input-remapper/inputremapper/injection/global_uinputs.py

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2022-01-14 17:50:57 +00:00
#!/usr/bin/python3
# -*- coding: utf-8 -*-
# input-remapper - GUI for device specific keyboard mappings
# Copyright (C) 2022 sezanzeb <proxima@sezanzeb.de>
#
# This file is part of input-remapper.
#
# input-remapper is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# input-remapper is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
import evdev
import inputremapper.utils
import inputremapper.exceptions
from inputremapper.logger import logger
DEV_NAME = "input-remapper"
DEFAULT_UINPUTS = {
# for event codes see linux/input-event-codes.h
"keyboard": {
evdev.ecodes.EV_KEY: list(evdev.ecodes.KEY.keys() & evdev.ecodes.keys.keys())
},
"gamepad": {
evdev.ecodes.EV_KEY: [*range(0x130, 0x13F)], # BTN_SOUTH - BTN_THUMBR
evdev.ecodes.EV_ABS: [
*range(0x00, 0x06),
*range(0x10, 0x12),
], # 6-axis and 1 hat switch
},
"mouse": {
evdev.ecodes.EV_KEY: [*range(0x110, 0x118)], # BTN_LEFT - BTN_TASK
evdev.ecodes.EV_REL: [*range(0x00, 0x0A)], # all REL axis
},
}
class UInput(evdev.UInput):
def __init__(self, *args, **kwargs):
logger.debug(f"creating UInput device: '{kwargs['name']}'")
super().__init__(*args, **kwargs)
def can_emit(self, event):
"""check if an event can be emitted by the uinput
Wrong events might be injected if the group mappings are wrong
"""
# TODO check for event value especially for EV_ABS
return event[1] in self.capabilities().get(event[0], [])
class FrontendUInput:
"""Uinput which can not actually send events, for use in the frontend"""
def __init__(self, *args, events=None, name="py-evdev-uinput", **kwargs):
# see https://python-evdev.readthedocs.io/en/latest/apidoc.html#module-evdev.uinput
self.events = events
self.name = name
logger.debug(f"creating fake UInput device: '{self.name}'")
def capabilities(self):
return self.events
class GlobalUInputs:
"""Manages all uinputs that are shared between all injection processes."""
def __init__(self):
self.devices = {}
self._uinput_factory = None
def __iter__(self):
return iter(uinput for _, uinput in self.devices.items())
def prepare(self):
"""Generate uinputs.
This has to be done in the main process before injections start.
"""
if inputremapper.utils.is_service():
self._uinput_factory = UInput
else:
self._uinput_factory = FrontendUInput
for name, events in DEFAULT_UINPUTS.items():
if name in self.devices.keys():
continue
self.devices[name] = self._uinput_factory(
name=f"{DEV_NAME} {name}",
phys=DEV_NAME,
events=events,
)
def write(self, event, target_uinput):
"""write event to target uinput"""
uinput = self.get_uinput(target_uinput)
if not uinput:
raise inputremapper.exceptions.UinputNotAvailable(target_uinput)
if not uinput.can_emit(event):
raise inputremapper.exceptions.EventNotHandled(event)
uinput.write(*event)
uinput.syn()
def get_uinput(self, name):
"""UInput with name
Or None if there is no uinput with this name.
Parameters
----------
name : uniqe name of the uinput device
"""
if name in self.devices.keys():
return self.devices[name]
return None
global_uinputs = GlobalUInputs()