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koreader/frontend/ui/widget/button.lua

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require "ui/widget/container"
--[[
a button widget
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--]]
Button = InputContainer:new{
text = nil, -- mandatory
preselect = false,
callback = nil,
margin = 0,
bordersize = 3,
background = 0,
radius = 15,
padding = 2,
width = nil,
text_font_face = "cfont",
text_font_size = 20,
}
function Button:init()
local text_widget = TextWidget:new{
text = self.text,
face = Font:getFace(self.text_font_face, self.text_font_size)
}
local text_size = text_widget:getSize()
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if self.width == nil then
self.width = text_size.w
end
-- set FrameContainer content
self[1] = FrameContainer:new{
margin = self.margin,
bordersize = self.bordersize,
background = self.background,
radius = self.radius,
padding = self.padding,
HorizontalGroup:new{
HorizontalSpan:new{ width = (self.width - text_size.w)/2 },
text_widget,
HorizontalSpan:new{ width = (self.width - text_size.w)/2 },
}
}
if self.preselect then
self[1].color = 15
else
self[1].color = 5
end
self.dimen = self[1]:getSize()
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Tap Button",
},
}
end
end
function Button:onFocus()
self[1].color = 15
return true
end
function Button:onUnfocus()
self[1].color = 5
return true
end
function Button:onTapSelect()
self.callback()
return true
end