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koreader/frontend/device/kobo/device.lua

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local Generic = require("device/generic/device")
local lfs = require("libs/libkoreader-lfs")
local Geom = require("ui/geometry")
local DEBUG = require("dbg")
local function yes() return true end
local Kobo = Generic:new{
model = "Kobo",
isKobo = yes,
isTouchDevice = yes, -- all of them are
-- most Kobos have X/Y switched for the touch screen
touch_switch_xy = true,
-- most Kobos have also mirrored X coordinates
touch_mirrored_x = true,
-- enforce protrait mode on Kobos:
isAlwaysPortrait = yes,
}
-- TODO: hasKeys for some devices?
-- Kobo Touch:
local KoboTrilogy = Kobo:new{
model = "Kobo_trilogy",
touch_switch_xy = false,
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hasKeys = yes,
}
-- Kobo Mini:
local KoboPixie = Kobo:new{
model = "Kobo_pixie",
display_dpi = 200,
-- bezel:
viewport = Geom:new{x=0, y=2, w=596, h=794},
}
-- Kobo Aura H2O:
local KoboDahlia = Kobo:new{
model = "Kobo_dahlia",
hasFrontlight = yes,
touch_phoenix_protocol = true,
display_dpi = 265,
-- bezel:
viewport = Geom:new{x=0, y=10, w=1080, h=1430},
}
-- Kobo Aura HD:
local KoboDragon = Kobo:new{
model = "Kobo_dragon",
hasFrontlight = yes,
display_dpi = 265,
}
-- Kobo Glo:
local KoboKraken = Kobo:new{
model = "Kobo_kraken",
hasFrontlight = yes,
display_dpi = 212,
}
-- Kobo Aura:
local KoboPhoenix = Kobo:new{
model = "Kobo_phoenix",
hasFrontlight = yes,
touch_phoenix_protocol = true,
display_dpi = 212,
-- the bezel covers 12 pixels at the bottom:
viewport = Geom:new{x=0, y=0, w=758, h=1012},
}
function Kobo:init()
self.screen = require("ffi/framebuffer_mxcfb"):new{device = self, debug = DEBUG}
self.powerd = require("device/kobo/powerd"):new{device = self}
self.input = require("device/input"):new{
device = self,
event_map = {
[59] = "Power_SleepCover",
[90] = "Light",
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[102] = "Home",
[116] = "Power",
}
}
-- it's called KOBO_TOUCH_MIRRORED in defaults.lua, but what it
-- actually did in its original implementation was to switch X/Y.
if self.touch_switch_xy and not KOBO_TOUCH_MIRRORED
or not self.touch_switch_xy and KOBO_TOUCH_MIRRORED
then
self.input:registerEventAdjustHook(self.input.adjustTouchSwitchXY)
end
if self.touch_mirrored_x then
self.input:registerEventAdjustHook(
self.input.adjustTouchMirrorX,
self.screen:getScreenWidth()
)
end
if self.touch_phoenix_protocol then
self.input.handleTouchEv = self.input.handleTouchEvPhoenix
end
Generic.init(self)
self.input.open("/dev/input/event0") -- Light button and sleep slider
self.input.open("/dev/input/event1")
end
function Kobo:getCodeName()
local std_out = io.popen("/bin/kobo_config.sh 2>/dev/null", "r")
local codename = std_out:read()
std_out:close()
return codename
end
function Kobo:getFirmwareVersion()
local version_file = io.open("/mnt/onboard/.kobo/version", "r")
self.firmware_rev = string.sub(version_file:read(),24,28)
version_file:close()
end
function Kobo:Suspend()
os.execute("./suspend.sh")
end
function Kobo:Resume()
os.execute("echo 0 > /sys/power/state-extended")
if self.powerd then
if KOBO_LIGHT_ON_START and tonumber(KOBO_LIGHT_ON_START) > -1 then
self.powerd:setIntensity(math.max(math.min(KOBO_LIGHT_ON_START,100),0))
elseif self.powerd.fl ~= nil then
self.powerd.fl:restore()
end
end
Generic.Resume(self)
end
-------------- device probe ------------
local codename = Kobo:getCodeName()
if codename == "dahlia" then
return KoboDahlia
elseif codename == "dragon" then
return KoboDragon
elseif codename == "kraken" then
return KoboKraken
elseif codename == "phoenix" then
return KoboPhoenix
elseif codename == "trilogy" then
return KoboTrilogy
elseif codename == "pixie" then
return KoboPixie
else
error("unrecognized Kobo model "..codename)
end