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koreader/frontend/ui/widget/widget.lua

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--[[--
This is a generic Widget interface, which is the base class for all other widgets.
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Widgets can be queried about their size and can be painted on screen.
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that's it for now. Probably we need something more elaborate
later.
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If the table that was given to us as parameter has an "init"
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method, it will be called. use this to set _instance_ variables
rather than class variables.
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]]
local EventListener = require("ui/widget/eventlistener")
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--- Widget base class
-- @table Widget
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local Widget = EventListener:new()
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--[[--
Use this method to define a subclass widget class that's inherited from a
base class widget. It only setups the metabale (or prototype chain) and will
not initiate a real instance, i.e. call self:init().
@tparam Widget baseclass
@treturn Widget
]]
function Widget:extend(baseclass)
local o = baseclass or {}
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setmetatable(o, self)
self.__index = self
return o
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end
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--[[--
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Use this method to initiatie a instance of a class, don't use it for class
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definition because it also calls self:init().
@tparam Widget o
@treturn Widget
]]
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function Widget:new(o)
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o = self:extend(o)
-- Both o._init and o.init are called on object creation. But o._init is
-- used for base widget initialization (basic component used to build other
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-- widgets). While o.init is for higher level widgets, for example Menu
-- Widget
if o._init then o:_init() end
if o.init then o:init() end
return o
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end
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--[[
FIXME: enable this doc section when we verified all self.dimen is a Geom so we
can return self.dime:copy().
Return size of the widget.
@treturn ui.geometry.Geom
--]]
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function Widget:getSize()
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return self.dimen
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end
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--[[--
Paint widget to a BlitBuffer.
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@tparam BlitBuffer bb BlitBuffer to paint to. If it's the screen BlitBuffer, then
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widget will show up on screen refresh.
@int x x offset within the BlitBuffer
@int y y offset within the BlitBuffer
]]
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function Widget:paintTo(bb, x, y)
end
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return Widget