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local ConfirmBox = require ( " ui/widget/confirmbox " )
local Device = require ( " device " )
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local PluginShare = require ( " pluginshare " )
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local UIManager = require ( " ui/uimanager " )
local WidgetContainer = require ( " ui/widget/container/widgetcontainer " )
local _ = require ( " gettext " )
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local menuItem = {
text = _ ( " Keep alive " ) ,
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checked_func = function ( ) return PluginShare.keepalive end ,
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}
local disable
local enable
local function showConfirmBox ( )
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UIManager : show ( ConfirmBox : new {
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text = _ ( " The system won't sleep while this message is showing. \n \n Press \" Stay alive \" if you prefer to keep the system on even after closing this notification. *This will drain the battery*. \n \n If KOReader terminates before \" Close \" is pressed, please start and close the KeepAlive plugin again to ensure settings are reset. " ) ,
cancel_text = _ ( " Close " ) ,
cancel_callback = function ( )
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disable ( )
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PluginShare.keepalive = false
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end ,
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ok_text = _ ( " Stay alive " ) ,
ok_callback = function ( )
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PluginShare.keepalive = true
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end ,
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} )
end
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if Device : isCervantes ( ) or Device : isKobo ( ) then
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enable = function ( ) PluginShare.pause_auto_suspend = true end
disable = function ( ) PluginShare.pause_auto_suspend = false end
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elseif Device : isKindle ( ) then
disable = function ( )
os.execute ( " lipc-set-prop com.lab126.powerd preventScreenSaver 0 " )
end
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enable = function ( )
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os.execute ( " lipc-set-prop com.lab126.powerd preventScreenSaver 1 " )
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end
elseif Device : isSDL ( ) then
local InfoMessage = require ( " ui/widget/infomessage " )
disable = function ( )
UIManager : show ( InfoMessage : new {
text = _ ( " This is a dummy implementation of 'disable' function. " )
} )
end
enable = function ( )
UIManager : show ( InfoMessage : new {
text = _ ( " This is a dummy implementation of 'enable' function. " )
} )
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end
else
return { disabled = true , }
end
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menuItem.callback = function ( )
enable ( )
showConfirmBox ( )
end
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local KeepAlive = WidgetContainer : new {
name = " keepalive " ,
}
function KeepAlive : init ( )
self.ui . menu : registerToMainMenu ( self )
end
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function KeepAlive : addToMainMenu ( menu_items )
menu_items.keep_alive = menuItem
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end
return KeepAlive