#!/usr/bin/python3 # -*- coding: utf-8 -*- # key-mapper - GUI for device specific keyboard mappings # Copyright (C) 2020 sezanzeb # # This file is part of key-mapper. # # key-mapper is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # key-mapper is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with key-mapper. If not, see . """Inject a keycode based on the mapping.""" import asyncio import evdev from keymapper.logger import logger from keymapper.dev.ev_abs_mapper import JOYSTICK # maps mouse buttons to macro instances that have been executed. They may # still be running or already be done. active_macros = {} def should_map_event_as_btn(ev_type, code): """Does this event describe a button. Especially important for gamepad events, some of the buttons require special rules. Parameters ---------- ev_type : int one of evdev.events code : int linux keycode """ if ev_type == evdev.events.EV_KEY: return True if ev_type == evdev.events.EV_ABS and code not in JOYSTICK: return True return False def handle_keycode(code_to_code, macros, event, uinput): """Write the mapped keycode or forward unmapped ones. Parameters ---------- code_to_code : dict mapping of linux-keycode to linux-keycode macros : dict mapping of linux-keycode to _Macro objects event : evdev.InputEvent """ if event.value == 2: # button-hold event. Linux seems to create them on its own, no need # to inject them. return input_keycode = event.code input_type = event.type if input_keycode in macros: if event.value == 0: # key-release event. Tell the macro for that keycode # that the key is released and let it decide what to with that # information. macro = active_macros.get(input_keycode) # TODO test if macro is not None: macro.release_key() if event.value != 1: # only key-down events trigger macros return existing_macro = active_macros.get(input_keycode) if existing_macro is not None: # make sure that a duplicate key-down event won't make a # macro with a hold function run forever. there should always # be only one active. # TODO test, throw in a ton of key-down events of various codes # and one key up event and check that no macro is writing stuff existing_macro.release_key() # TODO test holding down two macros macro = macros[input_keycode] active_macros[input_keycode] = macro # TODO test that holding is true macro.press_key() logger.spam( 'got code:%s value:%s, maps to macro %s', input_keycode, event.value, macro.code ) asyncio.ensure_future(macro.run()) return if input_keycode in code_to_code: target_keycode = code_to_code[input_keycode] target_type = evdev.events.EV_KEY logger.spam( 'got code:%s value:%s event:%s, maps to EV_KEY:%s', input_keycode, event.value, evdev.ecodes.EV[event.type], target_keycode ) else: logger.spam( 'got unmapped code:%s value:%s', input_keycode, event.value, ) target_keycode = input_keycode target_type = input_type uinput.write(target_type, target_keycode, event.value) uinput.syn()