#!/usr/bin/python3 # -*- coding: utf-8 -*- # key-mapper - GUI for device specific keyboard mappings # Copyright (C) 2021 sezanzeb # # This file is part of key-mapper. # # key-mapper is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # key-mapper is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with key-mapper. If not, see . import unittest from unittest import mock import evdev from keymapper.getdevices import _GetDevices, get_devices, is_gamepad, \ refresh_devices from tests.test import cleanup, fixtures class FakePipe: devices = None def send(self, devices): self.devices = devices class TestGetDevices(unittest.TestCase): def tearDown(self): cleanup() def test_get_devices(self): pipe = FakePipe() _GetDevices(pipe).run() self.assertDictEqual(pipe.devices, { 'device 1': { 'paths': [ '/dev/input/event11', '/dev/input/event10', '/dev/input/event13' ], 'devices': [ 'device 1 foo', 'device 1', 'device 1' ], 'gamepad': False }, 'device 2': { 'paths': ['/dev/input/event20'], 'devices': ['device 2'], 'gamepad': False }, 'gamepad': { 'paths': ['/dev/input/event30'], 'devices': ['gamepad'], 'gamepad': True }, 'key-mapper device 2': { 'paths': ['/dev/input/event40'], 'devices': ['key-mapper device 2'], 'gamepad': False }, }) self.assertDictEqual(pipe.devices, get_devices(include_keymapper=True)) def test_get_devices_2(self): self.assertDictEqual(get_devices(), { 'device 1': { 'paths': [ '/dev/input/event11', '/dev/input/event10', '/dev/input/event13' ], 'devices': [ 'device 1 foo', 'device 1', 'device 1' ], 'gamepad': False }, 'device 2': { 'paths': ['/dev/input/event20'], 'devices': ['device 2'], 'gamepad': False }, 'gamepad': { 'paths': ['/dev/input/event30'], 'devices': ['gamepad'], 'gamepad': True }, }) def test_skip_camera(self): def list_devices(): return ['/foo/bar', '/dev/input/event30'] fixtures['/foo/bar'] = { 'name': 'camera', 'phys': 'abcd1', 'info': evdev.DeviceInfo(1, 2, 3, 4), 'capabilities': { evdev.ecodes.EV_KEY: [ evdev.ecodes.KEY_CAMERA ] } } with mock.patch('evdev.list_devices', list_devices): refresh_devices() self.assertNotIn('camera', get_devices()) self.assertIn('gamepad', get_devices()) def test_device_with_only_ev_abs(self): def list_devices(): return ['/foo/bar', '/dev/input/event30'] # could be anything, a lot of devices have ABS_X capabilities, # so it is not treated as gamepad joystick and since it also # doesn't have key capabilities, there is nothing to map. fixtures['/foo/bar'] = { 'name': 'qux', 'phys': 'abcd2', 'info': evdev.DeviceInfo(1, 2, 3, 4), 'capabilities': { evdev.ecodes.EV_ABS: [ evdev.ecodes.ABS_X ] } } with mock.patch('evdev.list_devices', list_devices): refresh_devices() self.assertIn('gamepad', get_devices()) self.assertNotIn('qux', get_devices()) def test_is_gamepad(self): # properly detects if the device is a gamepad EV_ABS = evdev.ecodes.EV_ABS EV_KEY = evdev.ecodes.EV_KEY EV_REL = evdev.ecodes.EV_REL class FakeDevice: def __init__(self, capabilities): self.c = capabilities def capabilities(self, absinfo): assert not absinfo return self.c """positive tests""" self.assertTrue(is_gamepad(FakeDevice({ EV_ABS: [evdev.ecodes.ABS_X, evdev.ecodes.ABS_Y], EV_KEY: [evdev.ecodes.BTN_A] }))) """negative tests""" self.assertFalse(is_gamepad(FakeDevice({ EV_ABS: [evdev.ecodes.ABS_X, evdev.ecodes.ABS_Y], EV_KEY: [evdev.ecodes.BTN_A], EV_REL: [evdev.ecodes.REL_X] }))) self.assertFalse(is_gamepad(FakeDevice({ EV_ABS: [evdev.ecodes.ABS_X, evdev.ecodes.ABS_Y], EV_KEY: [evdev.ecodes.KEY_1] }))) self.assertFalse(is_gamepad(FakeDevice({ EV_ABS: [evdev.ecodes.ABS_X], EV_KEY: [evdev.ecodes.BTN_A] }))) self.assertFalse(is_gamepad(FakeDevice({ EV_KEY: [evdev.ecodes.BTN_A] }))) self.assertFalse(is_gamepad(FakeDevice({ EV_ABS: [evdev.ecodes.ABS_X] }))) if __name__ == "__main__": unittest.main()