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koreader/frontend/ui/widget/infomessage.lua

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require "ui/widget/container"
--[[
Widget that displays an informational message
it vanishes on key press or after a given timeout
]]
InfoMessage = InputContainer:new{
face = Font:getFace("infofont", 25),
text = "",
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timeout = nil, -- in seconds
}
function InfoMessage:init()
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if Device:hasKeyboard() then
key_events = {
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AnyKeyPressed = { { Input.group.Any },
seqtext = "any key", doc = _("close dialog") }
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}
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else
self.ges_events.TapClose = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
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end
-- we construct the actual content here because self.text is only available now
self[1] = CenterContainer:new{
dimen = Screen:getSize(),
FrameContainer:new{
margin = 2,
background = 0,
HorizontalGroup:new{
align = "center",
ImageWidget:new{
file = "resources/info-i.png"
},
HorizontalSpan:new{ width = 10 },
TextBoxWidget:new{
text = self.text,
face = Font:getFace("cfont", 30)
}
}
}
}
end
function InfoMessage:onShow()
-- triggered by the UIManager after we got successfully shown (not yet painted)
if self.timeout then
UIManager:scheduleIn(self.timeout, function() UIManager:close(self) end)
end
return true
end
function InfoMessage:onAnyKeyPressed()
-- triggered by our defined key events
UIManager:close(self)
return true
end
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function InfoMessage:onTapClose()
UIManager:close(self)
return true
end