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koreader/frontend/ui/widget/screensaverwidget.lua

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local Device = require("device")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local FrameContainer = require("ui/widget/container/framecontainer")
local InputContainer = require("ui/widget/container/inputcontainer")
local UIManager = require("ui/uimanager")
local Screen = Device.screen
local ScreenSaverWidget = InputContainer:new{
widget = nil,
background = nil,
}
function ScreenSaverWidget:init()
if Device:hasKeys() then
self.key_events = {
Close = { {"Back"}, doc = "close widget" },
}
end
if Device:isTouchDevice() then
local range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
self.ges_events = {
Tap = { GestureRange:new{ ges = "tap", range = range } },
}
end
self:update()
end
function ScreenSaverWidget:update()
self.height = Screen:getHeight()
self.width = Screen:getWidth()
self.region = Geom:new{
x = 0, y = 0,
w = self.width,
h = self.height,
}
self.main_frame = FrameContainer:new{
radius = 0,
bordersize = 0,
padding = 0,
margin = 0,
background = self.background,
width = self.width,
height = self.height,
self.widget,
}
self[1] = self.main_frame
UIManager:setDirty("all", function()
local update_region = self.main_frame.dimen
return "partial", update_region
end)
end
function ScreenSaverWidget:onShow()
UIManager:setDirty(self, function()
return "full", self.main_frame.dimen
end)
return true
end
function ScreenSaverWidget:onTap(_, ges)
if ges.pos:intersectWith(self.main_frame.dimen) then
self:onClose()
UIManager:setDirty("all", "full")
end
return true
end
function ScreenSaverWidget:onClose()
UIManager:close(self)
UIManager:setDirty("all", "full")
return true
end
function ScreenSaverWidget:onAnyKeyPressed()
self:onClose()
return true
end
function ScreenSaverWidget:onCloseWidget()
UIManager:setDirty(nil, function()
return "partial", self.main_frame.dimen
end)
return true
end
return ScreenSaverWidget