mirror of
https://github.com/sezanzeb/input-remapper
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217 lines
8.1 KiB
Python
217 lines
8.1 KiB
Python
#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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# input-remapper - GUI for device specific keyboard mappings
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# Copyright (C) 2022 sezanzeb <proxima@sezanzeb.de>
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#
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# This file is part of input-remapper.
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#
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# input-remapper is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# input-remapper is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
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import unittest
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import asyncio
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from evdev.ecodes import (
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EV_REL,
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REL_X,
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REL_Y,
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REL_WHEEL,
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REL_HWHEEL,
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EV_ABS,
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ABS_X,
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ABS_Y,
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ABS_RX,
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ABS_RY,
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)
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from inputremapper.config import config
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from inputremapper.mapping import Mapping
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from inputremapper.injection.context import Context
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from inputremapper.injection.consumers.joystick_to_mouse import (
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JoystickToMouse,
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MOUSE,
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WHEEL,
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)
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from tests.test import (
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InputDevice,
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UInput,
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MAX_ABS,
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clear_write_history,
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uinput_write_history,
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quick_cleanup,
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new_event,
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MIN_ABS,
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)
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abs_state = [0, 0, 0, 0]
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class TestJoystickToMouse(unittest.IsolatedAsyncioTestCase):
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def setUp(self):
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loop = asyncio.new_event_loop()
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asyncio.set_event_loop(loop)
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self.mapping = Mapping()
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self.context = Context(self.mapping)
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uinput = UInput()
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self.context.uinput = uinput
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source = InputDevice("/dev/input/event30")
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self.joystick_to_mouse = JoystickToMouse(self.context, source)
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config.set("gamepad.joystick.x_scroll_speed", 1)
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config.set("gamepad.joystick.y_scroll_speed", 1)
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def tearDown(self):
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quick_cleanup()
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def assertClose(self, a, b, within):
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"""a has to be within b - b * within, b + b * within."""
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self.assertLess(a - abs(a) * within, b)
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self.assertGreater(a + abs(a) * within, b)
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async def test_assertClose(self):
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self.assertClose(5, 5, 0.1)
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self.assertClose(5, 5, 1)
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self.assertClose(6, 5, 0.2)
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self.assertClose(4, 5, 0.3)
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self.assertRaises(AssertionError, lambda: self.assertClose(6, 5, 0.1))
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self.assertRaises(AssertionError, lambda: self.assertClose(4, 5, 0.1))
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self.assertClose(-5, -5, 0.1)
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self.assertClose(-5, -5, 1)
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self.assertClose(-6, -5, 0.2)
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self.assertClose(-4, -5, 0.3)
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self.assertRaises(AssertionError, lambda: self.assertClose(-6, -5, 0.1))
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self.assertRaises(AssertionError, lambda: self.assertClose(-4, -5, 0.1))
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async def do(self, a, b, c, d, expectation):
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"""Present fake values to the loop and observe the outcome.
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Depending on the configuration, the cursor or wheel should move.
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"""
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clear_write_history()
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self.joystick_to_mouse.context.update_purposes()
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await self.joystick_to_mouse.notify(new_event(EV_ABS, ABS_X, a))
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await self.joystick_to_mouse.notify(new_event(EV_ABS, ABS_Y, b))
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await self.joystick_to_mouse.notify(new_event(EV_ABS, ABS_RX, c))
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await self.joystick_to_mouse.notify(new_event(EV_ABS, ABS_RY, d))
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# sleep long enough to test if multiple events are written
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await asyncio.sleep(5 / 60)
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history = [h.t for h in uinput_write_history]
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self.assertGreater(len(history), 1)
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self.assertIn(expectation, history)
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for history_entry in history:
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self.assertEqual(history_entry[:2], expectation[:2])
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# if the injected cursor movement is 19 or 20 doesn't really matter
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self.assertClose(history_entry[2], expectation[2], 0.1)
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async def test_joystick_purpose_1(self):
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asyncio.ensure_future(self.joystick_to_mouse.run())
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speed = 20
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self.mapping.set("gamepad.joystick.non_linearity", 1)
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self.mapping.set("gamepad.joystick.pointer_speed", speed)
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self.mapping.set("gamepad.joystick.left_purpose", MOUSE)
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self.mapping.set("gamepad.joystick.right_purpose", WHEEL)
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min_abs = 0
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# if `rest` is not exactly `max_abs / 2` decimal places might add up
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# and cause higher or lower values to be written after a few events,
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# which might be difficult to test.
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max_abs = 256
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rest = 128 # resting position of the cursor
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self.joystick_to_mouse.set_abs_range(min_abs, max_abs)
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await self.do(max_abs, rest, rest, rest, (EV_REL, REL_X, speed))
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await self.do(min_abs, rest, rest, rest, (EV_REL, REL_X, -speed))
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await self.do(rest, max_abs, rest, rest, (EV_REL, REL_Y, speed))
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await self.do(rest, min_abs, rest, rest, (EV_REL, REL_Y, -speed))
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# vertical wheel event values are negative
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await self.do(rest, rest, max_abs, rest, (EV_REL, REL_HWHEEL, 1))
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await self.do(rest, rest, min_abs, rest, (EV_REL, REL_HWHEEL, -1))
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await self.do(rest, rest, rest, max_abs, (EV_REL, REL_WHEEL, -1))
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await self.do(rest, rest, rest, min_abs, (EV_REL, REL_WHEEL, 1))
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async def test_joystick_purpose_2(self):
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asyncio.ensure_future(self.joystick_to_mouse.run())
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speed = 30
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config.set("gamepad.joystick.non_linearity", 1)
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config.set("gamepad.joystick.pointer_speed", speed)
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config.set("gamepad.joystick.left_purpose", WHEEL)
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config.set("gamepad.joystick.right_purpose", MOUSE)
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config.set("gamepad.joystick.x_scroll_speed", 1)
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config.set("gamepad.joystick.y_scroll_speed", 2)
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# vertical wheel event values are negative
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await self.do(MAX_ABS, 0, 0, 0, (EV_REL, REL_HWHEEL, 1))
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await self.do(MIN_ABS, 0, 0, 0, (EV_REL, REL_HWHEEL, -1))
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await self.do(0, MAX_ABS, 0, 0, (EV_REL, REL_WHEEL, -2))
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await self.do(0, MIN_ABS, 0, 0, (EV_REL, REL_WHEEL, 2))
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await self.do(0, 0, MAX_ABS, 0, (EV_REL, REL_X, speed))
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await self.do(0, 0, MIN_ABS, 0, (EV_REL, REL_X, -speed))
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await self.do(0, 0, 0, MAX_ABS, (EV_REL, REL_Y, speed))
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await self.do(0, 0, 0, MIN_ABS, (EV_REL, REL_Y, -speed))
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async def test_joystick_purpose_3(self):
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asyncio.ensure_future(self.joystick_to_mouse.run())
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speed = 40
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self.mapping.set("gamepad.joystick.non_linearity", 1)
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config.set("gamepad.joystick.pointer_speed", speed)
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self.mapping.set("gamepad.joystick.left_purpose", MOUSE)
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config.set("gamepad.joystick.right_purpose", MOUSE)
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await self.do(MAX_ABS, 0, 0, 0, (EV_REL, REL_X, speed))
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await self.do(MIN_ABS, 0, 0, 0, (EV_REL, REL_X, -speed))
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await self.do(0, MAX_ABS, 0, 0, (EV_REL, REL_Y, speed))
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await self.do(0, MIN_ABS, 0, 0, (EV_REL, REL_Y, -speed))
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await self.do(0, 0, MAX_ABS, 0, (EV_REL, REL_X, speed))
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await self.do(0, 0, MIN_ABS, 0, (EV_REL, REL_X, -speed))
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await self.do(0, 0, 0, MAX_ABS, (EV_REL, REL_Y, speed))
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await self.do(0, 0, 0, MIN_ABS, (EV_REL, REL_Y, -speed))
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async def test_joystick_purpose_4(self):
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asyncio.ensure_future(self.joystick_to_mouse.run())
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config.set("gamepad.joystick.left_purpose", WHEEL)
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config.set("gamepad.joystick.right_purpose", WHEEL)
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self.mapping.set("gamepad.joystick.x_scroll_speed", 2)
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self.mapping.set("gamepad.joystick.y_scroll_speed", 3)
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await self.do(MAX_ABS, 0, 0, 0, (EV_REL, REL_HWHEEL, 2))
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await self.do(MIN_ABS, 0, 0, 0, (EV_REL, REL_HWHEEL, -2))
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await self.do(0, MAX_ABS, 0, 0, (EV_REL, REL_WHEEL, -3))
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await self.do(0, MIN_ABS, 0, 0, (EV_REL, REL_WHEEL, 3))
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# vertical wheel event values are negative
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await self.do(0, 0, MAX_ABS, 0, (EV_REL, REL_HWHEEL, 2))
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await self.do(0, 0, MIN_ABS, 0, (EV_REL, REL_HWHEEL, -2))
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await self.do(0, 0, 0, MAX_ABS, (EV_REL, REL_WHEEL, -3))
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await self.do(0, 0, 0, MIN_ABS, (EV_REL, REL_WHEEL, 3))
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if __name__ == "__main__":
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unittest.main()
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