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koreader/frontend/ui/widget/button.lua

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local CenterContainer = require("ui/widget/container/centercontainer")
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local InputContainer = require("ui/widget/container/inputcontainer")
local FrameContainer = require("ui/widget/container/framecontainer")
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local ImageWidget = require("ui/widget/imagewidget")
local TextWidget = require("ui/widget/textwidget")
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local GestureRange = require("ui/gesturerange")
local Blitbuffer = require("ffi/blitbuffer")
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local UIManager = require("ui/uimanager")
local Geom = require("ui/geometry")
local Device = require("device")
local Font = require("ui/font")
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local _ = require("gettext")
--[[
a button widget that shows text or a icon and handles callback when tapped
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--]]
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local Button = InputContainer:new{
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text = nil, -- mandatory
icon = nil,
preselect = false,
callback = nil,
enabled = true,
margin = 0,
bordersize = 3,
background = Blitbuffer.COLOR_WHITE,
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radius = 15,
padding = 2,
width = nil,
text_font_face = "cfont",
text_font_size = 20,
text_font_bold = true,
}
function Button:init()
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if self.text then
self.label_widget = TextWidget:new{
text = self.text,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_GREY,
bold = self.text_font_bold,
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face = Font:getFace(self.text_font_face, self.text_font_size)
}
else
self.label_widget = ImageWidget:new{
file = self.icon,
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dim = not self.enabled,
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}
end
local widget_size = self.label_widget:getSize()
if self.width == nil then
self.width = widget_size.w
end
-- set FrameContainer content
self.frame = FrameContainer:new{
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margin = self.margin,
bordersize = self.bordersize,
background = self.background,
radius = self.radius,
padding = self.padding,
CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = widget_size.h
},
self.label_widget,
}
}
if self.preselect then
self:onFocus()
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end
self.dimen = self.frame:getSize()
self[1] = self.frame
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if Device:isTouchDevice() then
self.ges_events = {
TapSelectButton = {
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GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Tap Button",
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},
HoldSelectButton = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Button",
}
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}
end
end
function Button:setText(text)
self.text = text
self.width = nil
self:init()
end
function Button:setIcon(icon)
self.icon = icon
self.width = nil
self:init()
end
function Button:onFocus()
self.frame.invert = true
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return true
end
function Button:onUnfocus()
self.frame.invert = false
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return true
end
function Button:enable()
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self.enabled = true
if self.text then
if self.enabled then
self.label_widget.fgcolor = Blitbuffer.COLOR_BLACK
else
self.label_widget.fgcolor = Blitbuffer.COLOR_GREY
end
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else
self.label_widget.dim = not self.enabled
end
end
function Button:disable()
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self.enabled = false
if self.text then
if self.enabled then
self.label_widget.fgcolor = Blitbuffer.COLOR_BLACK
else
self.label_widget.fgcolor = Blitbuffer.COLOR_GREY
end
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else
self.label_widget.dim = not self.enabled
end
end
function Button:enableDisable(enable)
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if enable then
self:enable()
else
self:disable()
end
end
function Button:hide()
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if self.icon then
self.frame.orig_background = self[1].background
self.frame.background = nil
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self.label_widget.hide = true
end
end
function Button:show()
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if self.icon then
self.label_widget.hide = false
self.frame.background = self[1].old_background
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end
end
function Button:showHide(show)
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if show then
self:show()
else
self:hide()
end
end
function Button:onTapSelectButton()
if self.enabled and self.callback then
UIManager:scheduleIn(0.0, function()
self[1].invert = true
UIManager:setDirty(self.show_parent, function()
return "ui", self[1].dimen
end)
end)
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UIManager:scheduleIn(0.1, function()
self.callback()
self[1].invert = false
UIManager:setDirty(self.show_parent, function()
return "ui", self[1].dimen
end)
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end)
elseif self.tap_input then
self:onInput(self.tap_input)
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end
return true
end
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function Button:onHoldSelectButton()
if self.enabled and self.hold_callback then
self.hold_callback()
elseif self.hold_input then
self:onInput(self.hold_input)
end
return true
end
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return Button