mirror of
https://github.com/sezanzeb/input-remapper
synced 2024-11-18 03:25:52 +00:00
de0dd8af8e
Co-authored-by: jonasBoss <jonas.bosse@posteo.de>
333 lines
12 KiB
Python
333 lines
12 KiB
Python
# -*- coding: utf-8 -*-
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# input-remapper - GUI for device specific keyboard mappings
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# Copyright (C) 2023 sezanzeb <proxima@sezanzeb.de>
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#
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# This file is part of input-remapper.
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#
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# input-remapper is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# input-remapper is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
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"""Contains and manages mappings."""
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from __future__ import annotations
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import json
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import os
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from typing import (
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Tuple,
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Dict,
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List,
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Optional,
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Iterator,
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Type,
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TypeVar,
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Generic,
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overload,
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)
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from pydantic import ValidationError
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from inputremapper.configs.input_config import InputCombination, InputConfig
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from inputremapper.configs.mapping import Mapping, UIMapping
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from inputremapper.configs.paths import touch
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from inputremapper.logger import logger
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MappingModel = TypeVar("MappingModel", bound=UIMapping)
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class Preset(Generic[MappingModel]):
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"""Contains and manages mappings of a single preset."""
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# workaround for typing: https://github.com/python/mypy/issues/4236
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@overload
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def __init__(self: Preset[Mapping], path: Optional[os.PathLike] = None):
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...
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@overload
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def __init__(
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self,
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path: Optional[os.PathLike] = None,
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mapping_factory: Type[MappingModel] = ...,
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):
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...
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def __init__(
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self,
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path: Optional[os.PathLike] = None,
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mapping_factory=Mapping,
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) -> None:
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self._mappings: Dict[InputCombination, MappingModel] = {}
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# a copy of mappings for keeping track of changes
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self._saved_mappings: Dict[InputCombination, MappingModel] = {}
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self._path: Optional[os.PathLike] = path
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# the mapping class which is used by load()
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self._mapping_factory: Type[MappingModel] = mapping_factory
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def __iter__(self) -> Iterator[MappingModel]:
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"""Iterate over Mapping objects."""
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return iter(self._mappings.copy().values())
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def __len__(self) -> int:
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return len(self._mappings)
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def __bool__(self):
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# otherwise __len__ will be used which results in False for a preset
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# without mappings
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return True
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def has_unsaved_changes(self) -> bool:
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"""Check if there are unsaved changed."""
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return self._mappings != self._saved_mappings
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def remove(self, combination: InputCombination) -> None:
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"""Remove a mapping from the preset by providing the InputCombination."""
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if not isinstance(combination, InputCombination):
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raise TypeError(
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f"combination must by of type InputCombination, got {type(combination)}"
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)
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for permutation in combination.get_permutations():
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if permutation in self._mappings.keys():
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combination = permutation
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break
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try:
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mapping = self._mappings.pop(combination)
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mapping.remove_combination_changed_callback()
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except KeyError:
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logger.debug(
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"unable to remove non-existing mapping with combination = %s",
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combination,
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)
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pass
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def add(self, mapping: MappingModel) -> None:
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"""Add a mapping to the preset."""
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for permutation in mapping.input_combination.get_permutations():
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if permutation in self._mappings:
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raise KeyError(
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"A mapping with this input_combination: "
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f"{permutation} already exists",
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)
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mapping.set_combination_changed_callback(self._combination_changed_callback)
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self._mappings[mapping.input_combination] = mapping
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def empty(self) -> None:
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"""Remove all mappings and custom configs without saving.
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note: self.has_unsaved_changes() will report True
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"""
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for mapping in self._mappings.values():
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mapping.remove_combination_changed_callback()
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self._mappings = {}
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def clear(self) -> None:
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"""Remove all mappings and also self.path."""
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self.empty()
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self._saved_mappings = {}
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self.path = None
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def load(self) -> None:
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"""Load from the mapping from the disc, clears all existing mappings."""
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logger.info('Loading preset from "%s"', self.path)
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if not self.path or not os.path.exists(self.path):
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raise FileNotFoundError(f'Tried to load non-existing preset "{self.path}"')
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self._saved_mappings = self._get_mappings_from_disc()
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self.empty()
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for mapping in self._saved_mappings.values():
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# use the public add method to make sure
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# the _combination_changed_callback is attached
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self.add(mapping.copy())
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def _is_mapped_multiple_times(self, input_combination: InputCombination) -> bool:
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"""Check if the event combination maps to multiple mappings."""
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all_input_combinations = {mapping.input_combination for mapping in self}
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permutations = set(input_combination.get_permutations())
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union = permutations & all_input_combinations
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# if there are more than one matches, then there is a duplicate
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return len(union) > 1
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def _has_valid_input_combination(self, mapping: UIMapping) -> bool:
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"""Check if the mapping has a valid input event combination."""
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is_a_combination = isinstance(mapping.input_combination, InputCombination)
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is_empty = mapping.input_combination == InputCombination.empty_combination()
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return is_a_combination and not is_empty
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def save(self) -> None:
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"""Dump as JSON to self.path."""
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if not self.path:
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logger.debug("unable to save preset without a path set Preset.path first")
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return
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touch(self.path)
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if not self.has_unsaved_changes():
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logger.debug("Not saving unchanged preset")
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return
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logger.info("Saving preset to %s", self.path)
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preset_list = []
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saved_mappings = {}
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for mapping in self:
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if not mapping.is_valid():
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if not self._has_valid_input_combination(mapping):
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# we save invalid mappings except for those with an invalid
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# input_combination
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logger.debug("Skipping invalid mapping %s", mapping)
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continue
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if self._is_mapped_multiple_times(mapping.input_combination):
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# todo: is this ever executed? it should not be possible to
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# reach this
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logger.debug(
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"skipping mapping with duplicate event combination %s",
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mapping,
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)
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continue
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mapping_dict = mapping.dict(exclude_defaults=True)
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mapping_dict["input_combination"] = mapping.input_combination.to_config()
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combination = mapping.input_combination
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preset_list.append(mapping_dict)
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saved_mappings[combination] = mapping.copy()
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saved_mappings[combination].remove_combination_changed_callback()
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with open(self.path, "w") as file:
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json.dump(preset_list, file, indent=4)
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file.write("\n")
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self._saved_mappings = saved_mappings
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def is_valid(self) -> bool:
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return False not in [mapping.is_valid() for mapping in self]
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def get_mapping(
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self, combination: Optional[InputCombination]
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) -> Optional[MappingModel]:
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"""Return the Mapping that is mapped to this InputCombination."""
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if not combination:
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return None
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if not isinstance(combination, InputCombination):
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raise TypeError(
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f"combination must by of type InputCombination, got {type(combination)}"
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)
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for permutation in combination.get_permutations():
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existing = self._mappings.get(permutation)
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if existing is not None:
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return existing
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logger.error(
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"Combination %s not found. Available: %s",
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repr(combination),
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list(
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self._mappings.keys(),
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),
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)
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return None
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def dangerously_mapped_btn_left(self) -> bool:
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"""Return True if this mapping disables BTN_Left."""
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if InputCombination([InputConfig.btn_left()]) not in [
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m.input_combination for m in self
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]:
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return False
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values: List[str | Tuple[int, int] | None] = []
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for mapping in self:
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if mapping.output_symbol is None:
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continue
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values.append(mapping.output_symbol.lower())
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values.append(mapping.get_output_type_code())
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return (
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"btn_left" not in values
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or InputConfig.btn_left().type_and_code not in values
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)
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def _combination_changed_callback(
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self, new: InputCombination, old: InputCombination
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) -> None:
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for permutation in new.get_permutations():
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if permutation in self._mappings.keys() and permutation != old:
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raise KeyError("combination already exists in the preset")
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self._mappings[new] = self._mappings.pop(old)
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def _update_saved_mappings(self) -> None:
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if self.path is None:
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return
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if not os.path.exists(self.path):
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self._saved_mappings = {}
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return
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self._saved_mappings = self._get_mappings_from_disc()
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def _get_mappings_from_disc(self) -> Dict[InputCombination, MappingModel]:
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mappings: Dict[InputCombination, MappingModel] = {}
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if not self.path:
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logger.debug("unable to read preset without a path set Preset.path first")
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return mappings
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if os.stat(self.path).st_size == 0:
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logger.debug("got empty file")
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return mappings
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with open(self.path, "r") as file:
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try:
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preset_list = json.load(file)
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except json.JSONDecodeError:
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logger.error("unable to decode json file: %s", self.path)
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return mappings
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for mapping_dict in preset_list:
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if not isinstance(mapping_dict, dict):
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logger.error("Expected mapping to be a dict: %s", mapping_dict)
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continue
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try:
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mapping = self._mapping_factory(**mapping_dict)
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except Exception as error:
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logger.error(
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"failed to Validate mapping for %s: %s",
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mapping_dict.get("input_combination"),
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error,
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)
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continue
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mappings[mapping.input_combination] = mapping
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return mappings
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@property
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def path(self) -> Optional[os.PathLike]:
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return self._path
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@path.setter
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def path(self, path: Optional[os.PathLike]):
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if path != self.path:
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self._path = path
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self._update_saved_mappings()
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@property
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def name(self) -> Optional[str]:
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"""The name of the preset."""
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if self.path:
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return os.path.basename(self.path).split(".")[0]
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return None
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