fixed wacom buttons

pull/14/head
sezanzeb 4 years ago
parent 5cb28d0b98
commit 4b222b486d

@ -73,6 +73,13 @@ async def ev_abs_mapper(abs_state, input_device, keymapper_device):
input_device : evdev.InputDevice
keymapper_device : evdev.UInput
"""
max_value = input_device.absinfo(EV_ABS).max
if max_value == 0:
return
max_speed = ((max_value ** 2) * 2) ** 0.5
# events only take ints, so a movement of 0.3 needs to add
# up to 1.2 to affect the cursor.
#
@ -81,13 +88,11 @@ async def ev_abs_mapper(abs_state, input_device, keymapper_device):
pending_rx_rel = 0
pending_ry_rel = 0
logger.info('Mapping gamepad to mouse movements')
max_value = input_device.absinfo(EV_ABS).max
max_speed = ((max_value ** 2) * 2) ** 0.5
pointer_speed = config.get('gamepad.joystick.pointer_speed')
non_linearity = config.get('gamepad.joystick.non_linearity')
logger.info('Mapping gamepad to mouse movements')
while True:
start = time.time()
abs_x, abs_y, abs_rx, abs_ry = abs_state

@ -25,6 +25,7 @@
import asyncio
import evdev
from evdev.ecodes import EV_KEY, EV_ABS, ABS_MISC
from keymapper.logger import logger
from keymapper.dev.ev_abs_mapper import JOYSTICK
@ -48,15 +49,32 @@ def should_map_event_as_btn(ev_type, code):
code : int
linux keycode
"""
if ev_type == evdev.events.EV_KEY:
if ev_type == EV_KEY:
return True
if ev_type == evdev.events.EV_ABS and code not in JOYSTICK:
if ev_type == EV_ABS and code not in JOYSTICK + [ABS_MISC]:
# wacom intuos 5 reports ABS_MISC for every event right after the
# actual event
return True
return False
def is_key_down(event):
"""Is this event a key press."""
if event.type == EV_KEY:
# might be 2 for hold
return event.value == 1
# for all other event types, just fire for anything that is not 0
return event.value != 0
def is_key_up(event):
"""Is this event a key release."""
return event.value == 0
def handle_keycode(code_to_code, macros, event, uinput):
"""Write the mapped keycode or forward unmapped ones.
@ -77,16 +95,14 @@ def handle_keycode(code_to_code, macros, event, uinput):
input_type = event.type
if input_keycode in macros:
if event.value == 0:
# key-release event. Tell the macro for that keycode
# that the key is released and let it decide what to with that
# information.
if is_key_up(event):
# Tell the macro for that keycode that the key is released and
# let it decide what to with that information.
macro = active_macros.get(input_keycode)
if macro is not None and macro.holding:
macro.release_key()
if event.value != 1:
# only key-down events trigger macros
if not is_key_down(event):
return
existing_macro = active_macros.get(input_keycode)
@ -94,6 +110,8 @@ def handle_keycode(code_to_code, macros, event, uinput):
# make sure that a duplicate key-down event won't make a
# macro with a hold function run forever. there should always
# be only one active.
# Furthermore, don't stop and rerun the macro because gamepad
# triggers report events all the time just by releasing the key.
if existing_macro.running:
return
@ -111,7 +129,7 @@ def handle_keycode(code_to_code, macros, event, uinput):
if input_keycode in code_to_code:
target_keycode = code_to_code[input_keycode]
target_type = evdev.events.EV_KEY
target_type = EV_KEY
logger.spam(
'got code:%s value:%s event:%s, maps to EV_KEY:%s',
input_keycode,

@ -117,7 +117,7 @@ class _KeycodeReader:
event.value,
evdev.ecodes.EV[event.type]
)
self._pipe[1].send((event.type, event.code))
self._pipe[1].send(event)
def _read_worker(self):
"""Process that reads keycodes and buffers them into a pipe."""
@ -149,7 +149,11 @@ class _KeycodeReader:
del rlist[fd]
def read(self):
"""Get the newest tuple of event type, keycode or None."""
"""Get the newest tuple of event type, keycode or None.
If the timing of two recent events is very close, prioritize
key events over abs events.
"""
if self._pipe is None:
self.fail_counter += 1
if self.fail_counter % 10 == 0:
@ -157,11 +161,14 @@ class _KeycodeReader:
logger.debug('No pipe available to read from')
return None, None
newest_event = (None, None)
newest_event = None
while self._pipe[0].poll():
newest_event = self._pipe[0].recv()
return newest_event
return (
(None, None) if newest_event is None
else (newest_event.type, newest_event.code)
)
keycode_reader = _KeycodeReader()

@ -258,7 +258,7 @@ class TestIntegration(unittest.TestCase):
if code:
# modifies the keycode in the row not by writing into the input,
# but by sending an event
keycode_reader._pipe[1].send((EV_KEY, code))
keycode_reader._pipe[1].send(InputEvent(EV_KEY, code, 1))
time.sleep(0.1)
gtk_iteration()
if success:

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