update readme

pull/14/head
sezanzeb 4 years ago
parent a4ade15ecf
commit 69ee3ed0a4

@ -24,7 +24,7 @@ requests.
- [x] mapping D-Pad directions as buttons
- [ ] support for non-GUI TTY environments
- [ ] mapping joystick directions as buttons, making it act like a D-Pad
- [ ] configure joystick purpose via the GUI and store it in the preset
- [ ] configure joystick purpose and speed via the GUI
- [ ] automatically load presets when devices get plugged in after login (udev)
- [ ] mapping a combined button press to a key
- [ ] start the daemon in the input group to not require usermod somehow

@ -32,9 +32,9 @@ Documentation:
- `h` executes the parameter as long as the key is pressed down
- `.` executes two actions behind each other
Syntax errors are shown in the UI on save. each `k` function adds a short
delay of 10ms between key-down, key-up and ad the end that can be configured
in `~/.config/key-mapper/config`.
Syntax errors are shown in the UI on save. Each `k` function adds a short
delay of 10ms between key-down, key-up and at the end. See
[Configuration Files](#configuration-files) for more info.
Bear in mind that anti-cheat software might detect macros in games.
@ -55,7 +55,8 @@ Joystick movements will be translated to mouse movements, while the second
joystick acts as a mouse wheel. All buttons, triggers and D-Pads can be
mapped to keycodes and macros. The purpose of your joysticks can be
configured in the json files with the `gamepad.joystick.left_purpose` and
`right_purpose` keys. See below for more info.
`right_purpose` keys. See [Configuration Files](#configuration-files)
for more info.
The D-Pad can be mapped to W, A, S, D for example, to run around in games,
while the joystick turns the view.

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