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koreader/frontend/ui/bbox.lua

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Lua
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require "math"
--[[
BBoxWidget shows a bbox for page cropping
]]
BBoxWidget = InputContainer:new{
page_bbox = nil,
screen_bbox = nil,
linesize = 2,
}
function BBoxWidget:init()
self.page_bbox = self.document:getPageBBox(self.view.state.page)
--DEBUG("used page bbox on page", self.view.state.page, self.page_bbox)
if Device:isTouchDevice() then
self.ges_events = {
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TapAdjust = {
GestureRange:new{
ges = "tap",
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range = self.view.dimen,
}
},
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PanAdjust = {
GestureRange:new{
ges = "pan",
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range = self.view.dimen,
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}
},
ConfirmAdjust = {
GestureRange:new{
ges = "double_tap",
range = self.view.dimen,
}
}
}
end
end
function BBoxWidget:getSize()
return self.view.dimen
end
function BBoxWidget:paintTo(bb, x, y)
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-- As getScreenBBox uses view states, screen_bbox initialization is postponed.
self.screen_bbox = self.screen_bbox or self:getScreenBBox(self.page_bbox)
local bbox = self.screen_bbox
-- top edge
bb:invertRect(bbox.x0 + self.linesize, bbox.y0, bbox.x1 - bbox.x0, self.linesize)
-- bottom edge
bb:invertRect(bbox.x0 + self.linesize, bbox.y1, bbox.x1 - bbox.x0 - self.linesize, self.linesize)
-- left edge
bb:invertRect(bbox.x0, bbox.y0, self.linesize, bbox.y1 - bbox.y0 + self.linesize)
-- right edge
bb:invertRect(bbox.x1, bbox.y0 + self.linesize, self.linesize, bbox.y1 - bbox.y0)
end
-- transform page bbox to screen bbox
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function BBoxWidget:getScreenBBox(page_bbox)
local bbox = {}
local scale = self.view.state.zoom
local screen_offset = self.view.state.offset
--DEBUG("screen offset in page_to_screen", screen_offset)
bbox.x0 = math.round(page_bbox.x0 * scale + screen_offset.x)
bbox.y0 = math.round(page_bbox.y0 * scale + screen_offset.y)
bbox.x1 = math.round(page_bbox.x1 * scale + screen_offset.x)
bbox.y1 = math.round(page_bbox.y1 * scale + screen_offset.y)
return bbox
end
-- transform screen bbox to page bbox
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function BBoxWidget:getPageBBox(screen_bbox)
local bbox = {}
local scale = self.view.state.zoom
local screen_offset = self.view.state.offset
--DEBUG("screen offset in screen_to_page", screen_offset)
bbox.x0 = math.round((screen_bbox.x0 - screen_offset.x) / scale)
bbox.y0 = math.round((screen_bbox.y0 - screen_offset.y) / scale)
bbox.x1 = math.round((screen_bbox.x1 - screen_offset.x) / scale)
bbox.y1 = math.round((screen_bbox.y1 - screen_offset.y) / scale)
return bbox
end
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function BBoxWidget:inPageArea(ges)
local offset = self.view.state.offset
local page_area = self.view.page_area
local page_dimen = Geom:new{ x = offset.x, y = offset.y, h = page_area.h, w = page_area.w}
return not ges.pos:notIntersectWith(page_dimen)
end
function BBoxWidget:adjustScreenBBox(ges, rate)
--DEBUG("adjusting crop bbox with pos", ges.pos)
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if not self:inPageArea(ges) then return end
local bbox = self.screen_bbox
local upper_left = Geom:new{ x = bbox.x0, y = bbox.y0}
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local upper_right = Geom:new{ x = bbox.x1, y = bbox.y0}
local bottom_left = Geom:new{ x = bbox.x0, y = bbox.y1}
local bottom_right = Geom:new{ x = bbox.x1, y = bbox.y1}
local upper_center = Geom:new{ x = (bbox.x0 + bbox.x1) / 2, y = bbox.y0}
local bottom_center = Geom:new{ x = (bbox.x0 + bbox.x1) / 2, y = bbox.y1}
local right_center = Geom:new{ x = bbox.x1, y = (bbox.y0 + bbox.y1) / 2}
local left_center = Geom:new{ x = bbox.x0, y = (bbox.y0 + bbox.y1) / 2}
local anchors = {
upper_left, upper_center, upper_right,
left_center, right_center,
bottom_left, bottom_center, bottom_right,
}
local _, nearest = math.tmin(anchors, function(a,b)
return a:distance(ges.pos) > b:distance(ges.pos)
end)
--DEBUG("nearest anchor", nearest)
if nearest == upper_left then
upper_left.x = ges.pos.x
upper_left.y = ges.pos.y
elseif nearest == bottom_right then
bottom_right.x = ges.pos.x
bottom_right.y = ges.pos.y
elseif nearest == upper_right then
bottom_right.x = ges.pos.x
upper_left.y = ges.pos.y
elseif nearest == bottom_left then
upper_left.x = ges.pos.x
bottom_right.y = ges.pos.y
elseif nearest == upper_center then
upper_left.y = ges.pos.y
elseif nearest == right_center then
bottom_right.x = ges.pos.x
elseif nearest == bottom_center then
bottom_right.y = ges.pos.y
elseif nearest == left_center then
upper_left.x = ges.pos.x
end
self.screen_bbox = {
x0 = math.round(upper_left.x),
y0 = math.round(upper_left.y),
x1 = math.round(bottom_right.x),
y1 = math.round(bottom_right.y)
}
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if rate then
local last_time = self.last_time or {0, 0}
local this_time = { util.gettime() }
local elap_time = (this_time[1] - last_time[1]) * 1000 + (this_time[2] - last_time[2]) / 1000 -- in millisec
if elap_time > 1000 / rate then
UIManager.repaint_all = true
self.last_time = this_time
end
else
UIManager.repaint_all = true
end
end
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function BBoxWidget:getModifiedPageBBox()
return self:getPageBBox(self.screen_bbox)
end
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function BBoxWidget:onTapAdjust(arg, ges)
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self:adjustScreenBBox(ges)
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return true
end
function BBoxWidget:onPanAdjust(arg, ges)
-- up to 3 updates per second
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self:adjustScreenBBox(ges, 3.0)
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return true
end
function BBoxWidget:onConfirmAdjust(arg, ges)
if self:inPageArea(ges) then
self.ui:handleEvent(Event:new("ConfirmPageCrop"))
end
return true
end