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@ -53,14 +53,11 @@ Examples:
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## Gamepads
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Joystick movements will be translated to mouse movements, while the second
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joystick acts as a mouse wheel. All buttons, triggers and D-Pads can be
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mapped to keycodes and macros. The purpose of your joysticks can be
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configured in the json files with the `gamepad.joystick.left_purpose` and
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`right_purpose` keys. See [Configuration Files](#configuration-files)
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for more info.
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joystick acts as a mouse wheel. You can swap this in the user interface.
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All buttons, triggers and D-Pads can be mapped to keycodes and macros.
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The D-Pad can be mapped to W, A, S, D for example, to run around in games,
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while the joystick turns the view.
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while the joystick turns the view (depending on the game).
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Tested with the XBOX 360 Gamepad. On Ubuntu, gamepads worked better in
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Wayland than with X11 for me.
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