheduled by the `beforeWifiAction` framework. * NetworkMgr: Ensure the `beforeWifiAction` framework will not re-schedule the same thing *ad vitam aeternam* if a previous connection attempt is still ongoing. (i.e., previously, on Android, if you backed out of the system settings, you entered the Benny Hill dimension, as NetworkMgr would keep throwing you back into the system settings ;p). This has a few implications on callbacks requested by subsequent connection attempts, though. Generally, we'll try to honor *explicitly interactive* callbacks, but `beforeWifiAction` stuff will be dropped (only the original cb is preserved). That's what prevents the aforementioned infinite loop, as the `beforeWifiAction` framework was based on the assumption that `turnOnWifi` somewhat guaranteed `isConnected` to be true on return, something which is only actually true on `hasWifiManager` platforms. * NetworkMgr: In `prompt` mode, the above implies that the prompt will not even be shown for concurrent attempts, as it's otherwise extremely confusing (KOSync on Android being a prime example, as it has a pair of Suspend/Resume handlers, so the initial attempt trips those two because of the focus switch >_<"). * NetworkMgr: Don't attempt to kill wifi when aborting a connection attempt on `!hasSeamlessWifiToggle` (because, again, it'll break UX, and also because it might run at very awkward times (e.g., I managed to go back to KOReader *between* a FM/Reader switch at one point, which promptly caused `UIManager` to exit because there was nothing to show ;p). * NetworkMgr: Don't drop the connectivity callback when `beforeWifiAction` is set to prompt and the target happens to use a connectivity check in its `turnOnWifi` implementation (e.g., on Kindle). * Android: Add an `"ignore"` `beforeWifiAction` mode, that'll do nothing but schedule the connectivity check with its callback (with the intent being the system will eventually enable wifi on its own Soon(TM)). If you're already online, the callback will run immediately, obviously. If you followed the early discussions on this PR, this closely matches what happens on `!hasWifiToggle` platforms (as flagging Android that way was one of the possible approaches here). * NetworkMgr: Bail out early in `goOnlineToRun` if `beforeWifiAction` isn't `"turn_on"`. Prompt cannot work there, and while ignore technically could, it would serve very little purpose given its intended use case. * KOSync: Neuter the Resume/Suspend handlers early on `CloseDocument`, as this is how focus switches are handled on Android, and if `beforeWifiAction` is `turn_on` and you were offline at the time, we'd trip them because of the swap to system settings to enable wifi. * KOSync: Allow `auto_sync` to be enabled regardless of the `beforeWifiAction` mode on `!hasSeamlessWifiToggle` platforms. Prompt is still a terrible idea, but given that `goOnlineToRun` now aborts early if the mode is not supported, it's less of a problem.
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hasSeamlessWifiToggle = no, -- Requires losing focus to the sytem's network settings and user interaction
hasExitOptions = no,
hasEinkScreen = function() return android.isEink() end,
hasColorScreen = android.isColorScreen,
hasFrontlight = android.hasLights,
hasNaturalLight = android.isWarmthDevice,
canRestart = no,
canSuspend = no,
firmware_rev = android.app.activity.sdkVersion,
home_dir = android.getExternalStoragePath(),
display_dpi = android.lib.AConfiguration_getDensity(android.app.config),
isHapticFeedbackEnabled = yes,
isDefaultFullscreen = function() return android.app.activity.sdkVersion >= 19 end,
hasClipboard = yes,
hasOTAUpdates = android.ota.isEnabled,
hasOTARunning = function() return android.ota.isRunning end,
hasFastWifiStatusQuery = yes,
hasSystemFonts = yes,
canOpenLink = yes,
openLink = function(self, link)
if not link or type(link) ~= "string" then return end
return android.openLink(link)
end,
canImportFiles = function() return android.app.activity.sdkVersion >= 19 end,
hasExternalSD = function() return android.getExternalSdPath() end,
importFile = function(path) android.importFile(path) end,
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canShareText = yes,
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doShareText = function(self, text, reason, title, mimetype)
android.sendText(text, reason, title, mimetype)
end,
canExternalDictLookup = yes,
getExternalDictLookupList = function() return external.dicts end,
doExternalDictLookup = function (self, text, method, callback)
external.when_back_callback = callback
local _, app, action = external:checkMethod("dict", method)
if action then
android.dictLookup(text, app, action)
end
end,
}
function Device:init()
self.screen = require("ffi/framebuffer_android"):new{device = self, debug = logger.dbg}
self.powerd = require("device/android/powerd"):new{device = self}
local event_map = require("device/android/event_map")
if android.prop.is_tolino then
-- dpad left/right as page back/forward
event_map[21] = "LPgBack"
event_map[22] = "LPgFwd"
end
self.input = require("device/input"):new{
device = self,
event_map = event_map,
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handleMiscEv = function(this, ev)
logger.dbg("Android application event", ev.code)
if ev.code == C.APP_CMD_SAVE_STATE then
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UIManager:broadcastEvent(Event:new("FlushSettings"))
elseif ev.code == C.APP_CMD_DESTROY then
UIManager:quit()
elseif ev.code == C.APP_CMD_GAINED_FOCUS
or ev.code == C.APP_CMD_INIT_WINDOW
or ev.code == C.APP_CMD_WINDOW_REDRAW_NEEDED then
this.device.screen:_updateWindow()
elseif ev.code == C.APP_CMD_LOST_FOCUS
or ev.code == C.APP_CMD_TERM_WINDOW then
The great Input/GestureDetector/TimeVal spring cleanup (a.k.a., a saner main loop) (#7415) * ReaderDictionary: Port delay computations to TimeVal * ReaderHighlight: Port delay computations to TimeVal * ReaderView: Port delay computations to TimeVal * Android: Reset gesture detection state on APP_CMD_TERM_WINDOW. This prevents potentially being stuck in bogus gesture states when switching apps. * GestureDetector: * Port delay computations to TimeVal * Fixed delay computations to handle time warps (large and negative deltas). * Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture. * Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1. * Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy. * The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events. The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use a clock source that is *NOT* MONOTONIC. AFAICT, that's pretty much... PocketBook, and that's it? * Input: * Use the <linux/input.h> FFI module instead of re-declaring every constant * Fixed (verbose) debug logging of input events to actually translate said constants properly. * Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume. * Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient. Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts, as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector. * reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary. * TimeVal: * Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>). * Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC. * Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence. * New methods: * Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime * Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero * UIManager: * Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base. This ensures reliable and consistent scheduling, as time is ensured never to go backwards. * Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame. It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value, because very few time has passed. The only code left that does live syscalls does it because it's actually necessary for accuracy, and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics). * DictQuickLookup: Port delay computations to TimeVal * FootNoteWidget: Port delay computations to TimeVal * HTMLBoxWidget: Port delay computations to TimeVal * Notification: Port delay computations to TimeVal * TextBoxWidget: Port delay computations to TimeVal * AutoSuspend: Port to TimeVal * AutoTurn: * Fix it so that settings are actually honored. * Port to TimeVal * BackgroundRunner: Port to TimeVal * Calibre: Port benchmarking code to TimeVal * BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly. * All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
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this.device.input:resetState()
elseif ev.code == C.APP_CMD_CONFIG_CHANGED then
-- orientation and size changes
if android.screen.width ~= android.getScreenWidth()
or android.screen.height ~= android.getScreenHeight() then
this.device.screen:resize()
local new_size = this.device.screen:getSize()
logger.info("Resizing screen to", new_size)
local FileManager = require("apps/filemanager/filemanager")
UIManager:broadcastEvent(Event:new("SetDimensions", new_size))
UIManager:broadcastEvent(Event:new("ScreenResize", new_size))
UIManager:broadcastEvent(Event:new("RedrawCurrentPage"))
if FileManager.instance then
FileManager.instance:reinit(FileManager.instance.path,
FileManager.instance.focused_file)
end
end
-- to-do: keyboard connected, disconnected
elseif ev.code == C.APP_CMD_RESUME then
if not android.prop.brokenLifecycle then
UIManager:broadcastEvent(Event:new("Resume"))
end
if external.when_back_callback then
external.when_back_callback()
external.when_back_callback = nil
end
if android.ota.isPending then
UIManager:scheduleIn(0.1, self.install)
else
local new_file = android.getIntent()
if new_file ~= nil and lfs.attributes(new_file, "mode") == "file" then
-- we cannot blit to a window here since we have no focus yet.
local InfoMessage = require("ui/widget/infomessage")
local BD = require("ui/bidi")
UIManager:scheduleIn(0.1, function()
UIManager:show(InfoMessage:new{
text = T(_("Opening file '%1'."), BD.filepath(new_file)),
timeout = 0.0,
})
end)
UIManager:scheduleIn(0.2, function()
require("apps/reader/readerui"):doShowReader(new_file)
end)
else
-- check if we're resuming from importing content.
local content_path = android.getLastImportedPath()
if content_path ~= nil then
local FileManager = require("apps/filemanager/filemanager")
UIManager:scheduleIn(0.5, function()
if FileManager.instance then
FileManager.instance:onRefresh()
else
FileManager:showFiles(content_path)
end
end)
end
end
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end
elseif ev.code == C.APP_CMD_PAUSE then
if not android.prop.brokenLifecycle then
UIManager:broadcastEvent(Event:new("RequestSuspend"))
end
elseif ev.code == C.AEVENT_POWER_CONNECTED then
UIManager:broadcastEvent(Event:new("Charging"))
elseif ev.code == C.AEVENT_POWER_DISCONNECTED then
UIManager:broadcastEvent(Event:new("NotCharging"))
elseif ev.code == C.AEVENT_DOWNLOAD_COMPLETE then
android.ota.isRunning = false
if android.isResumed() then
self:install()
else
android.ota.isPending = true
end
end
end,
hasClipboardText = function()
return android.hasClipboardText()
end,
getClipboardText = function()
return android.getClipboardText()
end,
setClipboardText = function(text)
return android.setClipboardText(text)
end,
}
-- check if we have a keyboard
if android.lib.AConfiguration_getKeyboard(android.app.config)
== C.ACONFIGURATION_KEYBOARD_QWERTY
then
self.hasKeyboard = yes
end
-- check if we have a touchscreen
if android.lib.AConfiguration_getTouchscreen(android.app.config)
~= C.ACONFIGURATION_TOUCHSCREEN_NOTOUCH
then
self.isTouchDevice = yes
end
-- check if we use custom timeouts
if android.needsWakelocks() then
android.timeout.set(C.AKEEP_SCREEN_ON_ENABLED)
else
local timeout = G_reader_settings:readSetting("android_screen_timeout")
if timeout then
if timeout == C.AKEEP_SCREEN_ON_ENABLED
or timeout > C.AKEEP_SCREEN_ON_DISABLED
and android.settings.hasPermission("settings")
then
android.timeout.set(timeout)
end
end
end
-- check if we disable fullscreen support
if G_reader_settings:isTrue("disable_android_fullscreen") then
self:toggleFullscreen()
end
-- check if we allow haptic feedback in spite of system settings
if G_reader_settings:isTrue("haptic_feedback_override") then
android.setHapticOverride(true)
end
-- check if we ignore volume keys and then they're forwarded to system services.
if G_reader_settings:isTrue("android_ignore_volume_keys") then
android.setVolumeKeysIgnored(true)
end
-- check if we ignore the back button completely
if G_reader_settings:isTrue("android_ignore_back_button") then
android.setBackButtonIgnored(true)
end
Generic.init(self)
end
function Device:UIManagerReady(uimgr)
UIManager = uimgr
end
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function Device:initNetworkManager(NetworkMgr)
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function NetworkMgr:turnOnWifi(complete_callback)
android.openWifiSettings()
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end
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function NetworkMgr:turnOffWifi(complete_callback)
android.openWifiSettings()
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end
function NetworkMgr:openSettings()
android.openWifiSettings()
end
function NetworkMgr:isConnected()
local ok = android.getNetworkInfo()
ok = tonumber(ok)
if not ok then return false end
return ok == 1
end
NetworkMgr.isWifiOn = NetworkMgr.isConnected
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end
function Device:performHapticFeedback(type)
android.hapticFeedback(C["AHAPTIC_"..type])
end
function Device:setIgnoreInput(enable)
logger.dbg("android.setIgnoreInput", enable)
android.setIgnoreInput(enable)
end
function Device:retrieveNetworkInfo()
local ok, type = android.getNetworkInfo()
ok, type = tonumber(ok), tonumber(type)
if not ok or not type or type == C.ANETWORK_NONE then
return _("Not connected")
else
if type == C.ANETWORK_WIFI then
return _("Connected to Wi-Fi")
elseif type == C.ANETWORK_MOBILE then
return _("Connected to mobile data network")
elseif type == C.ANETWORK_ETHERNET then
return _("Connected to Ethernet")
elseif type == C.ANETWORK_BLUETOOTH then
return _("Connected to Bluetooth")
elseif type == C.ANETWORK_VPN then
return _("Connected to VPN")
end
return _("Unknown connection")
end
end
function Device:setViewport(x, y, w, h)
logger.info(string.format("Switching viewport to new geometry [x=%d,y=%d,w=%d,h=%d]", x, y, w, h))
local viewport = Geom:new{x=x, y=y, w=w, h=h}
self.screen:setViewport(viewport)
end
-- fullscreen
-- to-do: implement fullscreen toggle in API19+
local function canToggleFullscreen()
local api = android.app.activity.sdkVersion
return api < 19, api
end
-- toggle fullscreen API 19+
function Device:_toggleFullscreenImmersive()
logger.dbg("ignoring fullscreen toggle, reason: always in immersive mode")
end
-- toggle fullscreen API 17-18
function Device:_toggleFullscreenLegacy()
local width = android.getScreenWidth()
local height = android.getScreenHeight()
-- NOTE: Since we don't do HW rotation here, this should always match width
local available_width = android.getScreenAvailableWidth()
local available_height = android.getScreenAvailableHeight()
local is_fullscreen = android.isFullscreen()
android.setFullscreen(not is_fullscreen)
G_reader_settings:saveSetting("disable_android_fullscreen", is_fullscreen)
self.fullscreen = android.isFullscreen()
if self.fullscreen then
self:setViewport(0, 0, width, height)
else
self:setViewport(0, 0, available_width, available_height)
end
end
-- toggle fullscreen API 14-16
function Device:_toggleStatusBarVisibility()
local is_fullscreen = android.isFullscreen()
android.setFullscreen(not is_fullscreen)
logger.dbg(string.format("requesting fullscreen: %s", not is_fullscreen))
local width = android.getScreenWidth()
local height = android.getScreenHeight()
local statusbar_height = android.getStatusBarHeight()
local new_height = height - statusbar_height
local Input = require("device/input")
if not is_fullscreen and self.viewport then
statusbar_height = 0
-- reset touchTranslate to normal
-- (since we don't setup any hooks besides the viewport one,
-- (we can just reset the hook to the default NOP instead of piling on +/- translations...)
self.input.eventAdjustHook = Input.eventAdjustHook
end
local viewport = Geom:new{x=0, y=statusbar_height, w=width, h=new_height}
logger.info(string.format("Switching viewport to new geometry [x=%d,y=%d,w=%d,h=%d]",
0, statusbar_height, width, new_height))
self.screen:setViewport(viewport)
if is_fullscreen and self.viewport and self.viewport.y ~= 0 then
self.input:registerEventAdjustHook(
self.input.adjustTouchTranslate,
{x = 0 - self.viewport.x, y = 0 - self.viewport.y}
)
end
self.fullscreen = is_fullscreen
end
function Device:isAlwaysFullscreen()
return not canToggleFullscreen()
end
function Device:toggleFullscreen()
local is_fullscreen = android.isFullscreen()
logger.dbg(string.format("requesting fullscreen: %s", not is_fullscreen))
local dummy, api = canToggleFullscreen()
if api >= 19 then
self:_toggleFullscreenImmersive()
elseif api >= 16 then
self:_toggleFullscreenLegacy()
else
self:_toggleStatusBarVisibility()
end
end
function Device:info()
local is_eink, eink_platform = android.isEink()
local product_type = android.getPlatformName()
local common_text = T(_("%1\n\nOS: Android %2, api %3 on %4\nBuild flavor: %5\n"),
android.prop.product, getCodename(), Device.firmware_rev, jit.arch, android.prop.flavor)
local platform_text = ""
if product_type ~= "android" then
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platform_text = "\n" .. T(_("Device type: %1"), product_type) .. "\n"
end
local eink_text = ""
if is_eink then
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eink_text = "\n" .. T(_("E-ink display supported.\nPlatform: %1"), eink_platform) .. "\n"
end
local wakelocks_text = ""
if android.needsWakelocks() then
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wakelocks_text = "\n" .. _("This device needs CPU, screen and touchscreen always on.\nScreen timeout will be ignored while the app is in the foreground!") .. "\n"
end
return common_text..platform_text..eink_text..wakelocks_text
end
function Device:isDeprecated()
return self.firmware_rev < 18
end
function Device:test()
android.runTest()
end
function Device:exit()
Generic.exit(self)
android.LOGI(string.format("Stopping %s main activity", android.prop.name))
android.lib.ANativeActivity_finish(android.app.activity)
end
function Device:canExecuteScript(file)
local file_ext = string.lower(util.getFileNameSuffix(file))
if android.prop.flavor ~= "fdroid" and file_ext == "sh" then
return true
end
end
function Device:isValidPath(path)
-- the fast check
if android.isPathInsideSandbox(path) then
return true
end
-- the thorough check
local real_ext_storage = FFIUtil.realpath(android.getExternalStoragePath())
local real_path = FFIUtil.realpath(path)
if real_path then
return real_path:sub(1, #real_ext_storage) == real_ext_storage
else
return false
end
end
function Device:showLightDialog()
-- Delay it until next tick so that the event loop gets a chance to drain the input queue,
-- and consume the APP_CMD_LOST_FOCUS event.
-- This helps prevent ANRs on Tolino (c.f., #6583 & #7552).
UIManager:nextTick(function() self:_showLightDialog() end)
end
function Device:_showLightDialog()
local title = android.isEink() and _("Frontlight settings") or _("Light settings")
android.lights.showDialog(title, _("Brightness"), _("Warmth"), _("OK"), _("Cancel"))
local action = android.lights.dialogState()
while action == C.ALIGHTS_DIALOG_OPENED do
FFIUtil.usleep(250) -- dont pin the CPU
action = android.lights.dialogState()
end
if action == C.ALIGHTS_DIALOG_OK then
self.powerd.fl_intensity = self.powerd:frontlightIntensityHW()
self.powerd:_decideFrontlightState()
logger.dbg("Dialog OK, brightness: " .. self.powerd.fl_intensity)
if android.isWarmthDevice() then
self.powerd.fl_warmth = self.powerd:frontlightWarmthHW()
logger.dbg("Dialog OK, warmth: " .. self.powerd.fl_warmth)
end
UIManager:broadcastEvent(Event:new("FrontlightStateChanged"))
elseif action == C.ALIGHTS_DIALOG_CANCEL then
logger.dbg("Dialog Cancel, brightness: " .. self.powerd.fl_intensity)
self.powerd:setIntensityHW(self.powerd.fl_intensity)
if android.isWarmthDevice() then
logger.dbg("Dialog Cancel, warmth: " .. self.powerd.fl_warmth)
self.powerd:setWarmth(self.powerd.fl_warmth)
end
end
end
function Device:untar(archive, extract_to)
return android.untar(archive, extract_to)
end
function Device:download(link, name, ok_text)
local ConfirmBox = require("ui/widget/confirmbox")
local InfoMessage = require("ui/widget/infomessage")
local ok = android.download(link, name)
if ok == C.ADOWNLOAD_EXISTS then
self:install()
elseif ok == C.ADOWNLOAD_OK then
android.ota.isRunning = true
UIManager:show(InfoMessage:new{
text = ok_text,
timeout = 3,
})
elseif ok == C.ADOWNLOAD_FAILED then
UIManager:show(ConfirmBox:new{
text = _("Your device seems to be unable to download packages.\nRetry using the browser?"),
ok_text = _("Retry"),
ok_callback = function() self:openLink(link) end,
})
end
end
function Device:install()
local ConfirmBox = require("ui/widget/confirmbox")
UIManager:show(ConfirmBox:new{
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text = _("Update is ready. Install it now?"),
ok_text = _("Install"),
ok_callback = function()
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UIManager:broadcastEvent(Event:new("FlushSettings"))
UIManager:tickAfterNext(function()
android.ota.install()
android.ota.isPending = false
end)
end,
})
end
-- todo: Wouldn't we like an android.deviceIdentifier() method, so we can use better default paths?
function Device:getDefaultCoverPath()
if android.prop.product == "ntx_6sl" then -- Tolino HD4 and other
return android.getExternalStoragePath() .. "/suspend_others.jpg"
else
return android.getExternalStoragePath() .. "/cover.jpg"
end
end
android.LOGI(string.format("Android %s - %s (API %d) - flavor: %s",
android.prop.version, getCodename(), Device.firmware_rev, android.prop.flavor))
return Device