input-remapper/keymapper/getdevices.py

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#!/usr/bin/python3
# -*- coding: utf-8 -*-
# key-mapper - GUI for device specific keyboard mappings
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# Copyright (C) 2021 sezanzeb <proxima@sezanzeb.de>
#
# This file is part of key-mapper.
#
# key-mapper is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# key-mapper is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with key-mapper. If not, see <https://www.gnu.org/licenses/>.
"""Device and evdev stuff that is independent from the display server."""
import multiprocessing
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import threading
import time
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import asyncio
import evdev
from evdev.ecodes import EV_KEY, EV_ABS, KEY_CAMERA, EV_REL, BTN_STYLUS, BTN_A
from keymapper.logger import logger
_devices = None
TABLET_KEYS = [
evdev.ecodes.BTN_STYLUS,
evdev.ecodes.BTN_TOOL_BRUSH,
evdev.ecodes.BTN_TOOL_PEN,
evdev.ecodes.BTN_TOOL_RUBBER
]
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if not hasattr(evdev.InputDevice, 'path'):
# for evdev < 1.0.0 patch the path property
@property
def path(device):
return device.fn
evdev.InputDevice.path = path
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def is_gamepad(device):
"""Check if joystick movements are available for mapping.
Parameters
----------
device : InputDevice
"""
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# if false positives appear, prefer requiring more gamepad specific
# capabilities over searching for capabilities that gamepads usually
# don't have.
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capabilities = device.capabilities(absinfo=False)
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# some tests that should easily match most devices of those
# non-gamepad types:
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if EV_REL in capabilities:
# A mouse
return False
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if BTN_STYLUS in capabilities.get(EV_KEY, []):
# a graphics tablet
return False
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# buttons
if BTN_A not in capabilities.get(EV_KEY, []):
return False
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# joystick
abs_capabilities = capabilities.get(EV_ABS, [])
if evdev.ecodes.ABS_X not in abs_capabilities:
return False
if evdev.ecodes.ABS_Y not in abs_capabilities:
return False
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return True
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class _GetDevices(threading.Thread):
"""Process to get the devices that can be worked with.
Since InputDevice destructors take quite some time, do this
asynchronously so that they can take as much time as they want without
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slowing down the initialization.
"""
def __init__(self, pipe):
"""Construct the process.
Parameters
----------
pipe : multiprocessing.Pipe
used to communicate the result
"""
self.pipe = pipe
super().__init__()
def run(self):
"""Do what get_devices describes."""
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# evdev needs asyncio to work
loop = asyncio.new_event_loop()
asyncio.set_event_loop(loop)
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logger.debug('Discovering device paths')
# group them together by usb device because there could be stuff like
# "Logitech USB Keyboard" and "Logitech USB Keyboard Consumer Control"
grouped = {}
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for path in evdev.list_devices():
device = evdev.InputDevice(path)
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if device.name == 'Power Button':
continue
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gamepad = is_gamepad(device)
# https://www.kernel.org/doc/html/latest/input/event-codes.html
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capabilities = device.capabilities(absinfo=False)
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key_capa = capabilities.get(EV_KEY)
if key_capa is None and not gamepad:
# skip devices that don't provide buttons that can be mapped
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continue
if key_capa and len(key_capa) == 1 and key_capa[0] == KEY_CAMERA:
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# skip cameras
continue
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name = device.name
path = device.path
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info = (
f'{device.info.bustype},'
f'{device.info.vendor},'
f'{device.info.product}'
# observed a case with varying versions within a device,
# so only use the other three as index
)
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if grouped.get(info) is None:
grouped[info] = []
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logger.spam(
'Found "%s", "%s", "%s" %s',
info, path, name, '(gamepad)' if gamepad else ''
)
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grouped[info].append((name, path, gamepad))
# now write down all the paths of that group
result = {}
for group in grouped.values():
names = [entry[0] for entry in group]
devs = [entry[1] for entry in group]
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gamepad = True in [entry[2] for entry in group]
shortest_name = sorted(names, key=len)[0]
result[shortest_name] = {
'paths': devs,
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'devices': names,
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'gamepad': gamepad
}
self.pipe.send(result)
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def refresh_devices():
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"""This can be called to discover new devices.
Only call this if appropriate permissions are available, otherwise
the object may be empty afterwards.
"""
# it may take a little bit of time until devices are visible after
# changes
time.sleep(0.1)
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global _devices
_devices = None
return get_devices()
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def set_devices(devices):
"""Overwrite the object containing the devices."""
global _devices
_devices = devices
def get_devices(include_keymapper=False):
"""Group devices and get relevant infos per group.
Returns a list containing mappings of
{group_name: {paths: [paths], devices: [names]} for input devices.
For example, group_name could be "Logitech USB Keyboard", devices might
contain "Logitech USB Keyboard System Control" and "Logitech USB Keyboard".
paths is a list of files in /dev/input that belong to the devices.
They are grouped by usb port.
Since this needs to do some stuff with /dev and spawn processes the
result is cached. Use refresh_devices if you need up to date
devices.
"""
global _devices
if _devices is None:
pipe = multiprocessing.Pipe()
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_GetDevices(pipe[1]).start()
# block until devices are available
_devices = pipe[0].recv()
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if len(_devices) == 0:
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logger.error('Did not find any input device')
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else:
names = [f'"{name}"' for name in _devices]
logger.info('Found %s', ', '.join(names))
# filter the result
result = {}
for device in _devices.keys():
if not include_keymapper and device.startswith('key-mapper'):
continue
result[device] = _devices[device]
return result