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koreader/frontend/apps/reader/modules/readerdevicestatus.lua

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local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local Event = require("ui/event")
local InfoMessage = require("ui/widget/infomessage")
local SpinWidget = require("ui/widget/spinwidget")
local UIManager = require("ui/uimanager")
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
local powerd = Device:getPowerDevice()
local _ = require("gettext")
local C_ = _.pgettext
local T = require("ffi/util").template
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
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local ReaderDeviceStatus = WidgetContainer:extend{
battery_confirm_box = nil,
memory_confirm_box = nil,
}
function ReaderDeviceStatus:init()
if Device:hasBattery() then
self.battery_interval_m = G_reader_settings:readSetting("device_status_battery_interval_minutes", 10)
self.battery_threshold = G_reader_settings:readSetting("device_status_battery_threshold", 20)
self.battery_threshold_high = G_reader_settings:readSetting("device_status_battery_threshold_high", 100)
-- `checkLowBatteryLevel` and `checkHighMemoryUsage` are each supposed to start one second past the top of the minute,
-- as some other periodic activities do (e.g. footer). This means that the processor is woken up less often from standby.
self.checkLowBatteryLevel = function(sync)
local is_charging = powerd:isCharging()
local battery_capacity = powerd:getCapacity()
if powerd:getDismissBatteryStatus() == true then -- alerts dismissed
if (is_charging and battery_capacity <= self.battery_threshold_high) or
(not is_charging and battery_capacity > self.battery_threshold) then
powerd:setDismissBatteryStatus(false)
end
else
if (is_charging and battery_capacity > self.battery_threshold_high) or
(not is_charging and battery_capacity <= self.battery_threshold) then
if self.battery_confirm_box then
UIManager:close(self.battery_confirm_box)
end
self.battery_confirm_box = ConfirmBox:new {
text = is_charging and T(_("High battery level: %1 %\n\nDismiss battery level alert?"), battery_capacity)
or T(_("Low battery level: %1 %\n\nDismiss battery level alert?"), battery_capacity),
ok_text = _("Dismiss"),
dismissable = false,
ok_callback = function()
powerd:setDismissBatteryStatus(true)
end,
}
UIManager:show(self.battery_confirm_box)
end
end
local offset = sync and (os.date("%S") - 1) or 0
UIManager:scheduleIn(self.battery_interval_m * 60 - offset, self.checkLowBatteryLevel)
end
self:startBatteryChecker()
end
if not Device:isAndroid() then
self.memory_interval_m = G_reader_settings:readSetting("device_status_memory_interval_minutes", 5)
self.memory_threshold = G_reader_settings:readSetting("device_status_memory_threshold", 100)
-- `checkLowBatteryLevel` and `checkHighMemoryUsage` are each supposed to start one second past the top of the minute,
-- as some other periodic activities do (e.g. footer). This means that the processor is woken up less often from standby.
self.checkHighMemoryUsage = function(sync)
local statm = io.open("/proc/self/statm", "r")
if statm then
local dummy, rss = statm:read("*number", "*number")
statm:close()
rss = math.floor(rss * (4096 / 1024 / 1024))
if rss >= self.memory_threshold then
if self.memory_confirm_box then
UIManager:close(self.memory_confirm_box)
end
if Device:canRestart() then
if UIManager:getTopWidget() == "ReaderUI"
and G_reader_settings:isTrue("device_status_memory_auto_restart") then
UIManager:show(InfoMessage:new{
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text = _("High memory usage!\n\nKOReader is restarting…"),
icon = "notice-warning",
})
UIManager:nextTick(function()
self.ui:handleEvent(Event:new("Restart"))
end)
else
self.memory_confirm_box = ConfirmBox:new {
text = T(_("High memory usage: %1 MB\n\nRestart KOReader?"), rss),
ok_text = _("Restart"),
dismissable = false,
ok_callback = function()
UIManager:show(InfoMessage:new{
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text = _("High memory usage!\n\nKOReader is restarting…"),
icon = "notice-warning",
})
UIManager:nextTick(function()
self.ui:handleEvent(Event:new("Restart"))
end)
end,
}
UIManager:show(self.memory_confirm_box)
end
else
self.memory_confirm_box = ConfirmBox:new {
text = T(_("High memory usage: %1 MB\n\nExit KOReader?"), rss),
ok_text = _("Exit"),
dismissable = false,
ok_callback = function()
self.ui:handleEvent(Event:new("Exit"))
end,
}
UIManager:show(self.memory_confirm_box)
end
end
end
local offset = sync and (os.date("%S") - 1) or 0
UIManager:scheduleIn(self.memory_interval_m * 60 - offset, self.checkHighMemoryUsage)
end
self:startMemoryChecker()
end
self.ui.menu:registerToMainMenu(self)
end
function ReaderDeviceStatus:addToMainMenu(menu_items)
menu_items.device_status_alarm = {
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text = _("Device status alerts"),
sub_item_table = {},
}
if Device:hasBattery() then
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text = _("Battery level"),
checked_func = function()
return G_reader_settings:isTrue("device_status_battery_alarm")
end,
callback = function()
G_reader_settings:flipNilOrFalse("device_status_battery_alarm")
if G_reader_settings:isTrue("device_status_battery_alarm") then
self:startBatteryChecker(true)
else
self:stopBatteryChecker()
powerd:setDismissBatteryStatus(false)
end
end,
})
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text_func = function()
return T(_("Check interval: %1 min"), self.battery_interval_m)
end,
enabled_func = function()
return G_reader_settings:isTrue("device_status_battery_alarm")
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
UIManager:show(SpinWidget:new{
value = self.battery_interval_m,
value_min = 1,
value_max = 60,
default_value = 10,
unit = C_("Time", "min"),
value_hold_step = 5,
title_text = _("Battery check interval"),
callback = function(spin)
self.battery_interval_m = spin.value
G_reader_settings:saveSetting("device_status_battery_interval_minutes", self.battery_interval_m)
touchmenu_instance:updateItems()
powerd:setDismissBatteryStatus(false)
self:stopBatteryChecker()
-- schedule first check on a full minute to reduce wakeups from standby)
UIManager:scheduleIn(self.battery_interval_m * 60 - os.date("%S") + 1,
self.checkLowBatteryLevel)
end,
})
end,
})
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text_func = function()
return T(_("Thresholds: %1 % / %2 %"), self.battery_threshold, self.battery_threshold_high)
end,
enabled_func = function()
return G_reader_settings:isTrue("device_status_battery_alarm")
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
local DoubleSpinWidget = require("/ui/widget/doublespinwidget")
local thresholds_widget
thresholds_widget = DoubleSpinWidget:new{
title_text = _("Battery level alert thresholds"),
info_text = _([[
Low level threshold is checked when the device is not charging.
High level threshold is checked when the device is charging.]]),
left_text = _("Low"),
left_value = self.battery_threshold,
left_min = 1,
left_max = self.battery_threshold_high,
left_default = 20,
left_hold_step = 5,
right_text = _("High"),
right_value = self.battery_threshold_high,
right_min = self.battery_threshold,
right_max = 100,
right_default = 100,
right_hold_step = 5,
unit = "%",
callback = function(left_value, right_value)
self.battery_threshold = left_value
self.battery_threshold_high = right_value
G_reader_settings:saveSetting("device_status_battery_threshold", self.battery_threshold)
G_reader_settings:saveSetting("device_status_battery_threshold_high", self.battery_threshold_high)
touchmenu_instance:updateItems()
powerd:setDismissBatteryStatus(false)
end,
}
UIManager:show(thresholds_widget)
end,
separator = true,
})
end
if not Device:isAndroid() then
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text = _("High memory usage"),
checked_func = function()
return G_reader_settings:isTrue("device_status_memory_alarm")
end,
callback = function()
G_reader_settings:flipNilOrFalse("device_status_memory_alarm")
if G_reader_settings:isTrue("device_status_memory_alarm") then
self:startMemoryChecker(true)
else
self:stopMemoryChecker()
end
end,
})
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text_func = function()
return T(_("Check interval: %1 min"), self.memory_interval_m)
end,
enabled_func = function()
return G_reader_settings:isTrue("device_status_memory_alarm")
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
UIManager:show(SpinWidget:new{
value = self.memory_interval_m,
value_min = 1,
value_max = 60,
default_value = 5,
unit = C_("Time", "min"),
value_hold_step = 5,
title_text = _("Memory check interval"),
callback = function(spin)
self.memory_interval_m = spin.value
G_reader_settings:saveSetting("device_status_memory_interval_minutes", self.memory_interval_m)
touchmenu_instance:updateItems()
self:stopMemoryChecker()
-- schedule first check on a full minute to reduce wakeups from standby)
UIManager:scheduleIn(self.memory_interval_m * 60 - os.date("%S") + 1,
self.checkHighMemoryUsage)
end,
})
end,
})
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text_func = function()
return T(_("Threshold: %1 MB"), self.memory_threshold)
end,
enabled_func = function()
return G_reader_settings:isTrue("device_status_memory_alarm")
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
UIManager:show(SpinWidget:new{
value = self.memory_threshold,
value_min = 20,
value_max = 500,
default_value = 100,
unit = C_("Data storage size", "MB"),
value_step = 5,
value_hold_step = 10,
title_text = _("Memory alert threshold"),
callback = function(spin)
self.memory_threshold = spin.value
G_reader_settings:saveSetting("device_status_memory_threshold", self.memory_threshold)
touchmenu_instance:updateItems()
end,
})
end,
})
table.insert(menu_items.device_status_alarm.sub_item_table,
{
text = _("Automatic restart"),
enabled_func = function()
return G_reader_settings:isTrue("device_status_memory_alarm") and Device:canRestart()
end,
checked_func = function()
return G_reader_settings:isTrue("device_status_memory_auto_restart")
end,
callback = function()
G_reader_settings:flipNilOrFalse("device_status_memory_auto_restart")
end,
})
end
end
-- `checkLowBatteryLevel` and `checkHighMemoryUsage` are each supposed to start one second past the top of the minute,
-- as some other periodic activities do (e.g. footer). This means that the processor is woken up less often from standby.
function ReaderDeviceStatus:startBatteryChecker(sync)
if G_reader_settings:isTrue("device_status_battery_alarm") then
self.checkLowBatteryLevel(sync)
end
end
function ReaderDeviceStatus:stopBatteryChecker()
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if self.checkLowBatteryLevel then
UIManager:unschedule(self.checkLowBatteryLevel)
end
end
-- `checkLowBatteryLevel` and `checkHighMemoryUsage` are each supposed to start one second past the top of the minute,
-- as some other periodic activities do (e.g. footer). This means that the processor is woken up less often from standby.
function ReaderDeviceStatus:startMemoryChecker(sync)
if G_reader_settings:isTrue("device_status_memory_alarm") then
self.checkHighMemoryUsage(sync)
end
end
function ReaderDeviceStatus:stopMemoryChecker()
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if self.checkHighMemoryUsage then
UIManager:unschedule(self.checkHighMemoryUsage)
end
end
function ReaderDeviceStatus:onResume()
self:startBatteryChecker(true)
self:startMemoryChecker(true)
end
function ReaderDeviceStatus:onSuspend()
self:stopBatteryChecker()
self:stopMemoryChecker()
end
function ReaderDeviceStatus:onCloseWidget()
self:stopBatteryChecker()
self:stopMemoryChecker()
end
return ReaderDeviceStatus