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koreader/frontend/device/android/device.lua

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local Generic = require("device/generic/device")
local isAndroid, android = pcall(require, "android")
local ffi = require("ffi")
local DEBUG = require("dbg")
local function yes() return true end
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local function no() return false end
local Device = Generic:new{
model = "Android",
hasKeys = yes,
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hasDPad = no,
isAndroid = yes,
firmware_rev = "none",
display_dpi = ffi.C.AConfiguration_getDensity(android.app.config),
}
function Device:init()
self.screen = require("ffi/framebuffer_android"):new{device = self, debug = DEBUG}
self.powerd = require("device/android/powerd"):new{device = self}
self.input = require("device/input"):new{
device = self,
event_map = require("device/android/event_map"),
handleMiscEv = function(self, ev)
DEBUG("Android application event", ev.code)
if ev.code == ffi.C.APP_CMD_SAVE_STATE then
return "SaveState"
elseif ev.code == ffi.C.APP_CMD_GAINED_FOCUS then
self.device.screen:refreshFull()
elseif ev.code == ffi.C.APP_CMD_WINDOW_REDRAW_NEEDED then
self.device.screen:refreshFull()
end
end,
}
-- check if we have a keyboard
if ffi.C.AConfiguration_getKeyboard(android.app.config)
== ffi.C.ACONFIGURATION_KEYBOARD_QWERTY
then
self.hasKeyboard = yes
end
-- check if we have a touchscreen
if ffi.C.AConfiguration_getTouchscreen(android.app.config)
~= ffi.C.ACONFIGURATION_TOUCHSCREEN_NOTOUCH
then
self.isTouchDevice = yes
end
Generic.init(self)
end
return Device