mirror of
https://github.com/sezanzeb/input-remapper
synced 2024-11-08 07:10:36 +00:00
119 lines
4.5 KiB
Python
119 lines
4.5 KiB
Python
#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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# key-mapper - GUI for device specific keyboard mappings
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# Copyright (C) 2021 sezanzeb <proxima@sezanzeb.de>
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#
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# This file is part of key-mapper.
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#
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# key-mapper is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# key-mapper is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with key-mapper. If not, see <https://www.gnu.org/licenses/>.
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import unittest
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from keymapper.injection.context import Context
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from keymapper.mapping import Mapping
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from keymapper.key import Key
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from keymapper.config import NONE, MOUSE, WHEEL, BUTTONS
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from keymapper.state import system_mapping
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class TestContext(unittest.TestCase):
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def setUp(self):
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self.mapping = Mapping()
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self.mapping.set('gamepad.joystick.left_purpose', WHEEL)
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self.mapping.set('gamepad.joystick.right_purpose', WHEEL)
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self.mapping.change(Key(1, 31, 1), 'k(a)')
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self.mapping.change(Key(1, 32, 1), 'b')
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self.mapping.change(Key((1, 33, 1), (1, 34, 1), (1, 35, 1)), 'c')
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self.context = Context(self.mapping)
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def test_update_purposes(self):
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self.mapping.set('gamepad.joystick.left_purpose', BUTTONS)
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self.mapping.set('gamepad.joystick.right_purpose', MOUSE)
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self.context.update_purposes()
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self.assertEqual(self.context.left_purpose, BUTTONS)
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self.assertEqual(self.context.right_purpose, MOUSE)
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def test_parse_macros(self):
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self.assertEqual(len(self.context.macros), 1)
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self.assertEqual(self.context.macros[((1, 31, 1),)].code, 'k(a)')
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def test_map_keys_to_codes(self):
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b = system_mapping.get('b')
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c = system_mapping.get('c')
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self.assertEqual(len(self.context.key_to_code), 3)
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self.assertEqual(self.context.key_to_code[((1, 32, 1),)], b)
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self.assertEqual(self.context.key_to_code[(1, 33, 1), (1, 34, 1), (1, 35, 1)], c)
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self.assertEqual(self.context.key_to_code[(1, 34, 1), (1, 33, 1), (1, 35, 1)], c)
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def test_is_mapped(self):
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self.assertTrue(self.context.is_mapped(
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((1, 32, 1),)
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))
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self.assertTrue(self.context.is_mapped(
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((1, 33, 1), (1, 34, 1), (1, 35, 1))
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))
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self.assertTrue(self.context.is_mapped(
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((1, 34, 1), (1, 33, 1), (1, 35, 1))
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))
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self.assertFalse(self.context.is_mapped(
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((1, 34, 1), (1, 35, 1), (1, 33, 1))
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))
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self.assertFalse(self.context.is_mapped(
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((1, 36, 1),)
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))
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def test_forwards_joystick(self):
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self.assertFalse(self.context.forwards_joystick())
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self.mapping.set('gamepad.joystick.left_purpose', NONE)
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self.mapping.set('gamepad.joystick.right_purpose', BUTTONS)
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self.assertFalse(self.context.forwards_joystick())
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# I guess the whole purpose of update_purposes is that the config
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# doesn't need to get resolved many times during operation
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self.context.update_purposes()
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self.assertTrue(self.context.forwards_joystick())
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def test_maps_joystick(self):
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self.assertTrue(self.context.maps_joystick())
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self.mapping.set('gamepad.joystick.left_purpose', NONE)
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self.mapping.set('gamepad.joystick.right_purpose', NONE)
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self.context.update_purposes()
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self.assertFalse(self.context.maps_joystick())
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def test_joystick_as_mouse(self):
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self.assertTrue(self.context.maps_joystick())
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self.mapping.set('gamepad.joystick.right_purpose', MOUSE)
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self.context.update_purposes()
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self.assertTrue(self.context.joystick_as_mouse())
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self.mapping.set('gamepad.joystick.left_purpose', NONE)
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self.mapping.set('gamepad.joystick.right_purpose', NONE)
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self.context.update_purposes()
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self.assertFalse(self.context.joystick_as_mouse())
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self.mapping.set('gamepad.joystick.right_purpose', BUTTONS)
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self.context.update_purposes()
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self.assertFalse(self.context.joystick_as_mouse())
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def test_writes_keys(self):
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self.assertTrue(self.context.writes_keys())
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self.assertFalse(Context(Mapping()).writes_keys())
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if __name__ == "__main__":
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unittest.main()
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