input-remapper/tests/testcases/test_getdevices.py

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#!/usr/bin/python3
# -*- coding: utf-8 -*-
# key-mapper - GUI for device specific keyboard mappings
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# Copyright (C) 2021 sezanzeb <proxima@hip70890b.de>
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#
# This file is part of key-mapper.
#
# key-mapper is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# key-mapper is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with key-mapper. If not, see <https://www.gnu.org/licenses/>.
import unittest
import evdev
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from keymapper.getdevices import _GetDevices, get_devices, is_gamepad, \
refresh_devices
from tests.test import cleanup, fixtures
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class FakePipe:
devices = None
def send(self, devices):
self.devices = devices
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class TestGetDevices(unittest.TestCase):
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def setUp(self):
self.original_list_devices = evdev.list_devices
def tearDown(self):
evdev.list_devices = self.original_list_devices
cleanup()
def test_get_devices(self):
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pipe = FakePipe()
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_GetDevices(pipe).run()
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self.assertDictEqual(pipe.devices, {
'device 1': {
'paths': [
'/dev/input/event11',
'/dev/input/event10',
'/dev/input/event13'
],
'devices': [
'device 1 foo',
'device 1',
'device 1'
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],
'gamepad': False
},
'device 2': {
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'paths': ['/dev/input/event20'],
'devices': ['device 2'],
'gamepad': False
},
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'gamepad': {
'paths': ['/dev/input/event30'],
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'devices': ['gamepad'],
'gamepad': True
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},
'key-mapper device 2': {
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'paths': ['/dev/input/event40'],
'devices': ['key-mapper device 2'],
'gamepad': False
},
})
self.assertDictEqual(pipe.devices, get_devices(include_keymapper=True))
def test_get_devices_2(self):
self.assertDictEqual(get_devices(), {
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'device 1': {
'paths': [
'/dev/input/event11',
'/dev/input/event10',
'/dev/input/event13'
],
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'devices': [
'device 1 foo',
'device 1',
'device 1'
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],
'gamepad': False
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},
'device 2': {
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'paths': ['/dev/input/event20'],
'devices': ['device 2'],
'gamepad': False
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},
'gamepad': {
'paths': ['/dev/input/event30'],
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'devices': ['gamepad'],
'gamepad': True
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},
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})
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def test_skip_camera(self):
def list_devices():
return ['/foo/bar', '/dev/input/event30']
fixtures['/foo/bar'] = {
'name': 'camera', 'phys': 'abcd1',
'info': evdev.DeviceInfo(1, 2, 3, 4),
'capabilities': {
evdev.ecodes.EV_KEY: [
evdev.ecodes.KEY_CAMERA
]
}
}
evdev.list_devices = list_devices
refresh_devices()
self.assertNotIn('camera', get_devices())
self.assertIn('gamepad', get_devices())
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def test_device_with_only_ev_abs(self):
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def list_devices():
return ['/foo/bar', '/dev/input/event30']
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# could be anything, a lot of devices have ABS_X capabilities,
# so it is not treated as gamepad joystick and since it also
# doesn't have key capabilities, there is nothing to map.
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fixtures['/foo/bar'] = {
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'name': 'qux', 'phys': 'abcd2',
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'info': evdev.DeviceInfo(1, 2, 3, 4),
'capabilities': {
evdev.ecodes.EV_ABS: [
evdev.ecodes.ABS_X
]
}
}
evdev.list_devices = list_devices
refresh_devices()
self.assertIn('gamepad', get_devices())
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self.assertNotIn('qux', get_devices())
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def test_is_gamepad(self):
# properly detects if the device is a gamepad
EV_ABS = evdev.ecodes.EV_ABS
EV_KEY = evdev.ecodes.EV_KEY
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EV_REL = evdev.ecodes.EV_REL
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class FakeDevice:
def __init__(self, capabilities):
self.c = capabilities
def capabilities(self, absinfo):
assert not absinfo
return self.c
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"""positive tests"""
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self.assertTrue(is_gamepad(FakeDevice({
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EV_ABS: [evdev.ecodes.ABS_X, evdev.ecodes.ABS_Y],
EV_KEY: [evdev.ecodes.BTN_A]
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})))
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"""negative tests"""
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self.assertFalse(is_gamepad(FakeDevice({
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EV_ABS: [evdev.ecodes.ABS_X, evdev.ecodes.ABS_Y],
EV_KEY: [evdev.ecodes.BTN_A],
EV_REL: [evdev.ecodes.REL_X]
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})))
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self.assertFalse(is_gamepad(FakeDevice({
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EV_ABS: [evdev.ecodes.ABS_X, evdev.ecodes.ABS_Y],
EV_KEY: [evdev.ecodes.KEY_1]
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})))
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self.assertFalse(is_gamepad(FakeDevice({
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EV_ABS: [evdev.ecodes.ABS_X],
EV_KEY: [evdev.ecodes.BTN_A]
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})))
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self.assertFalse(is_gamepad(FakeDevice({
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EV_KEY: [evdev.ecodes.BTN_A]
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})))
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self.assertFalse(is_gamepad(FakeDevice({
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EV_ABS: [evdev.ecodes.ABS_X]
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})))
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if __name__ == "__main__":
unittest.main()