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koreader/helppage.lua

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require "rendertext"
require "keys"
require "graphics"
require "font"
require "inputbox"
require "selectmenu"
require "commands"
HelpPage = {
-- Other Class vars:
-- spacing between lines
spacing = 25,
-- state buffer
commands = nil,
items = 0,
page = 1,
-- font for displaying keys
fsize = 20,
face = Font:getFace("hpkfont", 20),
-- font for displaying help messages
hfsize = 20,
hface = Font:getFace("hfont", 20),
-- font for paging display
ffsize = 15,
fface = Font:getFace("pgfont", 15)
}
-- Other Class vars:
function HelpPage:show(ypos, height, commands)
self.commands = {}
self.items = 0
local keys = {}
for k,v in pairs(commands.map) do
local key = v.keygroup or v.keydef:display()
--print("order: "..v.order.." command: "..tostring(v.keydef).." - keygroup:"..(v.keygroup or "nil").." -keys[key]:"..(keys[key] or "nil"))
if keys[key] == nil then
keys[key] = 1
table.insert(self.commands,{shortcut=key,help=v.help,order=v.order})
self.items = self.items + 1
end
end
table.sort(self.commands,function(w1,w2) return w1.order<w2.order end)
local perpage = math.floor( (height - 1 * (self.ffsize + 5)) / self.spacing )
local pagedirty = true
while true do
if pagedirty then
fb.bb:paintRect(0, ypos, fb.bb:getWidth(), height, 0)
local c
local max_x = 0
for c = 1, perpage do
local i = (self.page - 1) * perpage + c
if i <= self.items then
local pen_x = renderUtf8Text(fb.bb, 5, ypos + self.spacing*c, self.face, self.commands[i].shortcut, true)
max_x = math.max(max_x, pen_x)
end
end
for c = 1, perpage do
local i = (self.page - 1) * perpage + c
if i <= self.items then
renderUtf8Text(fb.bb, max_x + 20, ypos + self.spacing*c, self.hface, self.commands[i].help, true)
end
end
renderUtf8Text(fb.bb, 5, height - math.floor(self.ffsize * 0.4), self.fface,
"Page "..self.page.." of "..math.ceil(self.items / perpage).." - click Back to close this page", true)
markerdirty = true
end
if pagedirty then
fb:refresh(0, 0, ypos, fb.bb:getWidth(), height)
pagedirty = false
end
local ev = input.saveWaitForEvent()
--print("key code:"..ev.code)
ev.code = adjustKeyEvents(ev)
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
if ev.code == KEY_PGFWD then
if self.page < (self.items / perpage) then
self.page = self.page + 1
pagedirty = true
end
elseif ev.code == KEY_PGBCK then
if self.page > 1 then
self.page = self.page - 1
pagedirty = true
end
elseif ev.code == KEY_BACK or ev.code == KEY_HOME then
return nil
end
end
end
end