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koreader/frontend/device/android/device.lua

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local FFIUtil = require("ffi/util")
local Generic = require("device/generic/device")
local A, android = pcall(require, "android") -- luacheck: ignore
local Geom = require("ui/geometry")
local ffi = require("ffi")
local C = ffi.C
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local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local util = require("util")
local _ = require("gettext")
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local T = FFIUtil.template
local function yes() return true end
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local function no() return false end
local function canUpdateApk()
-- disable updates on fdroid builds, since they manage their own repo.
return (android.prop.flavor ~= "fdroid")
end
local function getCodename()
local api = android.app.activity.sdkVersion
local codename = ""
if api > 29 then
codename = "R"
elseif api == 29 then
codename = "Q"
elseif api == 28 then
codename = "Pie"
elseif api == 27 or api == 26 then
codename = "Oreo"
elseif api == 25 or api == 24 then
codename = "Nougat"
elseif api == 23 then
codename = "Marshmallow"
elseif api == 22 or api == 21 then
codename = "Lollipop"
elseif api == 19 then
codename = "KitKat"
elseif api < 19 and api >= 16 then
codename = "Jelly Bean"
elseif api < 16 and api >= 14 then
codename = "Ice Cream Sandwich"
end
return codename
end
-- thirdparty app support
local external = require("device/thirdparty"):new{
dicts = {
{ "Aard2", "Aard2", false, "itkach.aard2", "aard2" },
{ "Alpus", "Alpus", false, "com.ngcomputing.fora.android", "search" },
{ "ColorDict", "ColorDict", false, "com.socialnmobile.colordict", "colordict" },
{ "Eudic", "Eudic", false, "com.eusoft.eudic", "send" },
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{ "EudicPlay", "Eudic (Google Play)", false, "com.qianyan.eudic", "send" },
{ "Fora", "Fora Dict", false, "com.ngc.fora", "search" },
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{ "ForaPro", "Fora Dict Pro", false, "com.ngc.fora.android", "search" },
{ "GoldenFree", "GoldenDict Free", false, "mobi.goldendict.android.free", "send" },
{ "GoldenPro", "GoldenDict Pro", false, "mobi.goldendict.android", "send" },
{ "Kiwix", "Kiwix", false, "org.kiwix.kiwixmobile", "text" },
{ "Mdict", "Mdict", false, "cn.mdict", "send" },
{ "QuickDic", "QuickDic", false, "de.reimardoeffinger.quickdic", "quickdic" },
},
check = function(self, app)
return android.isPackageEnabled(app)
end,
}
local Device = Generic:new{
isAndroid = yes,
model = android.prop.product,
hasKeys = yes,
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hasDPad = no,
hasExitOptions = no,
hasEinkScreen = function() return android.isEink() end,
hasColorScreen = function() return not android.isEink() end,
hasFrontlight = yes,
hasNaturalLight = android.isWarmthDevice,
canRestart = no,
canSuspend = no,
firmware_rev = android.app.activity.sdkVersion,
home_dir = android.getExternalStoragePath(),
display_dpi = android.lib.AConfiguration_getDensity(android.app.config),
isHapticFeedbackEnabled = yes,
hasClipboard = yes,
hasOTAUpdates = canUpdateApk,
hasFastWifiStatusQuery = yes,
canOpenLink = yes,
openLink = function(self, link)
if not link or type(link) ~= "string" then return end
return android.openLink(link) == 0
end,
canImportFiles = function() return android.app.activity.sdkVersion >= 19 end,
hasExternalSD = function() return android.getExternalSdPath() end,
importFile = function(path) android.importFile(path) end,
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canShareText = yes,
doShareText = function(text) android.sendText(text) end,
canExternalDictLookup = yes,
getExternalDictLookupList = function() return external.dicts end,
doExternalDictLookup = function (self, text, method, callback)
external.when_back_callback = callback
local _, app, action = external:checkMethod("dict", method)
if action then
android.dictLookup(text, app, action)
end
end,
--[[
Disable jit on some modules on android to make koreader on Android more stable.
The strategy here is that we only use precious mcode memory (jitting)
on deep loops like the several blitting methods in blitbuffer.lua and
the pixel-copying methods in mupdf.lua. So that a small amount of mcode
memory (64KB) allocated when koreader is launched in the android.lua
is enough for the program and it won't need to jit other parts of lua
code and thus won't allocate mcode memory any more which by our
observation will be harder and harder as we run koreader.
]]--
should_restrict_JIT = true,
}
function Device:init()
self.screen = require("ffi/framebuffer_android"):new{device = self, debug = logger.dbg}
self.powerd = require("device/android/powerd"):new{device = self}
self.input = require("device/input"):new{
device = self,
event_map = require("device/android/event_map"),
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handleMiscEv = function(this, ev)
local UIManager = require("ui/uimanager")
logger.dbg("Android application event", ev.code)
if ev.code == C.APP_CMD_SAVE_STATE then
return "SaveState"
elseif ev.code == C.APP_CMD_DESTROY then
UIManager:quit()
elseif ev.code == C.APP_CMD_GAINED_FOCUS
or ev.code == C.APP_CMD_INIT_WINDOW
or ev.code == C.APP_CMD_WINDOW_REDRAW_NEEDED then
this.device.screen:_updateWindow()
elseif ev.code == C.APP_CMD_CONFIG_CHANGED then
-- orientation and size changes
if android.screen.width ~= android.getScreenWidth()
or android.screen.height ~= android.getScreenHeight() then
this.device.screen:resize()
local new_size = this.device.screen:getSize()
logger.info("Resizing screen to", new_size)
local Event = require("ui/event")
local FileManager = require("apps/filemanager/filemanager")
UIManager:broadcastEvent(Event:new("SetDimensions", new_size))
UIManager:broadcastEvent(Event:new("ScreenResize", new_size))
UIManager:broadcastEvent(Event:new("RedrawCurrentPage"))
if FileManager.instance then
FileManager.instance:reinit(FileManager.instance.path,
FileManager.instance.focused_file)
UIManager:setDirty(FileManager.instance.banner, function()
return "ui", FileManager.instance.banner.dimen
end)
end
end
-- to-do: keyboard connected, disconnected
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elseif ev.code == C.APP_CMD_RESUME then
if external.when_back_callback then
external.when_back_callback()
external.when_back_callback = nil
end
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local new_file = android.getIntent()
if new_file ~= nil and lfs.attributes(new_file, "mode") == "file" then
-- we cannot blit to a window here since we have no focus yet.
local InfoMessage = require("ui/widget/infomessage")
local BD = require("ui/bidi")
UIManager:scheduleIn(0.1, function()
UIManager:show(InfoMessage:new{
text = T(_("Opening file '%1'."), BD.filepath(new_file)),
timeout = 0.0,
})
end)
UIManager:scheduleIn(0.2, function()
require("apps/reader/readerui"):doShowReader(new_file)
end)
else
-- check if we're resuming from importing content.
local content_path = android.getLastImportedPath()
if content_path ~= nil then
local FileManager = require("apps/filemanager/filemanager")
UIManager:scheduleIn(0.5, function()
if FileManager.instance then
FileManager.instance:onRefresh()
else
FileManager:showFiles(content_path)
end
end)
end
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end
end
end,
hasClipboardText = function()
return android.hasClipboardText()
end,
getClipboardText = function()
return android.getClipboardText()
end,
setClipboardText = function(text)
return android.setClipboardText(text)
end,
}
-- check if we have a keyboard
if android.lib.AConfiguration_getKeyboard(android.app.config)
== C.ACONFIGURATION_KEYBOARD_QWERTY
then
self.hasKeyboard = yes
end
-- check if we have a touchscreen
if android.lib.AConfiguration_getTouchscreen(android.app.config)
~= C.ACONFIGURATION_TOUCHSCREEN_NOTOUCH
then
self.isTouchDevice = yes
end
-- check if we use custom timeouts
if android.needsWakelocks() then
android.timeout.set(C.AKEEP_SCREEN_ON_ENABLED)
else
local timeout = G_reader_settings:readSetting("android_screen_timeout")
if timeout then
if timeout == C.AKEEP_SCREEN_ON_ENABLED
or timeout > C.AKEEP_SCREEN_ON_DISABLED
and android.settings.hasPermission("settings")
then
android.timeout.set(timeout)
end
end
end
-- check if we disable fullscreen support
if G_reader_settings:isTrue("disable_android_fullscreen") then
self:toggleFullscreen()
end
-- check if we allow haptic feedback in spite of system settings
if G_reader_settings:isTrue("haptic_feedback_override") then
android.setHapticOverride(true)
end
-- check if we ignore volume keys and then they're forwarded to system services.
if G_reader_settings:isTrue("android_ignore_volume_keys") then
android.setVolumeKeysIgnored(true)
end
-- check if we ignore the back button completely
if G_reader_settings:isTrue("android_ignore_back_button") then
android.setBackButtonIgnored(true)
end
Generic.init(self)
end
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function Device:initNetworkManager(NetworkMgr)
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function NetworkMgr:turnOnWifi(complete_callback)
android.openWifiSettings()
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end
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function NetworkMgr:turnOffWifi(complete_callback)
android.openWifiSettings()
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end
function NetworkMgr:openSettings()
android.openWifiSettings()
end
function NetworkMgr:isWifiOn()
local ok = android.getNetworkInfo()
ok = tonumber(ok)
if not ok then return false end
return ok == 1
end
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end
function Device:performHapticFeedback(type)
android.hapticFeedback(C["AHAPTIC_"..type])
end
function Device:setIgnoreInput(enable)
android.setIgnoreInput(enable)
end
function Device:retrieveNetworkInfo()
local ok, type = android.getNetworkInfo()
ok, type = tonumber(ok), tonumber(type)
if not ok or not type or type == C.ANETWORK_NONE then
return _("Not connected")
else
if type == C.ANETWORK_WIFI then
return _("Connected to Wi-Fi")
elseif type == C.ANETWORK_MOBILE then
return _("Connected to mobile data network")
elseif type == C.ANETWORK_ETHERNET then
return _("Connected to Ethernet")
elseif type == C.ANETWORK_BLUETOOTH then
return _("Connected to Bluetooth")
elseif type == C.ANETWORK_VPN then
return _("Connected to VPN")
end
return _("Unknown connection")
end
end
function Device:setViewport(x,y,w,h)
logger.info(string.format("Switching viewport to new geometry [x=%d,y=%d,w=%d,h=%d]",x, y, w, h))
local viewport = Geom:new{x=x, y=y, w=w, h=h}
self.screen:setViewport(viewport)
end
function Device:toggleFullscreen()
local api = android.app.activity.sdkVersion
if api >= 19 then
logger.dbg("ignoring fullscreen toggle, reason: always in immersive mode")
elseif api < 19 and api >= 17 then
local width = android.getScreenWidth()
local height = android.getScreenHeight()
local available_height = android.getScreenAvailableHeight()
local is_fullscreen = android.isFullscreen()
android.setFullscreen(not is_fullscreen)
G_reader_settings:saveSetting("disable_android_fullscreen", is_fullscreen)
is_fullscreen = android.isFullscreen()
if is_fullscreen then
self:setViewport(0, 0, width, height)
else
self:setViewport(0, 0, width, available_height)
end
else
logger.dbg("ignoring fullscreen toggle, reason: legacy api " .. api)
end
end
function Device:info()
local is_eink, eink_platform = android.isEink()
local product_type = android.getPlatformName()
local common_text = T(_("%1\n\nOS: Android %2, api %3\nBuild flavor: %4\n"),
android.prop.product, getCodename(), Device.firmware_rev, android.prop.flavor)
local platform_text = ""
if product_type ~= "android" then
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platform_text = "\n" .. T(_("Device type: %1"), product_type) .. "\n"
end
local eink_text = ""
if is_eink then
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eink_text = "\n" .. T(_("E-ink display supported.\nPlatform: %1"), eink_platform) .. "\n"
end
local wakelocks_text = ""
if android.needsWakelocks() then
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wakelocks_text = "\n" .. _("This device needs CPU, screen and touchscreen always on.\nScreen timeout will be ignored while the app is in the foreground!") .. "\n"
end
return common_text..platform_text..eink_text..wakelocks_text
end
function Device:epdTest()
android.einkTest()
end
function Device:exit()
android.LOGI(string.format("Stopping %s main activity", android.prop.name));
android.lib.ANativeActivity_finish(android.app.activity)
end
function Device:canExecuteScript(file)
local file_ext = string.lower(util.getFileNameSuffix(file))
if android.prop.flavor ~= "fdroid" and file_ext == "sh" then
return true
end
end
function Device:isValidPath(path)
return android.isPathInsideSandbox(path)
end
--swallow all events
local function processEvents()
local events = ffi.new("int[1]")
local source = ffi.new("struct android_poll_source*[1]")
local poll_state = android.lib.ALooper_pollAll(-1, nil, events, ffi.cast("void**", source))
if poll_state >= 0 then
if source[0] ~= nil then
if source[0].id == C.LOOPER_ID_MAIN then
local cmd = C.android_app_read_cmd(android.app)
C.android_app_pre_exec_cmd(android.app, cmd)
C.android_app_post_exec_cmd(android.app, cmd)
elseif source[0].id == C.LOOPER_ID_INPUT then
local event = ffi.new("AInputEvent*[1]")
while android.lib.AInputQueue_getEvent(android.app.inputQueue, event) >= 0 do
if android.lib.AInputQueue_preDispatchEvent(android.app.inputQueue, event[0]) == 0 then
android.lib.AInputQueue_finishEvent(android.app.inputQueue, event[0], 1)
end
end
end
end
end
end
function Device:showLightDialog()
local title = android.isEink() and _("Frontlight settings") or _("Light settings")
android.lights.showDialog(title, _("Brightness"), _("Warmth"), _("OK"), _("Cancel"))
repeat
processEvents() -- swallow all events, including the last one
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FFIUtil.usleep(25000) -- sleep 25ms before next check if dialog was quit
until (android.lights.dialogState() ~= C.ALIGHTS_DIALOG_OPENED)
local GestureDetector = require("device/gesturedetector")
GestureDetector:clearStates()
local action = android.lights.dialogState()
if action == C.ALIGHTS_DIALOG_OK then
self.powerd.fl_intensity = self.powerd:frontlightIntensityHW()
logger.dbg("Dialog OK, brightness: " .. self.powerd.fl_intensity)
if android.isWarmthDevice() then
self.powerd.fl_warmth = self.powerd:getWarmth()
logger.dbg("Dialog OK, warmth: " .. self.powerd.fl_warmth)
end
local Event = require("ui/event")
local UIManager = require("ui/uimanager")
UIManager:broadcastEvent(Event:new("FrontlightStateChanged"))
elseif action == C.ALIGHTS_DIALOG_CANCEL then
logger.dbg("Dialog Cancel, brightness: " .. self.powerd.fl_intensity)
self.powerd:setIntensityHW(self.powerd.fl_intensity)
if android.isWarmthDevice() then
logger.dbg("Dialog Cancel, warmth: " .. self.powerd.fl_warmth)
self.powerd:setWarmth(self.powerd.fl_warmth)
end
end
end
function Device:untar(archive, extract_to)
return android.untar(archive, extract_to)
end
android.LOGI(string.format("Android %s - %s (API %d) - flavor: %s",
android.prop.version, getCodename(), Device.firmware_rev, android.prop.flavor))
return Device