2
0
mirror of https://github.com/koreader/koreader synced 2024-11-04 12:00:25 +00:00
koreader/frontend/ui/widget/notification.lua

276 lines
9.5 KiB
Lua
Raw Normal View History

2017-04-29 08:38:09 +00:00
--[[--
Widget that displays a tiny notification at the top of the screen.
--]]
local Blitbuffer = require("ffi/blitbuffer")
2013-10-18 20:38:07 +00:00
local CenterContainer = require("ui/widget/container/centercontainer")
2017-04-29 08:38:09 +00:00
local Device = require("device")
2013-10-18 20:38:07 +00:00
local Font = require("ui/font")
2017-04-29 08:38:09 +00:00
local FrameContainer = require("ui/widget/container/framecontainer")
2013-10-18 20:38:07 +00:00
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
2017-04-29 08:38:09 +00:00
local InputContainer = require("ui/widget/container/inputcontainer")
local RectSpan = require("ui/widget/rectspan")
2017-09-13 14:56:20 +00:00
local Size = require("ui/size")
2017-04-29 08:38:09 +00:00
local TextWidget = require("ui/widget/textwidget")
2013-10-18 20:38:07 +00:00
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local time = require("ui/time")
local _ = require("gettext")
2017-04-29 08:38:09 +00:00
local Screen = Device.screen
local Input = Device.input
local band = bit.band
-- The following constants are positions in a bitfield
local SOURCE_BOTTOM_MENU_ICON = 0x0001 -- icons in bottom menu
local SOURCE_BOTTOM_MENU_TOGGLE = 0x0002 -- toggles in bottom menu
local SOURCE_BOTTOM_MENU_FINE = 0x0004 -- toggles with fine-tuning ("increase", "+" etc)
local SOURCE_BOTTOM_MENU_MORE = 0x0008 -- three dots in bottom menu
local SOURCE_BOTTOM_MENU_PROGRESS = 0x0010 -- progress indicator on bottom menu
local SOURCE_DISPATCHER = 0x0020 -- dispatcher
local SOURCE_OTHER = 0x0040 -- all other sources (e.g. keyboard)
local SOURCE_ALWAYS_SHOW = 0x8000 -- display this, no matter the display preferences
-- All bottom menu bits
local SOURCE_BOTTOM_MENU = SOURCE_BOTTOM_MENU_ICON +
SOURCE_BOTTOM_MENU_TOGGLE +
SOURCE_BOTTOM_MENU_FINE +
SOURCE_BOTTOM_MENU_MORE +
SOURCE_BOTTOM_MENU_PROGRESS
-- these values can be changed here
local SOURCE_SOME = SOURCE_BOTTOM_MENU_FINE
local SOURCE_MORE = SOURCE_SOME +
SOURCE_BOTTOM_MENU_MORE +
SOURCE_BOTTOM_MENU_PROGRESS
local SOURCE_DEFAULT = SOURCE_MORE +
SOURCE_DISPATCHER
local SOURCE_ALL = SOURCE_BOTTOM_MENU +
SOURCE_DISPATCHER +
SOURCE_OTHER
-- Maximum number of saved message text
local MAX_NB_PAST_MESSAGES = 20
Clarify our OOP semantics across the codebase (#9586) Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
2022-10-06 00:14:48 +00:00
local Notification = InputContainer:extend{
2017-04-29 08:38:09 +00:00
face = Font:getFace("x_smallinfofont"),
text = _("N/A"),
2017-09-13 14:56:20 +00:00
margin = Size.margin.default,
padding = Size.padding.default,
timeout = 2, -- default to 2 seconds
_timeout_func = nil,
toast = true, -- closed on any event, and let the event propagate to next top widget
_shown_list = {}, -- actual static class member, array of stacked notifications (value is show (well, init) time or false).
_shown_idx = nil, -- index of this instance in the class's _shown_list array (assumes each Notification object is only shown (well, init) once).
SOURCE_BOTTOM_MENU_ICON = SOURCE_BOTTOM_MENU_ICON,
SOURCE_BOTTOM_MENU_TOGGLE = SOURCE_BOTTOM_MENU_TOGGLE,
SOURCE_BOTTOM_MENU_FINE = SOURCE_BOTTOM_MENU_FINE,
SOURCE_BOTTOM_MENU_MORE = SOURCE_BOTTOM_MENU_MORE,
SOURCE_BOTTOM_MENU_PROGRESS = SOURCE_BOTTOM_MENU_PROGRESS,
SOURCE_DISPATCHER = SOURCE_DISPATCHER,
SOURCE_OTHER = SOURCE_OTHER,
SOURCE_ALWAYS_SHOW = SOURCE_ALWAYS_SHOW,
SOURCE_BOTTOM_MENU = SOURCE_BOTTOM_MENU,
SOURCE_NONE = 0,
SOURCE_SOME = SOURCE_SOME,
SOURCE_MORE = SOURCE_MORE,
SOURCE_DEFAULT = SOURCE_DEFAULT,
SOURCE_ALL = SOURCE_ALL,
_past_messages = {}, -- a static class member to store the N last messages text
}
function Notification:init()
if not self.toast then
-- If not toast, closing is handled in here
if Device:hasKeys() then
self.key_events.AnyKeyPressed = { { Input.group.Any } }
end
if Device:isTouchDevice() then
self.ges_events.TapClose = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
end
end
2014-05-02 04:47:40 +00:00
local text_widget = TextWidget:new{
text = self.text,
face = self.face,
max_width = Screen:getWidth() - 2 * (self.margin + self.padding)
2014-05-02 04:47:40 +00:00
}
local widget_size = text_widget:getSize()
self.frame = FrameContainer:new{
background = Blitbuffer.COLOR_WHITE,
radius = 0,
margin = self.margin,
padding = self.padding,
CenterContainer:new{
dimen = Geom:new{
w = widget_size.w,
h = widget_size.h
},
text_widget,
2014-03-13 13:52:43 +00:00
}
}
local notif_height = self.frame:getSize().h
self:_cleanShownStack()
table.insert(Notification._shown_list, UIManager:getTime())
self._shown_idx = #Notification._shown_list
self[1] = VerticalGroup:new{
align = "center",
-- We use a span to properly position this notification:
RectSpan:new{
-- have this VerticalGroup full width, to ensure centering
width = Screen:getWidth(),
-- push this frame at its y=self._shown_idx position
height = notif_height * (self._shown_idx - 1) + self.margin,
-- (let's add a leading self.margin to get the same distance
-- from top of screen to first notification top border as
-- between borders of next notifications)
},
self.frame,
}
end
function Notification:setNotifySource(source)
self.notify_source = source
end
function Notification:resetNotifySource()
self.notify_source = SOURCE_OTHER
end
function Notification:getNotifySource()
return self.notify_source
end
-- Display a notification popup if `source` or `self.notify_source` is not masked by the `notification_sources_to_show_mask` setting
function Notification:notify(arg, source, refresh_after)
source = source or self.notify_source
local mask = G_reader_settings:readSetting("notification_sources_to_show_mask") or SOURCE_DEFAULT
if source and (source == SOURCE_ALWAYS_SHOW or band(mask, source) ~= 0) then
UIManager:show(Notification:new{
text = arg,
})
if refresh_after then
UIManager:forceRePaint()
end
return true
end
return false
end
function Notification:getPastMessages()
return self._past_messages
end
function Notification:_cleanShownStack()
-- Clean stack of shown notifications
if self._shown_idx then
-- If this field exists, this is the first time this instance was closed since its init.
-- This notification is no longer displayed
Notification._shown_list[self._shown_idx] = false
end
-- We remove from the stack's tail all slots no longer displayed.
-- Even if slots at top are available, we'll keep adding new
-- notifications only at the tail/bottom (easier for the eyes
-- to follow what is happening).
-- As a sanity check, we also forget those shown for
-- more than 30s in case no close event was received.
local expire_time = UIManager:getTime() - time.s(30)
for i = #Notification._shown_list, 1, -1 do
if Notification._shown_list[i] and Notification._shown_list[i] > expire_time then
break -- still shown (or not yet expired)
end
table.remove(Notification._shown_list, i)
end
end
function Notification:onCloseWidget()
self:_cleanShownStack()
self._shown_idx = nil -- Don't do something stupid if this same instance gets closed multiple times
UIManager:setDirty(nil, function()
return "ui", self.frame.dimen
end)
-- If we were closed early, drop the scheduled timeout
if self._timeout_func then
UIManager:unschedule(self._timeout_func)
self._timeout_func = nil
end
end
function Notification:onShow()
UIManager:setDirty(self, function()
return "ui", self.frame.dimen
end)
2014-03-13 13:52:43 +00:00
if self.timeout then
self._timeout_func = function()
self._timeout_func = nil
UIManager:close(self)
end
UIManager:scheduleIn(self.timeout, self._timeout_func)
2014-03-13 13:52:43 +00:00
end
if #self._past_messages >= MAX_NB_PAST_MESSAGES then
table.remove(self._past_messages)
end
table.insert(self._past_messages, 1, os.date("%X: ") .. self.text)
2014-03-13 13:52:43 +00:00
return true
end
function Notification:onTapClose()
if self.toast then return end -- should not happen
UIManager:close(self)
return true
end
Notification.onAnyKeyPressed = Notification.onTapClose
-- Toasts should go bye-bye on user input, without stopping the event's propagation.
function Notification:onKeyPress(key)
if self.toast then
UIManager:close(self)
return false
end
return InputContainer.onKeyPress(self, key)
end
function Notification:onKeyRepeat(key)
if self.toast then
UIManager:close(self)
return false
end
return InputContainer.onKeyRepeat(self, key)
end
function Notification:onGesture(ev)
if self.toast then
UIManager:close(self)
return false
end
return InputContainer.onGesture(self, ev)
end
-- Since toasts do *not* prevent event propagation, if we let this go through to InputContainer, shit happens...
function Notification:onIgnoreTouchInput(toggle)
return true
end
-- Do the same for other Events caught by our base class
Notification.onResume = Notification.onIgnoreTouchInput
Notification.onPhysicalKeyboardDisconnected = Notification.onIgnoreTouchInput
Notification.onInput = Notification.onIgnoreTouchInput
2013-10-18 20:38:07 +00:00
return Notification