You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
koreader/frontend/apps/reader/readerui.lua

869 lines
30 KiB
Lua

--[[
ReaderUI is an abstraction for a reader interface.
It works using data gathered from a document interface.
]]--
local BD = require("ui/bidi")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local DeviceListener = require("device/devicelistener")
local DocCache = require("document/doccache")
local DocSettings = require("docsettings")
local DocumentRegistry = require("document/documentregistry")
local Event = require("ui/event")
local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
local FileManagerCollection = require("apps/filemanager/filemanagercollection")
local FileManagerHistory = require("apps/filemanager/filemanagerhistory")
local FileManagerFileSearcher = require("apps/filemanager/filemanagerfilesearcher")
local FileManagerShortcuts = require("apps/filemanager/filemanagershortcuts")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local InputDialog = require("ui/widget/inputdialog")
reader: implement language-support plugin system This creates a new plugin system which hooks into a handful of reader operations in order to allow plugins to add language-specific support where the default reader falls short. The two hooks added are: * During hold-without-pan taps, language plugins can modify the selection in order to better match what users expect koreader to highlight when selecting a single word. The vast majority of CJK language words are more than one character, but KOReader treats all CJK characters as a single word by default, so adding this hook means that readers no longer need to manually select the whole word every time they need to look something. * During dictionary lookup, language plugins can propose alternative candidate words to look up if the selected word could not be found in the dictionary. This is pretty necessary for Japanese and Korean, both of which are highly agglutinative languages and the fuzzy searching system of StarDict is simply not usable because often the inflection of the word is so much longer than the dictionary form that sdcv decides to chop off the actual word and search for the inflection (which yields useless results). This system is of particular interest for readers of CJK languages (without this, looking up words using KOReader was fairly painful) but this system is designed to be minimal and language-agnostic enough that other languages could make use of it by creating their own plugins if the default "whole word" highlight and fuzzy-search system doesn't match their needs. Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
3 years ago
local LanguageSupport = require("languagesupport")
local PluginLoader = require("pluginloader")
local ReaderActivityIndicator = require("apps/reader/modules/readeractivityindicator")
local ReaderBack = require("apps/reader/modules/readerback")
local ReaderBookmark = require("apps/reader/modules/readerbookmark")
local ReaderConfig = require("apps/reader/modules/readerconfig")
local ReaderCoptListener = require("apps/reader/modules/readercoptlistener")
local ReaderCropping = require("apps/reader/modules/readercropping")
local ReaderDeviceStatus = require("apps/reader/modules/readerdevicestatus")
local ReaderDictionary = require("apps/reader/modules/readerdictionary")
local ReaderFont = require("apps/reader/modules/readerfont")
local ReaderGoto = require("apps/reader/modules/readergoto")
local ReaderHinting = require("apps/reader/modules/readerhinting")
local ReaderHighlight = require("apps/reader/modules/readerhighlight")
local ReaderScrolling = require("apps/reader/modules/readerscrolling")
local ReaderKoptListener = require("apps/reader/modules/readerkoptlistener")
local ReaderLink = require("apps/reader/modules/readerlink")
local ReaderMenu = require("apps/reader/modules/readermenu")
local ReaderPageMap = require("apps/reader/modules/readerpagemap")
local ReaderPanning = require("apps/reader/modules/readerpanning")
local ReaderRotation = require("apps/reader/modules/readerrotation")
local ReaderPaging = require("apps/reader/modules/readerpaging")
local ReaderRolling = require("apps/reader/modules/readerrolling")
local ReaderSearch = require("apps/reader/modules/readersearch")
local ReaderStatus = require("apps/reader/modules/readerstatus")
local ReaderStyleTweak = require("apps/reader/modules/readerstyletweak")
local ReaderThumbnail = require("apps/reader/modules/readerthumbnail")
local ReaderToc = require("apps/reader/modules/readertoc")
local ReaderTypeset = require("apps/reader/modules/readertypeset")
local ReaderTypography = require("apps/reader/modules/readertypography")
local ReaderUserHyph = require("apps/reader/modules/readeruserhyph")
local ReaderView = require("apps/reader/modules/readerview")
local ReaderWikipedia = require("apps/reader/modules/readerwikipedia")
local ReaderZooming = require("apps/reader/modules/readerzooming")
local Screenshoter = require("ui/widget/screenshoter")
local SettingsMigration = require("ui/data/settings_migration")
local UIManager = require("ui/uimanager")
local ffiUtil = require("ffi/util")
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local time = require("ui/time")
local util = require("util")
local _ = require("gettext")
local Screen = require("device").screen
local T = ffiUtil.template
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
2 years ago
local ReaderUI = InputContainer:extend{
name = "ReaderUI",
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
2 years ago
active_widgets = nil, -- array
-- if we have a parent container, it must be referenced for now
dialog = nil,
-- the document interface
document = nil,
-- password for document unlock
password = nil,
postInitCallback = nil,
postReaderCallback = nil,
}
function ReaderUI:registerModule(name, ui_module, always_active)
if name then
self[name] = ui_module
ui_module.name = "reader" .. name
end
table.insert(self, ui_module)
if always_active then
-- to get events even when hidden
table.insert(self.active_widgets, ui_module)
end
end
function ReaderUI:registerPostInitCallback(callback)
table.insert(self.postInitCallback, callback)
end
function ReaderUI:registerPostReadyCallback(callback)
table.insert(self.postReaderCallback, callback)
end
function ReaderUI:init()
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
2 years ago
self.active_widgets = {}
-- cap screen refresh on pan to 2 refreshes per second
local pan_rate = Screen.low_pan_rate and 2.0 or 30.0
Device:setIgnoreInput(true) -- Avoid ANRs on Android with unprocessed events.
self.postInitCallback = {}
self.postReaderCallback = {}
-- if we are not the top level dialog ourselves, it must be given in the table
if not self.dialog then
self.dialog = self
end
self.doc_settings = DocSettings:open(self.document.file)
-- Handle local settings migration
SettingsMigration:migrateSettings(self.doc_settings)
if Device:hasKeys() then
self.key_events.Home = { { "Home" } }
self.key_events.Reload = { { "F5" } }
end
-- a view container (so it must be child #1!)
-- all paintable widgets need to be a child of reader view
self:registerModule("view", ReaderView:new{
dialog = self.dialog,
dimen = self.dimen,
ui = self,
document = self.document,
})
-- goto link controller
self:registerModule("link", ReaderLink:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
-- text highlight
self:registerModule("highlight", ReaderHighlight:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
-- menu widget should be registered after link widget and highlight widget
-- so that taps on link and highlight areas won't popup reader menu
-- reader menu controller
self:registerModule("menu", ReaderMenu:new{
view = self.view,
ui = self
})
-- rotation controller
self:registerModule("rotation", ReaderRotation:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- Table of content controller
self:registerModule("toc", ReaderToc:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- bookmark controller
self:registerModule("bookmark", ReaderBookmark:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- reader goto controller
-- "goto" being a dirty keyword in Lua?
self:registerModule("gotopage", ReaderGoto:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
reader: implement language-support plugin system This creates a new plugin system which hooks into a handful of reader operations in order to allow plugins to add language-specific support where the default reader falls short. The two hooks added are: * During hold-without-pan taps, language plugins can modify the selection in order to better match what users expect koreader to highlight when selecting a single word. The vast majority of CJK language words are more than one character, but KOReader treats all CJK characters as a single word by default, so adding this hook means that readers no longer need to manually select the whole word every time they need to look something. * During dictionary lookup, language plugins can propose alternative candidate words to look up if the selected word could not be found in the dictionary. This is pretty necessary for Japanese and Korean, both of which are highly agglutinative languages and the fuzzy searching system of StarDict is simply not usable because often the inflection of the word is so much longer than the dictionary form that sdcv decides to chop off the actual word and search for the inflection (which yields useless results). This system is of particular interest for readers of CJK languages (without this, looking up words using KOReader was fairly painful) but this system is designed to be minimal and language-agnostic enough that other languages could make use of it by creating their own plugins if the default "whole word" highlight and fuzzy-search system doesn't match their needs. Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
3 years ago
self:registerModule("languagesupport", LanguageSupport:new{
ui = self,
document = self.document,
})
-- dictionary
self:registerModule("dictionary", ReaderDictionary:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
-- wikipedia
self:registerModule("wikipedia", ReaderWikipedia:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
-- screenshot controller
self:registerModule("screenshot", Screenshoter:new{
prefix = 'Reader',
dialog = self.dialog,
view = self.view,
ui = self
}, true)
-- device status controller
self:registerModule("devicestatus", ReaderDeviceStatus:new{
ui = self,
})
-- configurable controller
if self.document.info.configurable then
-- config panel controller
self:registerModule("config", ReaderConfig:new{
configurable = self.document.configurable,
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
if self.document.info.has_pages then
-- kopt option controller
self:registerModule("koptlistener", ReaderKoptListener:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
else
-- cre option controller
self:registerModule("crelistener", ReaderCoptListener:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
end
-- activity indicator for when some settings take time to take effect (Kindle under KPV)
if not ReaderActivityIndicator:isStub() then
self:registerModule("activityindicator", ReaderActivityIndicator:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
end
end
-- for page specific controller
if self.document.info.has_pages then
-- cropping controller
self:registerModule("cropping", ReaderCropping:new{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
-- paging controller
self:registerModule("paging", ReaderPaging:new{
pan_rate = pan_rate,
dialog = self.dialog,
view = self.view,
ui = self
})
-- zooming controller
self:registerModule("zooming", ReaderZooming:new{
dialog = self.dialog,
document = self.document,
view = self.view,
ui = self
})
-- panning controller
self:registerModule("panning", ReaderPanning:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- hinting controller
self:registerModule("hinting", ReaderHinting:new{
dialog = self.dialog,
zoom = self.zooming,
view = self.view,
ui = self,
document = self.document,
})
else
-- load crengine default settings (from cr3.ini, some of these
-- will be overriden by our settings by some reader modules below)
if self.document.setupDefaultView then
self.document:setupDefaultView()
end
-- make sure we render document first before calling any callback
self:registerPostInitCallback(function()
local start_time = time.now()
if not self.document:loadDocument() then
self:dealWithLoadDocumentFailure()
end
logger.dbg(string.format(" loading took %.3f seconds", time.to_s(time.since(start_time))))
-- used to read additional settings after the document has been
-- loaded (but not rendered yet)
self:handleEvent(Event:new("PreRenderDocument", self.doc_settings))
start_time = time.now()
self.document:render()
logger.dbg(string.format(" rendering took %.3f seconds", time.to_s(time.since(start_time))))
-- Uncomment to output the built DOM (for debugging)
-- logger.dbg(self.document:getHTMLFromXPointer(".0", 0x6830))
end)
-- styletweak controller (must be before typeset controller)
self:registerModule("styletweak", ReaderStyleTweak:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- typeset controller
self:registerModule("typeset", ReaderTypeset:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- font menu
self:registerModule("font", ReaderFont:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- user hyphenation (must be registered before typography)
self:registerModule("userhyph", ReaderUserHyph:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- typography menu (replaces previous hyphenation menu / ReaderHyphenation)
self:registerModule("typography", ReaderTypography:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- rolling controller
self:registerModule("rolling", ReaderRolling:new{
pan_rate = pan_rate,
dialog = self.dialog,
view = self.view,
ui = self
})
-- pagemap controller
self:registerModule("pagemap", ReaderPageMap:new{
dialog = self.dialog,
view = self.view,
ui = self
})
end
self.disable_double_tap = G_reader_settings:nilOrTrue("disable_double_tap")
-- scrolling (scroll settings + inertial scrolling)
self:registerModule("scrolling", ReaderScrolling:new{
pan_rate = pan_rate,
dialog = self.dialog,
ui = self,
view = self.view,
})
-- back location stack
self:registerModule("back", ReaderBack:new{
ui = self,
view = self.view,
})
-- fulltext search
self:registerModule("search", ReaderSearch:new{
dialog = self.dialog,
view = self.view,
ui = self
})
-- book status
self:registerModule("status", ReaderStatus:new{
ui = self,
document = self.document,
view = self.view,
})
-- thumbnails service (book map, page browser)
self:registerModule("thumbnail", ReaderThumbnail:new{
ui = self,
document = self.document,
})
-- file searcher
self:registerModule("filesearcher", FileManagerFileSearcher:new{
dialog = self.dialog,
ui = self,
})
-- folder shortcuts
self:registerModule("folder_shortcuts", FileManagerShortcuts:new{
dialog = self.dialog,
ui = self,
})
-- history view
self:registerModule("history", FileManagerHistory:new{
dialog = self.dialog,
ui = self,
})
-- collections/favorites view
self:registerModule("collections", FileManagerCollection:new{
dialog = self.dialog,
ui = self,
})
-- book info
self:registerModule("bookinfo", FileManagerBookInfo:new{
dialog = self.dialog,
document = self.document,
ui = self,
})
-- event listener to change device settings
self:registerModule("devicelistener", DeviceListener:new {
document = self.document,
view = self.view,
ui = self,
})
-- koreader plugins
for _, plugin_module in ipairs(PluginLoader:loadPlugins()) do
local ok, plugin_or_err = PluginLoader:createPluginInstance(
plugin_module,
{
dialog = self.dialog,
view = self.view,
ui = self,
document = self.document,
})
if ok then
self:registerModule(plugin_module.name, plugin_or_err)
logger.dbg("RD loaded plugin", plugin_module.name,
"at", plugin_module.path)
end
end
if Device:hasWifiToggle() then
local NetworkListener = require("ui/network/networklistener")
self:registerModule("networklistener", NetworkListener:new {
document = self.document,
view = self.view,
ui = self,
})
end
-- Allow others to change settings based on external factors
-- Must be called after plugins are loaded & before setting are read.
self:handleEvent(Event:new("DocSettingsLoad", self.doc_settings, self.document))
-- we only read settings after all the widgets are initialized
self:handleEvent(Event:new("ReadSettings", self.doc_settings))
for _,v in ipairs(self.postInitCallback) do
v()
end
self.postInitCallback = nil
-- Now that document is loaded, store book metadata in settings
-- (so that filemanager can use it from sideCar file to display
-- Book information).
self.doc_settings:saveSetting("doc_props", self.document:getProps())
-- After initialisation notify that document is loaded and rendered
-- CREngine only reports correct page count after rendering is done
-- Need the same event for PDF document
self:handleEvent(Event:new("ReaderReady", self.doc_settings))
for _,v in ipairs(self.postReaderCallback) do
v()
end
self.postReaderCallback = nil
Device:setIgnoreInput(false) -- Allow processing of events (on Android).
-- print("Ordered registered gestures:")
-- for _, tzone in ipairs(self._ordered_touch_zones) do
-- print(" "..tzone.def.id)
-- end
if ReaderUI.instance == nil then
logger.dbg("Spinning up new ReaderUI instance", tostring(self))
else
-- Should never happen, given what we did in (do)showReader...
logger.err("ReaderUI instance mismatch! Opened", tostring(self), "while we still have an existing instance:", tostring(ReaderUI.instance), debug.traceback())
end
ReaderUI.instance = self
end
function ReaderUI:setLastDirForFileBrowser(dir)
if dir and #dir > 1 and dir:sub(-1) == "/" then
dir = dir:sub(1, -2)
end
self.last_dir_for_file_browser = dir
end
function ReaderUI:getLastDirFile(to_file_browser)
if to_file_browser and self.last_dir_for_file_browser then
local dir = self.last_dir_for_file_browser
self.last_dir_for_file_browser = nil
return dir
end
local QuickStart = require("ui/quickstart")
local last_dir
local last_file = G_reader_settings:readSetting("lastfile")
-- ignore quickstart guide as last_file so we can go back to home dir
if last_file and last_file ~= QuickStart.quickstart_filename then
last_dir = last_file:match("(.*)/")
end
return last_dir, last_file
end
function ReaderUI:showFileManager(file)
local FileManager = require("apps/filemanager/filemanager")
local last_dir, last_file
if file then
last_dir = util.splitFilePathName(file)
last_dir = last_dir:match("(.*)/")
last_file = file
else
last_dir, last_file = self:getLastDirFile(true)
end
if FileManager.instance then
FileManager.instance:reinit(last_dir, last_file)
else
FileManager:showFiles(last_dir, last_file)
end
end
function ReaderUI:onShowingReader()
-- Allows us to optimize out a few useless refreshes in various CloseWidgets handlers...
self.tearing_down = true
self.dithered = nil
-- Don't enforce a "full" refresh, leave that decision to the next widget we'll *show*.
self:onClose(false)
end
-- Same as above, except we don't close it yet. Useful for plugins that need to close custom Menus before calling showReader.
function ReaderUI:onSetupShowReader()
self.tearing_down = true
self.dithered = nil
end
--- @note: Will sanely close existing FileManager/ReaderUI instance for you!
--- This is the *only* safe way to instantiate a new ReaderUI instance!
--- (i.e., don't look at the testsuite, which resorts to all kinds of nasty hacks).
function ReaderUI:showReader(file, provider)
logger.dbg("show reader ui")
if lfs.attributes(file, "mode") ~= "file" then
UIManager:show(InfoMessage:new{
text = T(_("File '%1' does not exist."), BD.filepath(file))
})
return
end
if not DocumentRegistry:hasProvider(file) and provider == nil then
UIManager:show(InfoMessage:new{
text = T(_("File '%1' is not supported."), BD.filepath(file))
})
self:showFileManager(file)
return
end
-- We can now signal the existing ReaderUI/FileManager instances that it's time to go bye-bye...
UIManager:broadcastEvent(Event:new("ShowingReader"))
provider = provider or DocumentRegistry:getProvider(file)
if provider.provider then
self:showReaderCoroutine(file, provider)
end
end
function ReaderUI:showReaderCoroutine(file, provider)
UIManager:show(InfoMessage:new{
text = T(_("Opening file '%1'."), BD.filepath(file)),
timeout = 0.0,
})
-- doShowReader might block for a long time, so force repaint here
UIManager:forceRePaint()
UIManager:nextTick(function()
logger.dbg("creating coroutine for showing reader")
local co = coroutine.create(function()
self:doShowReader(file, provider)
end)
local ok, err = coroutine.resume(co)
if err ~= nil or ok == false then
io.stderr:write('[!] doShowReader coroutine crashed:\n')
io.stderr:write(debug.traceback(co, err, 1))
UIManager:show(InfoMessage:new{
text = _("No reader engine for this file or invalid file.")
})
self:showFileManager()
end
end)
end
function ReaderUI:doShowReader(file, provider)
logger.info("opening file", file)
-- Only keep a single instance running
if ReaderUI.instance then
logger.warn("ReaderUI instance mismatch! Tried to spin up a new instance, while we still have an existing one:", tostring(ReaderUI.instance))
ReaderUI.instance:onClose()
end
local document = DocumentRegistry:openDocument(file, provider)
if not document then
UIManager:show(InfoMessage:new{
text = _("No reader engine for this file or invalid file.")
})
self:showFileManager()
return
end
if document.is_locked then
logger.info("document is locked")
self._coroutine = coroutine.running() or self._coroutine
self:unlockDocumentWithPassword(document)
if coroutine.running() then
local unlock_success = coroutine.yield()
if not unlock_success then
self:showFileManager()
return
end
end
end
require("readhistory"):addItem(file) -- (will update "lastfile")
local reader = ReaderUI:new{
dimen = Screen:getSize(),
covers_fullscreen = true, -- hint for UIManager:_repaint()
document = document,
}
local title = reader.document:getProps().title
if title ~= "" then
Screen:setWindowTitle(title)
else
local _, filename = util.splitFilePathName(file)
Screen:setWindowTitle(filename)
end
Device:notifyBookState(title, document)
-- This is mostly for the few callers that bypass the coroutine shenanigans and call doShowReader directly,
-- instead of showReader...
-- Otherwise, showReader will have taken care of that *before* instantiating a new RD,
-- in order to ensure a sane ordering of plugins teardown -> instantiation.
local FileManager = require("apps/filemanager/filemanager")
if FileManager.instance then
FileManager.instance:onClose()
end
UIManager:show(reader, "full")
end
-- NOTE: The instance reference used to be stored in a private module variable, hence the getter method.
-- We've since aligned behavior with FileManager, which uses a class member instead,
-- but kept the function to avoid changing existing code.
function ReaderUI:_getRunningInstance()
return ReaderUI.instance
end
function ReaderUI:unlockDocumentWithPassword(document, try_again)
logger.dbg("show input password dialog")
self.password_dialog = InputDialog:new{
title = try_again and _("Password is incorrect, try again?")
or _("Input document password"),
buttons = {
{
{
text = _("Cancel"),
id = "close",
enabled = true,
callback = function()
self:closeDialog()
coroutine.resume(self._coroutine)
end,
},
{
text = _("OK"),
enabled = true,
callback = function()
local success = self:onVerifyPassword(document)
self:closeDialog()
if success then
coroutine.resume(self._coroutine, success)
else
self:unlockDocumentWithPassword(document, true)
end
end,
},
},
},
text_type = "password",
}
UIManager:show(self.password_dialog)
self.password_dialog:onShowKeyboard()
end
function ReaderUI:onVerifyPassword(document)
local password = self.password_dialog:getInputText()
return document:unlock(password)
end
function ReaderUI:closeDialog()
self.password_dialog:onClose()
UIManager:close(self.password_dialog)
end
function ReaderUI:onScreenResize(dimen)
self.dimen = dimen
self:updateTouchZonesOnScreenResize(dimen)
end
function ReaderUI:saveSettings()
self:handleEvent(Event:new("SaveSettings"))
self.doc_settings:flush()
G_reader_settings:flush()
end
function ReaderUI:onFlushSettings()
self:saveSettings()
end
function ReaderUI:closeDocument()
self.document:close()
self.document = nil
end
function ReaderUI:notifyCloseDocument()
self:handleEvent(Event:new("CloseDocument"))
if self.document:isEdited() then
local setting = G_reader_settings:readSetting("save_document")
if setting == "always" then
self:closeDocument()
elseif setting == "disable" then
self.document:discardChange()
self:closeDocument()
else
UIManager:show(ConfirmBox:new{
text = _("Do you want to save this document?"),
ok_text = _("Save"),
cancel_text = _("Don't save"),
ok_callback = function()
self:closeDocument()
end,
cancel_callback = function()
self.document:discardChange()
self:closeDocument()
end,
})
end
else
self:closeDocument()
end
end
function ReaderUI:onClose(full_refresh)
logger.dbg("closing reader")
PluginLoader:finalize()
Device:notifyBookState(nil, nil)
if full_refresh == nil then
full_refresh = true
end
-- if self.dialog is us, we'll have our onFlushSettings() called
-- by UIManager:close() below, so avoid double save
if self.dialog ~= self then
self:saveSettings()
end
if self.document ~= nil then
-- Serialize the most recently displayed page for later launch
DocCache:serialize(self.document.file)
logger.dbg("closing document")
self:notifyCloseDocument()
end
UIManager:close(self.dialog, full_refresh and "full")
end
function ReaderUI:onCloseWidget()
if ReaderUI.instance == self then
logger.dbg("Tearing down ReaderUI", tostring(self))
else
logger.warn("ReaderUI instance mismatch! Closed", tostring(self), "while the active one is supposed to be", tostring(ReaderUI.instance))
end
ReaderUI.instance = nil
self._coroutine = nil
end
function ReaderUI:dealWithLoadDocumentFailure()
-- Sadly, we had to delay loadDocument() to about now, so we only
-- know now this document is not valid or recognized.
-- We can't do much more than crash properly here (still better than
-- going on and segfaulting when calling other methods on unitiliazed
-- _document)
-- We must still remove it from lastfile and history (as it has
-- already been added there) so that koreader don't crash again
-- at next launch...
require("readhistory"):removeItemByPath(self.document.file) -- (will update "lastfile")
-- As we are in a coroutine, we can pause and show an InfoMessage before exiting
local _coroutine = coroutine.running()
if coroutine then
logger.warn("crengine failed recognizing or parsing this file: unsupported or invalid document")
UIManager:show(InfoMessage:new{
text = _("Failed recognizing or parsing this file: unsupported or invalid document.\nKOReader will exit now."),
dismiss_callback = function()
coroutine.resume(_coroutine, false)
end,
})
coroutine.yield() -- pause till InfoMessage is dismissed
end
-- We have to error and exit the coroutine anyway to avoid any segfault
error("crengine failed recognizing or parsing this file: unsupported or invalid document")
end
function ReaderUI:onHome()
self:onClose()
self:showFileManager()
return true
end
function ReaderUI:onReload()
self:reloadDocument()
end
function ReaderUI:reloadDocument(after_close_callback)
local file = self.document.file
local provider = getmetatable(self.document).__index
-- Mimic onShowingReader's refresh optimizations
self.tearing_down = true
self.dithered = nil
self:handleEvent(Event:new("CloseReaderMenu"))
self:handleEvent(Event:new("CloseConfigMenu"))
self.highlight:onClose() -- close highlight dialog if any
self:onClose(false)
if after_close_callback then
-- allow caller to do stuff between close an re-open
after_close_callback(file, provider)
end
self:showReader(file, provider)
end
function ReaderUI:switchDocument(new_file)
if not new_file then return end
-- Mimic onShowingReader's refresh optimizations
self.tearing_down = true
self.dithered = nil
self:handleEvent(Event:new("CloseReaderMenu"))
self:handleEvent(Event:new("CloseConfigMenu"))
self.highlight:onClose() -- close highlight dialog if any
self:onClose(false)
self:showReader(new_file)
end
function ReaderUI:onOpenLastDoc()
self:switchDocument(self.menu:getPreviousFile())
end
function ReaderUI:getCurrentPage()
if self.document.info.has_pages then
return self.paging.current_page
else
return self.document:getCurrentPage()
end
end
return ReaderUI