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koreader/make/android.mk

82 lines
2.6 KiB
Makefile

# Use the git commit count as the (integer) Android version code
ANDROID_VERSION ?= $(shell git rev-list --count HEAD)
ANDROID_NAME ?= $(VERSION)
ANDROID_DIR = $(PLATFORM_DIR)/android
ANDROID_LAUNCHER_DIR = $(ANDROID_DIR)/luajit-launcher
ANDROID_ASSETS = $(ANDROID_LAUNCHER_DIR)/assets/module
ANDROID_LIBS_ROOT = $(ANDROID_LAUNCHER_DIR)/libs
ANDROID_LIBS_ABI = $(ANDROID_LIBS_ROOT)/$(ANDROID_ABI)
ifeq ($(ANDROID_ARCH), arm64)
ANDROID_ABI ?= arm64-v8a
else ifeq ($(ANDROID_ARCH), x86)
ANDROID_ABI ?= $(ANDROID_ARCH)
else ifeq ($(ANDROID_ARCH), x86_64)
ANDROID_ABI ?= $(ANDROID_ARCH)
else
ANDROID_ARCH ?= arm
ANDROID_ABI ?= armeabi-v7a
endif
androiddev: update
$(MAKE) -C $(ANDROID_LAUNCHER_DIR) dev
update: all
# Note: do not remove the module directory so there's no need
# for `mk7z.sh` to always recreate `assets.7z` from scratch.
rm -rfv $(ANDROID_LIBS_ROOT)
mkdir -p $(ANDROID_ASSETS) $(ANDROID_LIBS_ABI)
# APK version
echo $(VERSION) > $(ANDROID_ASSETS)/version.txt
# shared libraries are stored as raw assets
cp -pLR $(INSTALL_DIR)/koreader/libs $(ANDROID_LAUNCHER_DIR)/assets
# in runtime luajit-launcher's libluajit.so will be loaded
rm -vf $(ANDROID_LAUNCHER_DIR)/assets/libs/libluajit.so
# binaries are stored as shared libraries to prevent W^X exception on Android 10+
# https://developer.android.com/about/versions/10/behavior-changes-10#execute-permission
cp -pR $(INSTALL_DIR)/koreader/sdcv $(ANDROID_LIBS_ABI)/libsdcv.so
echo "sdcv libsdcv.so" > $(ANDROID_ASSETS)/map.txt
# assets are compressed manually and stored inside the APK.
cd $(INSTALL_DIR)/koreader && \
./tools/mk7z.sh \
../../$(ANDROID_ASSETS)/koreader.7z \
"$$(git show -s --format='%ci')" \
-m0=lzma2 -mx=9 \
-- . \
'-x!cache' \
'-x!clipboard' \
'-x!data/dict' \
'-x!data/tessdata' \
'-x!history' \
'-x!l10n/templates' \
'-x!libs' \
'-x!ota' \
'-x!resources/fonts*' \
'-x!resources/icons/src*' \
'-x!rocks/bin' \
'-x!rocks/lib/luarocks' \
'-x!screenshots' \
'-x!sdcv' \
'-x!spec' \
'-x!tools' \
'-xr!.*' \
'-xr!COPYING' \
'-xr!NOTES.txt' \
'-xr!NOTICE' \
'-xr!README.md' \
;
# make the android APK
# Note: filter out the `--debug=…` make flag
# so the old crummy version provided by the
# NDK does not blow a gasket.
MAKEFLAGS='$(filter-out --debug=%,$(MAKEFLAGS))' \
$(MAKE) -C $(ANDROID_LAUNCHER_DIR) $(if $(KODEBUG), debug, release) \
ANDROID_APPNAME=KOReader \
ANDROID_VERSION=$(ANDROID_VERSION) \
ANDROID_NAME=$(ANDROID_NAME) \
ANDROID_FLAVOR=$(ANDROID_FLAVOR)
cp $(ANDROID_LAUNCHER_DIR)/bin/NativeActivity.apk \
koreader-android-$(ANDROID_ARCH)$(KODEDUG_SUFFIX)-$(VERSION).apk
PHONY += androiddev update