#!/usr/bin/python3 # -*- coding: utf-8 -*- # key-mapper - GUI for device specific keyboard mappings # Copyright (C) 2020 sezanzeb # # This file is part of key-mapper. # # key-mapper is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # key-mapper is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with key-mapper. If not, see . """Keeps reading keycodes in the background for the UI to use.""" import sys import select import multiprocessing import evdev from keymapper.logger import logger from keymapper.getdevices import get_devices, refresh_devices from keymapper.state import KEYCODE_OFFSET CLOSE = 1 class _KeycodeReader: """Keeps reading keycodes in the background for the UI to use. When a button was pressed, the newest keycode can be obtained from this object. GTK has get_keycode for keyboard keys, but KeycodeReader also has knowledge of buttons like the middle-mouse button. """ def __init__(self): self.virtual_devices = [] self._pipe = None self._process = None def __del__(self): self.stop_reading() def stop_reading(self): if self._pipe is not None: logger.debug('Sending close msg to reader') self._pipe[0].send(CLOSE) self._pipe = None def clear(self): """Next time when reading don't return the previous keycode.""" # just call read to clear the pipe self.read() def start_reading(self, device_name): """Tell the evdev lib to start looking for keycodes. If read is called without prior start_reading, no keycodes will be available. """ self.stop_reading() # make sure this sees up to date devices, including those created # by key-mapper refresh_devices() self.virtual_devices = [] for name, group in get_devices().items(): if device_name not in name: continue # Watch over each one of the potentially multiple devices per # hardware for path in group['paths']: try: device = evdev.InputDevice(path) except FileNotFoundError: continue if evdev.ecodes.EV_KEY in device.capabilities(): self.virtual_devices.append(device) logger.debug( 'Starting reading keycodes from "%s"', '", "'.join([device.name for device in self.virtual_devices]) ) pipe = multiprocessing.Pipe() self._pipe = pipe self._process = multiprocessing.Process(target=self._read_worker) self._process.start() def _consume_event(self, event): """Write the event code into the pipe if it is a key-down press.""" # value: 1 for down, 0 for up, 2 for hold. if self._pipe[1].closed: logger.debug('Pipe closed, reader stops.') sys.exit(0) if event.type == evdev.ecodes.EV_KEY and event.value == 1: logger.spam( 'got code:%s value:%s', event.code + KEYCODE_OFFSET, event.value ) self._pipe[1].send(event.code + KEYCODE_OFFSET) def _read_worker(self): """Process that reads keycodes and buffers them into a pipe.""" # using a process that blocks instead of read_one made it easier # to debug via the logs, because the UI was not polling properly # at some point which caused logs for events not to be written. rlist = {device.fd: device for device in self.virtual_devices} rlist[self._pipe[1]] = self._pipe[1] while True: ready = select.select(rlist, [], [])[0] for fd in ready: readable = rlist[fd] if isinstance(readable, multiprocessing.connection.Connection): msg = readable.recv() if msg == CLOSE: logger.debug('Reader stopped') return continue try: for event in rlist[fd].read(): self._consume_event(event) except OSError: logger.debug( 'Device "%s" disappeared from the reader', rlist[fd].path ) del rlist[fd] def read(self): """Get the newest keycode or None if none was pressed.""" if self._pipe is None: logger.debug('No pipe available to read from') return None newest_keycode = None while self._pipe[0].poll(): newest_keycode = self._pipe[0].recv() return newest_keycode keycode_reader = _KeycodeReader()