2022-02-01 19:56:28 +00:00
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local BD = require("ui/bidi")
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local Blitbuffer = require("ffi/blitbuffer")
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local Font = require("ui/font")
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local TextWidget = require("ui/widget/textwidget")
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Clarify our OOP semantics across the codebase (#9586)
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
2022-10-06 00:14:48 +00:00
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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2022-02-01 19:56:28 +00:00
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Clarify our OOP semantics across the codebase (#9586)
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
2022-10-06 00:14:48 +00:00
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local RadioMark = WidgetContainer:extend{
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2022-02-01 19:56:28 +00:00
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checkable = true, -- empty space when false
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checked = false,
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enabled = true,
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face = Font:getFace("smallinfofont"),
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baseline = 0,
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_mirroredUI = BD.mirroredUILayout(),
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2022-02-04 04:08:07 +00:00
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-- round radio mark looks a little bit higher than the button/menu text
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-- default vertical down shift ratio (to the text height) looks good in touchmenu
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v_shift_ratio = 0.03,
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2022-02-01 19:56:28 +00:00
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}
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function RadioMark:init()
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local widget = TextWidget:new{
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text = self.checkable and (self.checked and "◉ " or "◯ ") or "",
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face = self.face,
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fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
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para_direction_rtl = self._mirroredUI,
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}
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self.baseline = widget:getBaseline()
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2022-02-04 04:08:07 +00:00
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widget.forced_baseline = self.baseline + math.floor(widget:getSize().h * self.v_shift_ratio)
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2022-02-01 19:56:28 +00:00
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self[1] = widget
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self.dimen = widget:getSize()
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end
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return RadioMark
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