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input-remapper/inputremapper/injection/mapping_handlers/combination_handler.py

198 lines
7.0 KiB
Python

# -*- coding: utf-8 -*-
# input-remapper - GUI for device specific keyboard mappings
# Copyright (C) 2023 sezanzeb <proxima@sezanzeb.de>
#
# This file is part of input-remapper.
#
# input-remapper is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# input-remapper is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
from __future__ import annotations # needed for the TYPE_CHECKING import
from typing import TYPE_CHECKING, Dict, Hashable
import evdev
from evdev.ecodes import EV_ABS, EV_REL
from inputremapper.configs.input_config import InputCombination
from inputremapper.configs.mapping import Mapping
from inputremapper.injection.mapping_handlers.mapping_handler import (
MappingHandler,
InputEventHandler,
HandlerEnums,
)
from inputremapper.input_event import InputEvent
from inputremapper.logger import logger
if TYPE_CHECKING:
from inputremapper.injection.context import Context
class CombinationHandler(MappingHandler):
"""Keeps track of a combination and notifies a sub handler."""
# map of InputEvent.input_match_hash -> bool , keep track of the combination state
_pressed_keys: Dict[Hashable, bool]
_output_state: bool # the last update we sent to a sub-handler
_sub_handler: InputEventHandler
_handled_input_hashes: list[Hashable]
def __init__(
self,
combination: InputCombination,
mapping: Mapping,
context: Context,
**_,
) -> None:
logger.debug(str(mapping))
super().__init__(combination, mapping)
self._pressed_keys = {}
self._output_state = False
self._context = context
# prepare a key map for all events with non-zero value
for input_config in combination:
assert not input_config.defines_analog_input
self._pressed_keys[input_config.input_match_hash] = False
self._handled_input_hashes = [
input_config.input_match_hash for input_config in combination
]
assert len(self._pressed_keys) > 0 # no combination handler without a key
def __str__(self):
return (
f'CombinationHandler for "{str(self.mapping.input_combination)}" '
f"{tuple(t for t in self._pressed_keys.keys())}"
)
def __repr__(self):
description = (
f'CombinationHandler for "{repr(self.mapping.input_combination)}" '
f"{tuple(t for t in self._pressed_keys.keys())}"
)
return f"<{description} at {hex(id(self))}>"
@property
def child(self):
# used for logging
return self._sub_handler
def notify(
self,
event: InputEvent,
source: evdev.InputDevice,
suppress: bool = False,
) -> bool:
if event.input_match_hash not in self._handled_input_hashes:
# we are not responsible for the event
return False
was_activated = self.is_activated()
# update the state
# The value of non-key input should have been changed to either 0 or 1 at this
# point by other handlers.
is_pressed = event.value == 1
self._pressed_keys[event.input_match_hash] = is_pressed
# maybe this changes the activation status (triggered/not-triggered)
is_activated = self.is_activated()
if is_activated == was_activated or is_activated == self._output_state:
# nothing changed
if self._output_state:
# combination is active, consume the event
return True
else:
# combination inactive, forward the event
return False
if is_activated:
# send key up events to the forwarded uinput
self.forward_release()
event = event.modify(value=1)
else:
if self._output_state or self.mapping.is_axis_mapping():
# we ignore the suppress argument for release events
# otherwise we might end up with stuck keys
# (test_event_pipeline.test_combination)
# we also ignore it if the mapping specifies an output axis
# this will enable us to activate multiple axis with the same button
suppress = False
event = event.modify(value=0)
if suppress:
return False
logger.debug("Sending %s to sub-handler", self.mapping.input_combination)
self._output_state = bool(event.value)
return self._sub_handler.notify(event, source, suppress)
def reset(self) -> None:
self._sub_handler.reset()
for key in self._pressed_keys:
self._pressed_keys[key] = False
self._output_state = False
def is_activated(self) -> bool:
"""Return if all keys in the keymap are set to True."""
return False not in self._pressed_keys.values()
def forward_release(self) -> None:
"""Forward a button release for all keys if this is a combination.
This might cause duplicate key-up events but those are ignored by evdev anyway
"""
if len(self._pressed_keys) == 1 or not self.mapping.release_combination_keys:
return
keys_to_release = filter(
lambda cfg: self._pressed_keys.get(cfg.input_match_hash),
self.mapping.input_combination,
)
logger.debug("Forwarding release for %s", self.mapping.input_combination)
for input_config in keys_to_release:
origin_hash = input_config.origin_hash
if origin_hash is None:
logger.error(
f"Can't forward due to missing origin_hash in {repr(input_config)}"
)
continue
forward_to = self._context.get_forward_uinput(origin_hash)
logger.write(input_config, forward_to)
forward_to.write(*input_config.type_and_code, 0)
forward_to.syn()
def needs_ranking(self) -> bool:
return bool(self.input_configs)
def rank_by(self) -> InputCombination:
return InputCombination(
[event for event in self.input_configs if not event.defines_analog_input]
)
def wrap_with(self) -> Dict[InputCombination, HandlerEnums]:
return_dict = {}
for config in self.input_configs:
if config.type == EV_ABS and not config.defines_analog_input:
return_dict[InputCombination([config])] = HandlerEnums.abs2btn
if config.type == EV_REL and not config.defines_analog_input:
return_dict[InputCombination([config])] = HandlerEnums.rel2btn
return return_dict